Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Griffith
Tsukuyomi
Level 145
God Stats
7W - 1L
1,605 SR
Queue Stats
196W - 56L
1,803 Elo+
Party 1
Discordia
Discordia
andamaganda
Discordia
Level 28
God Stats
65W - 19L
1,767 SR
Queue Stats
96W - 37L
1,695 Elo+
Party 3
Artemis
Artemis
chelsway
Artemis
Level 45
God Stats
247W - 75L
1,747 SR
Queue Stats
262W - 86L
1,681 Elo+
Party 1
Horus
Horus
elusivesquid
Horus
Level 142
God Stats
31W - 7L
1,897 SR
Queue Stats
300W - 98L
1,777 Elo+
Party 1
Team Averages
Level 84
1,703 SR
1,691 Elo+

VS

Team Averages
Level 118
1,524 SR
1,542 Elo+
Mercury
Mercury
Claw4609
Mercury
Level 129
God Stats
0W - 1L
1,791 SR
Queue Stats
6W - 6L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
ColeFleck789
Heimdallr
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 2
Fenrir
Fenrir
Ketisu
Fenrir
Level 145
God Stats
8W - 6L
1,529 SR
Queue Stats
134W - 150L
1,467 Elo+
Solo
Chronos
Chronos
TiLoFL0W
Chronos
Level 157
God Stats
417W - 449L
1,532 SR
Queue Stats
467W - 526L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
madaadam0
Cu Chulainn
Level 155
God Stats
1W - 2L
1,462 SR
Queue Stats
41W - 39L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 0 / 27
12,653
1,150
17,532
8,641
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Griffith
Tsukuyomi
19
17 / 3 / 16
13,949
1,268
46,269
20,048
11,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
andamaganda
Discordia
19
7 / 0 / 23
12,313
1,119
20,063
3,339
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
chelsway
Artemis
19
7 / 2 / 21
12,484
1,135
20,469
13,949
8,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 25
12,900
1,173
12,721
14,245
19,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Claw4609
Mercury
16
2 / 9 / 2
11,602
1,055
12,918
25,052
9,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
ColeFleck789
Heimdallr
16
0 / 8 / 4
10,450
950
12,491
25,320
10,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Ketisu
Fenrir
15
1 / 2 / 1
10,452
950
2,547
15,480
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
TiLoFL0W
Chronos
15
0 / 18 / 3
9,948
904
11,672
31,811
11,027
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
madaadam0
Cu Chulainn
16
1 / 7 / 4
11,098
1,009
14,772
24,533
22,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
18
44
Kills
4
5
Deaths
44
112
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
27
18.5
L
Mercury
Claw4609
Mercury
2
9
2
0.33
L
Heimdallr
ColeFleck789
Heimdallr
0
8
4
0.25
W
Tsukuyomi
Griffith
Tsukuyomi
17
3
16
8.33
L
Fenrir
Ketisu
Fenrir
1
2
1
0.75
L
Chronos
TiLoFL0W
Chronos
0
18
3
0.08
W
Discordia
andamaganda
Discordia
7
0
23
18.5
W
Artemis
chelsway
Artemis
7
2
21
8.75
W
8
0
25
20.5
L
Cu Chulainn
madaadam0
Cu Chulainn
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,054
Damage
54,400
60,222
Taken
122,196
46,983
Mitigated
69,792
24,459
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,532
1,069
2,985
3,370
8,641
5,310
0
1,990
6,651
39,660
0
L
Mercury
Claw4609
Mercury
12,918
4,873
0
974
25,052
9,471
0
8,004
17,048
0
40,897
L
Heimdallr
ColeFleck789
Heimdallr
12,491
4,992
0
1,031
25,320
10,551
0
8,696
16,624
0
35,455
W
Tsukuyomi
Griffith
Tsukuyomi
46,269
16,828
0
7,070
20,048
11,804
0
3,959
15,202
0
64,830
L
Fenrir
Ketisu
Fenrir
2,547
822
0
595
15,480
16,516
0
4,810
10,670
0
5,343
L
Chronos
TiLoFL0W
Chronos
11,672
1,593
159
2,952
31,811
11,027
0
8,419
23,392
16,849
0
W
Discordia
andamaganda
Discordia
20,063
1,033
0
126
3,339
1,889
0
570
2,769
35,483
0
W
Artemis
chelsway
Artemis
20,469
11,487
0
2,980
13,949
8,287
0
2,897
11,052
0
46,281
W
12,721
5,137
3,267
4,661
14,245
19,693
0
2,256
11,989
0
17,224
L
Cu Chulainn
madaadam0
Cu Chulainn
14,772
1,644
0
3,324
24,533
22,227
0
7,666
16,867
0
45,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,299
Gold Earned
53,550
204
Minions Killed
205
6
Camps Cleared
8
1,279,806
Distance Traveled
953,317
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,653
1,150
61
6
2
235,911
1
L
Mercury
11,602
1,055
61
6
4
250,685
0
L
Heimdallr
10,450
950
51
5
1
196,725
0
W
Tsukuyomi
13,949
1,268
36
3
2
256,122
0
L
Fenrir
10,452
950
9
1
1
126,729
4
L
Chronos
9,948
904
10
1
1
164,922
0
W
Discordia
12,313
1,119
40
4
2
256,874
0
W
Artemis
12,484
1,135
60
5
0
212,729
0
W
Horus
12,900
1,173
7
1
0
318,170
0
L
Cu Chulainn
11,098
1,009
74
7
1
214,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role