Player Matchup

Hades
Hades
Bloom_squad
Hades
Level 113
God Stats
16W - 9L
1,617 SR
Queue Stats
504W - 516L
1,449 Elo+
Party 1
Bacchus
Bacchus
DHFAN
Bacchus
Level 84
God Stats
16W - 7L
1,724 SR
Queue Stats
316W - 340L
1,483 Elo+
Party 1
Ymir
Ymir
Lr_Ea_Tv_Se_
Ymir
Level 144
God Stats
1W - 3L
1,486 SR
Queue Stats
173W - 164L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
PerroTieso89
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Serqet
Serqet
theBUSofNUNS
Serqet
Level 82
God Stats
2W - 4L
1,302 SR
Queue Stats
238W - 242L
1,428 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,416 Elo+

VS

Team Averages
Level 91
1,541 SR
1,456 Elo+
Tyr
Tyr
MR YATZ 04
Tyr
Level 94
God Stats
2W - 1L
1,731 SR
Queue Stats
271W - 280L
1,485 Elo+
Solo
Chernobog
Chernobog
OutHereWildin
Chernobog
Level 92
God Stats
2W - 1L
1,266 SR
Queue Stats
161W - 170L
1,464 Elo+
Solo
Hercules
Hercules
Soothlight
Hercules
Level 39
God Stats
3W - 1L
1,512 SR
Queue Stats
180W - 175L
1,538 Elo+
Solo
Scylla
Scylla
oo NICE oo
Scylla
Level 160
God Stats
8W - 9L
1,695 SR
Queue Stats
423W - 475L
1,378 Elo+
Solo
Cerberus
Cerberus
ssewerr
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 235L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,233
723
11,959
11,759
10,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
DHFAN
Bacchus
14
3 / 3 / 2
7,486
749
6,067
9,538
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 3
6,470
647
5,757
12,196
13,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
PerroTieso89
Ao Kuang
12
0 / 6 / 4
6,310
631
2,107
9,941
3,990
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
13
1 / 5 / 4
6,439
644
4,350
9,763
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 19
7,800
780
6,901
10,570
11,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
OutHereWildin
Chernobog
15
6 / 2 / 14
8,906
891
11,944
7,695
4,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Soothlight
Hercules
16
3 / 0 / 20
8,592
859
6,962
10,745
12,732
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
oo NICE oo
Scylla
17
10 / 1 / 10
9,734
973
14,626
3,610
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ssewerr
Cerberus
13
3 / 3 / 16
8,558
856
6,238
13,951
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
7
Kills
23
23
Deaths
8
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Bacchus
DHFAN
Bacchus
3
3
2
1.33
L
1
4
3
0.63
W
1
2
19
5.25
W
Chernobog
OutHereWildin
Chernobog
6
2
14
6.5
L
Ao Kuang
PerroTieso89
Ao Kuang
0
6
4
0.33
W
Hercules
Soothlight
Hercules
3
0
20
13
W
Scylla
oo NICE oo
Scylla
10
1
10
15
W
Cerberus
ssewerr
Cerberus
3
3
16
3.67
L
Serqet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
46,671
53,197
Taken
46,571
46,111
Mitigated
44,698
10,580
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,959
539
1,592
2,263
11,759
10,275
0
4,728
7,031
21,491
0
L
Bacchus
DHFAN
Bacchus
6,067
436
645
1,739
9,538
13,027
0
3,108
6,430
12,472
0
L
5,757
171
366
826
12,196
13,713
0
5,064
7,132
10,382
0
W
6,901
687
1,863
1,343
10,570
11,030
838
5,550
5,020
0
10,215
W
Chernobog
OutHereWildin
Chernobog
11,944
6,337
784
1,530
7,695
4,758
569
5,120
2,370
0
23,288
L
Ao Kuang
PerroTieso89
Ao Kuang
2,107
947
0
619
9,941
3,990
0
4,780
5,161
6,212
0
W
Hercules
Soothlight
Hercules
6,962
1,420
1,387
5,236
10,745
12,732
591
7,238
3,507
0
11,400
W
Scylla
oo NICE oo
Scylla
14,626
372
802
143
3,610
1,792
1,737
1,218
2,176
34,162
0
W
Cerberus
ssewerr
Cerberus
6,238
539
2,382
5,007
13,951
14,386
46
6,764
6,947
9,084
0
L
Serqet
4,350
1,165
911
1,619
9,763
5,106
0
3,184
6,579
0
7,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
43,590
57
Minions Killed
97
0
Camps Cleared
0
878,768
Distance Traveled
951,202
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,233
723
28
3
0
163,941
0
L
Bacchus
7,486
749
5
1
0
188,755
1
L
Ymir
6,470
647
6
1
0
156,724
0
W
Tyr
7,800
780
9
1
0
213,533
0
W
Chernobog
8,906
891
16
2
0
199,001
1
L
Ao Kuang
6,310
631
9
1
0
188,918
0
W
Hercules
8,592
859
10
1
0
173,104
0
W
Scylla
9,734
973
49
5
0
179,945
1
W
Cerberus
8,558
856
13
1
0
185,619
0
L
Serqet
6,439
644
9
1
0
180,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role