Player Matchup

Sol
Sol
ArtVandalay240
Sol
Level 158
God Stats
1W - 14L
1,125 SR
Queue Stats
582W - 609L
1,532 Elo+
Solo
Discordia
Discordia
CatMudkip
Discordia
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
67W - 84L
1,380 Elo+
Party 1
Atlas
Atlas
CyndaTrainer97
Atlas
Level 119
God Stats
2W - 2L
1,712 SR
Queue Stats
45W - 64L
1,400 Elo+
Party 1
He Bo
He Bo
Elbeardedginger
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,532 Elo+
Solo
Hades
Hades
ElevenB_Grunt
Hades
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,365 Elo+
Solo
Team Averages
Level 124
1,514 SR
1,442 Elo+

VS

Team Averages
Level 146
1,515 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ABushyStraw
Bakasura
Level 160
God Stats
5W - 3L
1,625 SR
Queue Stats
179W - 192L
1,521 Elo+
Party 2
Sobek
Sobek
AngryJoyMTFK
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 173L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Ginge3477
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,600 Elo+
Solo
Fenrir
Fenrir
HxartChakra
Fenrir
Level 160
God Stats
2W - 1L
1,449 SR
Queue Stats
336W - 399L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
10,108
842
18,259
10,735
5,097
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
CatMudkip
Discordia
16
5 / 4 / 5
9,307
776
7,501
9,062
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 3 / 10
9,845
820
10,048
15,247
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 8 / 9
7,461
622
3,623
11,534
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 2
6,358
530
1,092
3,219
1,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 3 / 7
10,828
902
12,093
11,364
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ABushyStraw
Bakasura
17
5 / 2 / 11
10,953
913
8,822
15,736
13,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 14
8,664
722
4,713
19,502
21,457
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Ginge3477
Xbalanque
17
5 / 3 / 10
10,929
911
14,338
13,632
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
2 / 3 / 10
8,421
702
4,890
8,824
6,969
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
14
Kills
20
20
Deaths
16
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
3
7
3.83
W
Bakasura
ABushyStraw
Bakasura
5
2
11
5.25
W
0
5
14
1.4
L
7
3
5
3.17
L
Discordia
CatMudkip
Discordia
5
4
5
1.88
L
2
3
10
2.33
L
0
8
9
0.56
L
0
2
2
0.5
W
Xbalanque
Ginge3477
Xbalanque
5
3
10
3.33
W
Fenrir
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
44,856
49,797
Taken
69,058
33,408
Mitigated
55,220
10,542
Healing
29,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,093
3,738
1,427
2,152
11,364
6,433
1,610
7,508
3,856
42,192
0
W
Bakasura
ABushyStraw
Bakasura
8,822
5,224
2,852
7,254
15,736
13,489
2,152
10,548
5,188
1,520
15,470
W
4,713
56
1,358
5,083
19,502
21,457
411
9,869
9,271
8,389
0
L
18,259
8,248
1,540
2,799
10,735
5,097
0
4,396
5,642
43,717
0
L
Discordia
CatMudkip
Discordia
7,501
1,245
801
595
9,062
4,299
0
4,102
4,575
26,125
0
L
10,048
3,245
710
2,655
15,247
18,052
0
4,079
10,533
22,459
0
L
3,623
65
735
387
11,534
4,413
0
2,988
7,796
9,198
0
L
1,092
58
0
320
3,219
1,547
0
1,404
1,515
1,588
0
W
Xbalanque
Ginge3477
Xbalanque
14,338
6,918
3,439
3,582
13,632
6,872
2,745
7,767
5,865
0
27,005
W
Fenrir
4,890
856
1,134
813
8,824
6,969
346
4,831
3,993
0
8,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
49,795
129
Minions Killed
130
0
Camps Cleared
0
810,332
Distance Traveled
1,118,740
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,828
902
62
5
0
234,224
0
W
Bakasura
10,953
913
37
3
0
229,317
0
W
Sobek
8,664
722
6
1
0
217,523
3
L
Sol
10,108
842
67
6
0
198,852
0
L
Discordia
9,307
776
33
3
0
190,687
0
L
Atlas
9,845
820
21
2
0
218,999
1
L
He Bo
7,461
622
6
1
0
143,944
0
L
Hades
6,358
530
2
0
0
57,850
1
W
Xbalanque
10,929
911
22
2
0
231,882
0
W
Fenrir
8,421
702
3
0
0
205,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role