Player Matchup

Tsukuyomi
Tsukuyomi
COULDBEAB0T
Tsukuyomi
Level 104
God Stats
17W - 29L
1,399 SR
Queue Stats
29W - 53L
1,353 Elo+
Solo
Danzaburou
Danzaburou
ChrisPocket
Danzaburou
Level 160
God Stats
3W - 0L
1,507 SR
Queue Stats
36W - 14L
1,855 Elo+
Solo
Poseidon
Poseidon
nonchalanthemp
Poseidon
Level 118
God Stats
29W - 11L
1,706 SR
Queue Stats
230W - 193L
1,636 Elo+
Solo
Team Averages
Level 127
1,537 SR
1,615 Elo+

VS

Team Averages
Level 120
1,539 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BabyJesusFetus1
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 94L
1,253 Elo+
Solo
Ymir
Ymir
Kiffy18
Ymir
Level 104
God Stats
135W - 113L
1,618 SR
Queue Stats
135W - 113L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
COULDBEAB0T
Tsukuyomi
12
3 / 2 / 4
7,555
756
5,137
7,546
3,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ChrisPocket
Danzaburou
12
3 / 0 / 6
7,986
799
13,781
6,538
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
13
4 / 0 / 4
7,966
797
5,385
5,390
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 3 / 1
6,369
637
6,121
7,734
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
6,410
641
2,991
7,315
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Kiffy18
Ymir
10
0 / 3 / 2
6,628
663
3,710
12,034
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
L
1
4
1
0.38
W
Tsukuyomi
COULDBEAB0T
Tsukuyomi
3
2
4
2.5
W
Danzaburou
ChrisPocket
Danzaburou
3
0
6
6
L
Ymir
Kiffy18
Ymir
0
3
2
0.33
W
Poseidon
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
12,822
19,474
Taken
27,083
7,956
Mitigated
20,346
6,115
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,121
2,226
0
2,318
7,734
4,004
0
954
6,780
0
23,155
L
2,991
359
0
216
7,315
3,011
0
1,486
5,829
14,397
0
W
Tsukuyomi
COULDBEAB0T
Tsukuyomi
5,137
1,278
0
1,700
7,546
3,150
246
2,854
4,692
0
17,938
W
Danzaburou
ChrisPocket
Danzaburou
13,781
8,011
0
3,590
6,538
2,866
1,196
2,671
3,867
0
34,026
L
Ymir
Kiffy18
Ymir
3,710
739
0
1,708
12,034
13,331
0
3,029
9,005
10,519
0
W
Poseidon
5,385
744
0
825
5,390
1,940
0
1,588
3,802
31,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,507
Gold Earned
19,407
150
Minions Killed
90
7
Camps Cleared
2
614,120
Distance Traveled
526,025
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,369
637
50
5
2
185,818
2
L
Merlin
6,410
641
34
3
0
164,397
0
W
Tsukuyomi
7,555
756
32
3
1
219,173
1
W
Danzaburou
7,986
799
59
6
3
195,166
0
L
Ymir
6,628
663
6
1
0
175,810
3
W
Poseidon
7,966
797
59
6
3
199,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role