Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BOMB VETERAN01
Awilix
Level 112
God Stats
1W - 1L
1,599 SR
Queue Stats
33W - 31L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Bobby Plush
Guan Yu
Level 160
God Stats
2W - 3L
1,299 SR
Queue Stats
241W - 244L
1,573 Elo+
Solo
Hercules
Hercules
Celiaa
Hercules
Level 158
God Stats
8W - 5L
1,582 SR
Queue Stats
644W - 660L
1,581 Elo+
Solo
Atlas
Atlas
That Derpy Sam
Atlas
Level 120
God Stats
4W - 2L
1,538 SR
Queue Stats
136W - 110L
1,590 Elo+
Party 1
Team Averages
Level 136
1,504 SR
1,561 Elo+

VS

Team Averages
Level 115
1,493 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Averageish
Jing Wei
Level 126
God Stats
1W - 3L
1,293 SR
Queue Stats
65W - 65L
1,642 Elo+
Party 2
Loki
Loki
FSDemon89
Loki
Level 68
God Stats
2W - 3L
1,833 SR
Queue Stats
641W - 493L
1,610 Elo+
Solo
Guan Yu
Guan Yu
SGUnpaidIntern
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,148 Elo+
Party 2
The Morrigan
The Morrigan
Sasori680
The Morrigan
Level 160
God Stats
4W - 6L
1,340 SR
Queue Stats
1,325W - 1,362L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 1 / 11
8,289
829
7,170
9,633
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 9
9,024
902
9,729
10,135
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Bobby Plush
Guan Yu
16
8 / 2 / 9
9,128
913
9,872
17,237
18,796
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Celiaa
Hercules
13
0 / 1 / 12
7,689
769
6,157
19,591
24,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 15
9,087
909
7,275
21,418
24,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 3 / 1
8,061
806
16,207
8,638
3,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Averageish
Jing Wei
14
3 / 4 / 2
8,070
807
11,836
11,653
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
0 / 3 / 0
6,043
604
3,809
4,446
1,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 3
6,689
669
4,657
13,405
12,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

The Morrigan
Sasori680
The Morrigan
13
0 / 4 / 3
7,105
711
10,522
6,549
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
18
Kills
5
6
Deaths
19
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
11
7.5
L
Skadi
 
Skadi
2
3
1
0.83
L
Jing Wei
Averageish
Jing Wei
3
4
2
1
W
6
1
9
10.5
W
Guan Yu
Bobby Plush
Guan Yu
8
2
9
6.25
W
Hercules
Celiaa
Hercules
0
1
12
6
L
Loki
0
3
0
0
L
0
5
3
0.3
L
The Morrigan
Sasori680
The Morrigan
0
4
3
0.38
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,203
Damage
47,031
78,014
Taken
44,691
79,080
Mitigated
24,894
41,729
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,170
885
3,574
1,090
9,633
5,142
592
581
8,974
24,729
0
L
Skadi
 
Skadi
16,207
4,331
483
2,143
8,638
3,405
0
1,127
7,459
0
29,810
L
Jing Wei
Averageish
Jing Wei
11,836
9,340
158
2,476
11,653
4,540
0
4,607
6,901
0
25,341
W
9,729
3,083
1,820
766
10,135
5,849
1,935
1,761
8,256
0
18,034
W
Guan Yu
Bobby Plush
Guan Yu
9,872
1,170
14,205
6,950
17,237
18,796
576
2,916
14,090
0
22,162
W
Hercules
Celiaa
Hercules
6,157
1,337
1,127
5,189
19,591
24,685
456
1,709
17,692
0
14,088
L
Loki
3,809
344
186
307
4,446
1,361
0
836
3,606
0
6,663
L
4,657
377
1,482
2,092
13,405
12,988
0
5,044
8,019
0
7,004
L
The Morrigan
Sasori680
The Morrigan
10,522
2,003
108
411
6,549
2,600
0
2,186
4,261
16,322
0
W
7,275
2,359
2,310
4,698
21,418
24,608
1,006
2,778
18,480
18,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
35,968
112
Minions Killed
85
0
Camps Cleared
0
999,000
Distance Traveled
769,963
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,289
829
36
4
0
184,103
0
L
Skadi
8,061
806
29
3
0
157,113
0
L
Jing Wei
8,070
807
27
3
0
179,486
0
W
Awilix
9,024
902
19
2
0
216,668
0
W
Guan Yu
9,128
913
28
3
0
216,531
0
W
Hercules
7,689
769
13
1
0
197,993
0
L
Loki
6,043
604
5
1
0
110,956
0
L
Guan Yu
6,689
669
2
0
0
187,236
0
L
The Morrigan
7,105
711
22
2
0
135,172
0
W
Atlas
9,087
909
16
2
0
183,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role