Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gresp
Nike
Level 87
God Stats
4W - 1L
1,488 SR
Queue Stats
213W - 226L
1,589 Elo+
Solo
Charybdis
Charybdis
LedHindenburg
Charybdis
Level 160
God Stats
1W - 0L
1,671 SR
Queue Stats
11W - 13L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
LifeRaptor
Erlang Shen
Level 160
God Stats
2W - 4L
1,498 SR
Queue Stats
291W - 286L
1,606 Elo+
Solo
Janus
Janus
snapj
Janus
Level 144
God Stats
1W - 4L
1,357 SR
Queue Stats
57W - 50L
1,604 Elo+
Solo
Team Averages
Level 141
1,503 SR
1,571 Elo+

VS

Team Averages
Level 136
1,359 SR
1,577 Elo+
Hun Batz
Hun Batz
ImTheNumber6
Hun Batz
Level 158
God Stats
6W - 4L
1,296 SR
Queue Stats
535W - 515L
1,610 Elo+
Solo
Odin
Odin
KKiLLL
Odin
Level 160
God Stats
6W - 9L
1,254 SR
Queue Stats
890W - 895L
1,570 Elo+
Solo
Hou Yi
Hou Yi
PandáZeus
Hou Yi
Level 90
God Stats
0W - 1L
1,361 SR
Queue Stats
13W - 15L
1,520 Elo+
Solo
Raijin
Raijin
Tighemyshoe
Raijin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,604 Elo+
Solo
Ravana
Ravana
UrsaMinor13
Ravana
Level 133
God Stats
2W - 3L
1,381 SR
Queue Stats
160W - 163L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 4 / 12
12,550
661
22,606
14,677
8,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Gresp
Nike
19
4 / 5 / 16
12,849
676
13,726
25,275
37,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
LedHindenburg
Charybdis
20
9 / 5 / 13
14,117
743
24,503
24,660
13,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
LifeRaptor
Erlang Shen
20
5 / 4 / 16
13,014
685
13,239
24,572
24,400
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
snapj
Janus
20
9 / 3 / 15
13,912
732
25,168
17,370
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImTheNumber6
Hun Batz
20
4 / 7 / 6
12,795
673
23,298
23,778
13,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
KKiLLL
Odin
19
1 / 6 / 9
12,425
654
6,768
26,951
32,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
PandáZeus
Hou Yi
19
5 / 6 / 7
12,467
656
14,300
19,510
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
19
5 / 8 / 6
12,119
638
23,472
20,960
11,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
20
4 / 6 / 9
12,928
680
18,050
24,314
23,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
33
Kills
19
21
Deaths
33
72
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
12
3
W
Nike
Gresp
Nike
4
5
16
2.4
L
Hun Batz
ImTheNumber6
Hun Batz
4
7
6
1
L
Odin
KKiLLL
Odin
1
6
9
0.92
W
Charybdis
LedHindenburg
Charybdis
9
5
13
3.1
W
Erlang Shen
LifeRaptor
Erlang Shen
5
4
16
3.25
L
Hou Yi
PandáZeus
Hou Yi
5
6
7
1.42
L
Raijin
5
8
6
1
L
Ravana
4
6
9
1.42
W
Janus
snapj
Janus
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,242
Damage
85,888
106,554
Taken
115,513
91,971
Mitigated
91,250
32,973
Healing
39,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,606
6,374
1,721
3,565
14,677
8,131
2,004
1,808
12,869
0
39,074
W
Nike
Gresp
Nike
13,726
906
3,168
2,457
25,275
37,697
91
4,970
20,305
0
23,302
L
Hun Batz
ImTheNumber6
Hun Batz
23,298
3,143
961
5,105
23,778
13,057
353
2,365
21,413
0
47,730
L
Odin
KKiLLL
Odin
6,768
1,180
5,772
6,180
26,951
32,536
258
8,358
18,593
0
14,037
W
Charybdis
LedHindenburg
Charybdis
24,503
17,392
0
9,536
24,660
13,418
4,412
4,866
19,794
0
54,641
W
Erlang Shen
LifeRaptor
Erlang Shen
13,239
3,631
1,147
4,987
24,572
24,400
394
7,815
16,757
0
23,304
L
Hou Yi
PandáZeus
Hou Yi
14,300
8,106
2,274
3,918
19,510
10,110
1,747
4,653
14,857
0
29,196
L
Raijin
23,472
1,822
467
3,089
20,960
11,581
910
3,871
17,089
41,406
0
L
Ravana
18,050
4,458
3,465
7,904
24,314
23,966
1,323
5,921
18,393
0
38,884
W
Janus
snapj
Janus
25,168
1,023
851
5,541
17,370
8,325
1,052
4,013
13,357
51,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,442
Gold Earned
62,734
209
Minions Killed
184
0
Camps Cleared
0
1,757,835
Distance Traveled
1,668,077
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,550
661
39
2
0
350,119
0
W
Nike
12,849
676
17
1
0
364,231
0
L
Hun Batz
12,795
673
47
2
0
349,557
1
L
Odin
12,425
654
15
1
0
342,759
0
W
Charybdis
14,117
743
71
4
0
299,526
1
W
Erlang Shen
13,014
685
10
1
0
352,699
6
L
Hou Yi
12,467
656
34
2
0
331,013
0
L
Raijin
12,119
638
51
3
0
294,920
2
L
Ravana
12,928
680
37
2
0
349,828
2
W
Janus
13,912
732
72
4
0
391,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role