Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SWITCHES25
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vampug-SoP
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,397 SR
Queue Stats
6W - 4L
1,623 Elo+
Party 1
Cu Chulainn
Cu Chulainn
radioactivejman
Cu Chulainn
Level 108
God Stats
1W - 3L
1,477 SR
Queue Stats
55W - 50L
1,627 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,625 Elo+

VS

Team Averages
Level 84
1,518 SR
1,430 Elo+
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Emperor_Shinji
Sun Wukong
Level 26
God Stats
36W - 37L
1,704 SR
Queue Stats
79W - 112L
1,348 Elo+
Party 2
Olorun
Olorun
Wrestlin_Beast25
Olorun
Level 88
God Stats
14W - 30L
1,351 SR
Queue Stats
235W - 253L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SWITCHES25
Ah Muzen Cab
10
1 / 5 / 0
6,193
619
4,219
8,691
3,605
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Vampug-SoP
Morgan Le Fay
8
0 / 5 / 0
5,703
570
5,679
8,743
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
radioactivejman
Cu Chulainn
10
1 / 5 / 1
6,854
685
9,377
12,610
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 11
8,424
842
8,979
12,671
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Emperor_Shinji
Sun Wukong
11
2 / 2 / 10
7,312
731
6,184
11,360
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
9 / 0 / 5
8,670
867
11,930
8,272
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
15
15
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
11
9.5
W
Sun Wukong
Emperor_Shinji
Sun Wukong
2
2
10
3.5
L
Ah Muzen Cab
SWITCHES25
Ah Muzen Cab
1
5
0
0.2
L
Morgan Le Fay
Vampug-SoP
Morgan Le Fay
0
5
0
0
W
9
0
5
11.5
L
Cu Chulainn
radioactivejman
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
27,093
30,044
Taken
32,303
17,028
Mitigated
31,451
4,238
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,979
1,378
397
4,438
12,671
16,806
240
1,872
10,799
21,368
0
W
Sun Wukong
Emperor_Shinji
Sun Wukong
6,184
663
0
3,925
11,360
10,314
346
1,859
9,501
0
17,037
L
Ah Muzen Cab
SWITCHES25
Ah Muzen Cab
4,219
2,036
0
862
8,691
3,605
0
5,877
2,670
0
14,023
L
Morgan Le Fay
Vampug-SoP
Morgan Le Fay
5,679
345
0
114
8,743
3,639
0
6,400
2,194
13,254
0
W
11,930
6,171
1,706
3,389
8,272
4,331
1,636
2,220
6,052
24,308
2,742
L
Cu Chulainn
radioactivejman
Cu Chulainn
9,377
2,086
0
3,262
12,610
9,784
0
7,420
4,889
0
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,750
Gold Earned
24,406
59
Minions Killed
99
3
Camps Cleared
4
508,119
Distance Traveled
608,490
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,424
842
32
3
1
219,608
5
W
Sun Wukong
7,312
731
23
2
0
207,339
1
L
Ah Muzen Cab
6,193
619
16
2
0
166,869
1
L
Morgan Le Fay
5,703
570
19
2
2
156,100
0
W
Olorun
8,670
867
44
4
3
181,543
1
L
Cu Chulainn
6,854
685
24
2
1
185,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role