Player Matchup

Ganesha
Ganesha
BoatsNHxes
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 200L
1,507 Elo+
Party 4
Chiron
Chiron
DontTreadOnMe33
Chiron
Level 112
God Stats
2W - 3L
1,311 SR
Queue Stats
75W - 64L
1,518 Elo+
Party 1
Vulcan
Vulcan
FR8TRAINMOPAR
Vulcan
Level 86
God Stats
3W - 0L
1,831 SR
Queue Stats
191W - 168L
1,579 Elo+
Party 1
King Arthur
King Arthur
Wardaddy712
King Arthur
Level 98
God Stats
31W - 28L
1,541 SR
Queue Stats
168W - 160L
1,538 Elo+
Party 1
Da Ji
Da Ji
pepehands69420
Da Ji
Level 115
God Stats
4W - 1L
1,643 SR
Queue Stats
538W - 544L
1,538 Elo+
Party 4
Team Averages
Level 108
1,565 SR
1,536 Elo+

VS

Team Averages
Level 121
1,433 SR
1,501 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Flex2fed
Lancelot
Level 138
God Stats
1W - 2L
1,447 SR
Queue Stats
23W - 30L
1,470 Elo+
Party 2
Charybdis
Charybdis
MoonFoe
Charybdis
Level 108
God Stats
24W - 22L
1,622 SR
Queue Stats
222W - 199L
1,578 Elo+
Party 3
Bacchus
Bacchus
TrapTrump
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 159L
1,442 Elo+
Party 2
Thor
Thor
camfyffe
Thor
Level 124
God Stats
18W - 18L
1,096 SR
Queue Stats
345W - 283L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoatsNHxes
Ganesha
15
0 / 2 / 13
9,712
511
4,408
17,203
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 1 / 1
10,440
549
14,508
16,879
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 7
8,848
466
14,030
11,311
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Wardaddy712
King Arthur
18
3 / 0 / 5
11,056
582
19,360
17,391
23,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 1 / 2
11,191
589
12,344
18,145
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 3 / 1
8,486
447
10,115
12,345
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Flex2fed
Lancelot
15
1 / 3 / 2
8,903
469
12,056
22,532
29,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MoonFoe
Charybdis
15
0 / 4 / 3
9,033
475
13,716
16,625
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TrapTrump
Bacchus
11
4 / 9 / 0
7,704
405
8,602
22,296
22,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
15
3 / 4 / 1
9,371
493
8,861
17,604
8,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
8
9
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
1
0.17
W
Ganesha
BoatsNHxes
Ganesha
0
2
13
3.25
W
8
1
1
8.5
W
2
5
7
1.1
L
Lancelot
Flex2fed
Lancelot
1
3
2
0.67
L
Charybdis
MoonFoe
Charybdis
0
4
3
0.38
L
Bacchus
TrapTrump
Bacchus
4
9
0
0.44
W
King Arthur
Wardaddy712
King Arthur
3
0
5
5.5
L
Thor
3
4
1
0.88
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,650
Damage
53,350
80,929
Taken
91,402
66,616
Mitigated
70,939
21,015
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,115
362
0
3,388
12,345
5,615
0
3,890
8,455
77,989
0
W
Ganesha
BoatsNHxes
Ganesha
4,408
1,262
75
3,728
17,203
20,696
32
5,300
11,903
41,146
0
W
14,508
7,215
797
5,942
16,879
7,453
1,952
2,611
14,268
0
78,274
W
14,030
3,926
0
626
11,311
5,839
516
4,196
7,115
58,302
0
L
Lancelot
Flex2fed
Lancelot
12,056
1,699
0
4,201
22,532
29,158
0
3,692
18,840
0
70,555
L
Charybdis
MoonFoe
Charybdis
13,716
6,964
0
5,829
16,625
5,696
0
2,119
14,506
0
92,071
L
Bacchus
TrapTrump
Bacchus
8,602
2,743
0
2,500
22,296
22,277
0
5,986
16,310
27,756
0
W
King Arthur
Wardaddy712
King Arthur
19,360
2,408
0
750
17,391
23,280
684
2,677
14,714
724
98,887
L
Thor
8,861
1,126
0
6,360
17,604
8,193
0
3,164
14,440
0
74,559
W
12,344
3,961
0
9,097
18,145
9,348
0
3,933
14,212
0
93,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
43,497
600
Minions Killed
551
0
Camps Cleared
0
1,941,631
Distance Traveled
1,740,919
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,486
447
134
7
0
356,585
8
W
Ganesha
9,712
511
16
1
0
396,477
8
W
Chiron
10,440
549
162
9
0
368,886
7
W
Vulcan
8,848
466
95
5
0
388,327
5
L
Lancelot
8,903
469
116
6
0
391,546
0
L
Charybdis
9,033
475
127
7
0
315,783
3
L
Bacchus
7,704
405
41
2
0
300,554
1
W
King Arthur
11,056
582
184
10
0
370,265
1
L
Thor
9,371
493
133
7
0
376,451
2
W
Da Ji
11,191
589
143
8
0
417,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role