Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Cya_Catt
Cu Chulainn
Level 112
God Stats
36W - 26L
1,552 SR
Queue Stats
72W - 65L
1,485 Elo+
Party 3
King Arthur
King Arthur
DarkingBankai
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 202L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
QcFrootloops151
Baron Samedi
Level 102
God Stats
6W - 4L
1,602 SR
Queue Stats
80W - 77L
1,549 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,518 Elo+

VS

Team Averages
Level 111
1,553 SR
1,563 Elo+
Sylvanus
Sylvanus
PlayoffKyleLowry
Sylvanus
Level 96
God Stats
12W - 13L
1,623 SR
Queue Stats
40W - 45L
1,407 Elo+
Party 1
Neith
Neith
YOUNG_S1MBA_24
Neith
Level 108
God Stats
18W - 15L
1,623 SR
Queue Stats
180W - 171L
1,522 Elo+
Party 1
Izanami
Izanami
codexrules
Izanami
Level 104
God Stats
5W - 0L
1,659 SR
Queue Stats
18W - 11L
1,743 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nightmer444444
Tsukuyomi
Level 121
God Stats
1W - 3L
1,289 SR
Queue Stats
162W - 160L
1,594 Elo+
Party 2
King Arthur
King Arthur
obitmendler112
King Arthur
Level 128
God Stats
115W - 96L
1,572 SR
Queue Stats
338W - 320L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 9 / 2
9,810
467
4,867
14,907
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
 
Loki
14
3 / 11 / 1
9,593
457
9,405
21,425
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Cya_Catt
Cu Chulainn
14
0 / 5 / 6
8,827
420
7,095
21,865
10,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DarkingBankai
King Arthur
16
1 / 2 / 0
9,957
474
10,033
19,683
25,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
QcFrootloops151
Baron Samedi
16
1 / 4 / 1
9,550
455
9,500
14,882
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
10,744
512
6,994
15,092
14,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 0 / 8
12,056
574
11,222
12,361
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
codexrules
Izanami
19
13 / 3 / 8
13,187
628
23,023
15,912
7,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
nightmer444444
Tsukuyomi
19
5 / 2 / 9
11,941
569
10,303
17,252
9,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
obitmendler112
King Arthur
19
3 / 0 / 7
12,378
589
18,787
19,698
26,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
6
Kills
31
31
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
2
0.22
L
Loki
 
Loki
3
11
1
0.32
L
Cu Chulainn
Cya_Catt
Cu Chulainn
0
5
6
0.6
L
King Arthur
DarkingBankai
King Arthur
1
2
0
0.5
W
5
1
12
11
L
Baron Samedi
QcFrootloops151
Baron Samedi
1
4
1
0.38
W
5
0
8
9
W
Izanami
codexrules
Izanami
13
3
8
5.67
W
Tsukuyomi
nightmer444444
Tsukuyomi
5
2
9
4.75
W
King Arthur
obitmendler112
King Arthur
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,900
Damage
70,329
92,762
Taken
80,315
56,722
Mitigated
65,323
15,537
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,867
2,776
0
730
14,907
6,600
0
1,040
13,867
0
66,405
L
Loki
 
Loki
9,405
2,280
0
4,254
21,425
7,237
0
2,689
18,736
0
64,894
L
Cu Chulainn
Cya_Catt
Cu Chulainn
7,095
2,420
0
5,298
21,865
10,160
0
1,067
20,798
616
54,014
L
King Arthur
DarkingBankai
King Arthur
10,033
1,592
0
1,500
19,683
25,119
0
659
19,024
0
89,930
W
6,994
2,241
2,260
4,002
15,092
14,991
603
3,336
11,756
32,571
11,446
L
Baron Samedi
QcFrootloops151
Baron Samedi
9,500
883
685
3,070
14,882
7,606
0
801
14,081
82,212
0
W
11,222
3,065
0
4,072
12,361
6,766
1,647
4,049
8,312
0
123,455
W
Izanami
codexrules
Izanami
23,023
15,914
0
6,447
15,912
7,647
4,407
1,697
14,215
0
114,517
W
Tsukuyomi
nightmer444444
Tsukuyomi
10,303
1,792
0
8,205
17,252
9,326
1,818
2,434
14,818
0
87,909
W
King Arthur
obitmendler112
King Arthur
18,787
2,722
0
3,664
19,698
26,593
123
1,155
18,543
0
119,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
60,306
620
Minions Killed
718
0
Camps Cleared
0
1,845,777
Distance Traveled
2,111,461
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,810
467
120
6
0
371,779
3
L
Loki
9,593
457
90
4
0
387,083
2
L
Cu Chulainn
8,827
420
91
4
0
392,324
0
L
King Arthur
9,957
474
171
8
0
342,808
0
W
Sylvanus
10,744
512
56
3
0
378,222
0
L
Baron Samedi
9,550
455
148
7
0
351,783
7
W
Neith
12,056
574
182
9
0
403,355
3
W
Izanami
13,187
628
152
7
0
405,983
7
W
Tsukuyomi
11,941
569
137
7
0
479,956
2
W
King Arthur
12,378
589
191
9
0
443,945
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role