Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GhoulieGhoul
Chang'e
Level 81
God Stats
7W - 6L
1,405 SR
Queue Stats
253W - 282L
1,280 Elo+
Party 1
Medusa
Medusa
ThatWasNuts
Medusa
Level 49
God Stats
3W - 1L
1,427 SR
Queue Stats
98W - 113L
1,297 Elo+
Party 1
Mulan
Mulan
Zero6066
Mulan
Level 58
God Stats
8W - 7L
1,642 SR
Queue Stats
134W - 165L
1,249 Elo+
Solo
Fenrir
Fenrir
akorte95
Fenrir
Level 80
God Stats
2W - 0L
1,169 SR
Queue Stats
94W - 90L
1,287 Elo+
Solo
Team Averages
Level 75
1,428 SR
1,323 Elo+

VS

Team Averages
Level 84
1,457 SR
1,301 Elo+
Ra
Ra
Carii5xx
Ra
Level 109
God Stats
1W - 6L
1,232 SR
Queue Stats
263W - 262L
1,269 Elo+
Solo
Izanami
Izanami
Midnight_Siren_
Izanami
Level 81
God Stats
152W - 155L
1,458 SR
Queue Stats
291W - 346L
1,325 Elo+
Party 2
Yemoja
Yemoja
choppingchoper
Yemoja
Level 75
God Stats
117W - 119L
1,479 SR
Queue Stats
215W - 221L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
cjmadness09
Cu Chulainn
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 189L
1,242 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xoLeii-_-
Morgan Le Fay
Level 93
God Stats
16W - 11L
1,617 SR
Queue Stats
282W - 327L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 2 / 9
8,801
463
8,803
12,103
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
GhoulieGhoul
Chang'e
14
2 / 4 / 6
9,091
478
7,647
14,132
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
16
8 / 2 / 4
9,710
511
20,618
19,114
7,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Zero6066
Mulan
17
7 / 0 / 5
10,832
570
12,594
13,226
13,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
akorte95
Fenrir
17
8 / 4 / 3
10,688
563
14,923
20,670
10,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,876
415
4,964
15,735
5,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,534
449
7,062
12,679
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
8,078
425
9,129
18,875
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
cjmadness09
Cu Chulainn
12
1 / 8 / 1
7,520
396
10,016
19,411
16,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
xoLeii-_-
Morgan Le Fay
14
6 / 7 / 2
9,414
495
13,266
15,738
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
27
Kills
9
12
Deaths
27
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
9
3.25
L
0
4
3
0.38
W
Chang'e
GhoulieGhoul
Chang'e
2
4
6
1.25
L
2
4
3
0.88
W
Medusa
8
2
4
5
W
Mulan
Zero6066
Mulan
7
0
5
9.5
W
Fenrir
akorte95
Fenrir
8
4
3
2.38
L
0
4
4
0.5
L
Cu Chulainn
cjmadness09
Cu Chulainn
1
8
1
0.19
L
Morgan Le Fay
xoLeii-_-
Morgan Le Fay
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,585
Damage
44,437
79,245
Taken
82,438
43,026
Mitigated
41,749
36,865
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,803
1,352
6,325
7,879
12,103
5,739
578
5,386
6,717
47,923
0
L
4,964
657
246
4,523
15,735
5,939
0
1,816
13,873
56,114
0
W
Chang'e
GhoulieGhoul
Chang'e
7,647
1,056
1,264
5,172
14,132
5,323
1,546
7,269
6,863
49,399
0
L
7,062
4,913
0
595
12,679
3,977
612
2,288
10,361
0
56,668
W
Medusa
20,618
13,900
0
4,551
19,114
7,949
2,557
7,624
11,490
0
75,463
W
Mulan
Zero6066
Mulan
12,594
2,187
271
6,610
13,226
13,635
1,345
1,481
11,745
0
77,926
W
Fenrir
akorte95
Fenrir
14,923
4,967
426
4,367
20,670
10,380
214
5,599
15,071
0
90,896
L
9,129
2,862
3,893
4,607
18,875
8,569
793
5,318
13,547
34,499
0
L
Cu Chulainn
cjmadness09
Cu Chulainn
10,016
3,923
0
1,793
19,411
16,698
0
1,985
17,344
0
36,951
L
Morgan Le Fay
xoLeii-_-
Morgan Le Fay
13,266
907
37
1,008
15,738
6,566
183
4,517
10,863
53,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
41,422
516
Minions Killed
340
0
Camps Cleared
0
1,689,676
Distance Traveled
1,489,453
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,801
463
80
4
0
337,176
0
L
Ra
7,876
415
95
5
0
305,165
2
W
Chang'e
9,091
478
75
4
0
306,325
1
L
Izanami
8,534
449
86
5
0
303,147
3
W
Medusa
9,710
511
102
5
0
339,639
0
W
Mulan
10,832
570
130
7
0
361,908
5
W
Fenrir
10,688
563
129
7
0
344,628
1
L
Yemoja
8,078
425
38
2
0
294,782
2
L
Cu Chulainn
7,520
396
52
3
0
295,243
0
L
Morgan Le Fay
9,414
495
69
4
0
291,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role