Player Matchup

Chaac
Chaac
BLISSon3
Chaac
Level 136
God Stats
3W - 8L
1,390 SR
Queue Stats
198W - 170L
1,561 Elo+
Party 1
Mercury
Mercury
Dizzy6972
Mercury
Level 37
God Stats
13W - 12L
1,536 SR
Queue Stats
125W - 120L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mathteus
Morgan Le Fay
Level 43
God Stats
0W - 3L
1,171 SR
Queue Stats
25W - 32L
1,388 Elo+
Solo
Ares
Ares
XiTz Chef o
Ares
Level 18
God Stats
6W - 1L
1,679 SR
Queue Stats
22W - 13L
1,481 Elo+
Party 1
Nox
Nox
obama4988
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,465 Elo+
Party 2
Team Averages
Level 51
1,455 SR
1,482 Elo+

VS

Team Averages
Level 56
1,424 SR
1,441 Elo+
Cerberus
Cerberus
 
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
AbhorentGhost
The Morrigan
Level 47
God Stats
6W - 13L
1,419 SR
Queue Stats
329W - 368L
1,368 Elo+
Solo
Heimdallr
Heimdallr
Fiskadadilly
Heimdallr
Level 103
God Stats
9W - 5L
1,298 SR
Queue Stats
102W - 77L
1,432 Elo+
Party 3
Shiva
Shiva
ThatGuySabo
Shiva
Level 46
God Stats
13W - 14L
1,404 SR
Queue Stats
192W - 244L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLISSon3
Chaac
15
2 / 5 / 3
10,483
1,048
11,949
18,793
29,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
Dizzy6972
Mercury
15
3 / 3 / 2
10,214
1,021
9,194
17,167
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mathteus
Morgan Le Fay
15
0 / 2 / 3
9,319
932
8,345
6,694
3,456
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 4
10,251
1,025
6,378
19,963
28,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 5
9,570
957
8,963
13,709
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

188

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 0 / 16
10,802
1,080
8,083
12,378
16,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
 
Lancelot
16
5 / 0 / 8
10,693
1,069
14,238
10,819
5,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
AbhorentGhost
The Morrigan
15
0 / 2 / 13
9,636
964
6,858
6,861
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Fiskadadilly
Heimdallr
17
5 / 1 / 12
11,168
1,117
24,446
8,627
4,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 10
11,402
1,140
15,858
10,535
6,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
5
Kills
19
19
Deaths
5
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
16
10
W
Lancelot
 
Lancelot
5
0
8
9
W
The Morrigan
AbhorentGhost
The Morrigan
0
2
13
3.25
L
Chaac
BLISSon3
Chaac
2
5
3
0.7
L
Mercury
Dizzy6972
Mercury
3
3
2
1.33
W
Heimdallr
Fiskadadilly
Heimdallr
5
1
12
11
L
Morgan Le Fay
Mathteus
Morgan Le Fay
0
2
3
0.75
W
7
2
10
6
L
0
3
4
0.67
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
69,483
76,326
Taken
49,220
77,060
Mitigated
36,900
5,025
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,083
226
288
2,000
12,378
16,091
0
6,954
5,424
21,361
0
W
Lancelot
 
Lancelot
14,238
3,348
0
56
10,819
5,745
0
5,883
4,936
0
24,553
W
The Morrigan
AbhorentGhost
The Morrigan
6,858
2,818
50
242
6,861
3,958
0
4,140
2,721
14,221
466
L
Chaac
BLISSon3
Chaac
11,949
484
0
2,032
18,793
29,307
0
4,710
13,847
553
44,536
L
Mercury
Dizzy6972
Mercury
9,194
3,915
0
685
17,167
9,054
0
2,319
14,808
0
26,680
W
Heimdallr
Fiskadadilly
Heimdallr
24,446
15,901
0
1,608
8,627
4,802
0
1,736
6,891
0
50,365
L
Morgan Le Fay
Mathteus
Morgan Le Fay
8,345
729
77
567
6,694
3,456
0
952
5,742
27,196
0
W
15,858
3,689
0
3,858
10,535
6,304
0
5,424
5,111
0
35,698
L
6,378
824
0
1,190
19,963
28,165
0
4,622
15,077
14,699
0
L
8,963
1,302
67
407
13,709
7,078
0
1,258
12,312
20,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,837
Gold Earned
53,701
190
Minions Killed
207
6
Camps Cleared
5
1,028,030
Distance Traveled
978,923
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,802
1,080
25
3
0
204,161
0
W
Lancelot
10,693
1,069
29
3
0
246,888
0
W
The Morrigan
9,636
964
33
3
0
151,321
1
L
Chaac
10,483
1,048
87
9
1
210,282
0
L
Mercury
10,214
1,021
21
2
1
281,813
0
W
Heimdallr
11,168
1,117
56
6
3
179,594
0
L
Morgan Le Fay
9,319
932
34
3
3
151,399
0
W
Shiva
11,402
1,140
64
6
2
196,959
1
L
Ares
10,251
1,025
16
2
0
189,033
0
L
Nox
9,570
957
32
3
1
195,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role