Player Matchup

Janus
Janus
DarthAzra
Janus
Level 118
God Stats
5W - 7L
1,386 SR
Queue Stats
130W - 135L
1,426 Elo+
Party 2
Fenrir
Fenrir
Drogoroth
Fenrir
Level 137
God Stats
3W - 5L
1,503 SR
Queue Stats
133W - 127L
1,400 Elo+
Party 2
King Arthur
King Arthur
Oblivionater
King Arthur
Level 114
God Stats
1W - 3L
1,443 SR
Queue Stats
115W - 102L
1,465 Elo+
Party 2
Neith
Neith
PapaPlebly30
Neith
Level 38
God Stats
10W - 10L
1,657 SR
Queue Stats
228W - 223L
1,446 Elo+
Party 2
Athena
Athena
Ray MK 01
Athena
Level 85
God Stats
23W - 22L
1,667 SR
Queue Stats
67W - 63L
1,208 Elo+
Party 2
Team Averages
Level 98
1,531 SR
1,389 Elo+

VS

Team Averages
Level 58
1,435 SR
1,408 Elo+
Xing Tian
Xing Tian
DrischaSmurf
Xing Tian
Level 24
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 1
Apollo
Apollo
HRZ-zZeNkY
Apollo
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,387 Elo+
Party 3
Terra
Terra
Monkey888
Terra
Level 129
God Stats
1W - 0L
1,223 SR
Queue Stats
109W - 116L
1,415 Elo+
Party 1
Hera
Hera
morconettisiles
Hera
Level 51
God Stats
1W - 0L
1,338 SR
Queue Stats
63W - 74L
1,459 Elo+
Party 3
Mercury
Mercury
rvbencarre04
Mercury
Level 29
God Stats
6W - 4L
1,384 SR
Queue Stats
24W - 21L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarthAzra
Janus
14
0 / 1 / 1
7,602
447
2,715
5,023
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Drogoroth
Fenrir
15
2 / 0 / 0
8,384
493
4,642
11,904
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Oblivionater
King Arthur
13
2 / 4 / 0
8,570
504
13,213
17,226
14,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,785
399
6,204
5,667
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Ray MK 01
Athena
11
0 / 0 / 1
7,192
423
4,185
7,286
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrischaSmurf
Xing Tian
15
2 / 2 / 2
9,323
548
8,241
14,155
12,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
HRZ-zZeNkY
Apollo
13
1 / 0 / 0
7,507
442
4,871
7,232
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Monkey888
Terra
14
0 / 0 / 2
8,250
485
4,131
12,056
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 1 / 1
8,936
526
2,036
3,928
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
rvbencarre04
Mercury
16
4 / 1 / 2
9,447
556
5,299
13,139
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
7
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
DarthAzra
Janus
0
1
1
0.5
W
Xing Tian
DrischaSmurf
Xing Tian
2
2
2
1.5
L
Fenrir
Drogoroth
Fenrir
2
0
0
2
W
Apollo
HRZ-zZeNkY
Apollo
1
0
0
1
W
Terra
Monkey888
Terra
0
0
2
1
L
King Arthur
Oblivionater
King Arthur
2
4
0
0.5
L
0
2
1
0.25
L
Athena
Ray MK 01
Athena
0
0
1
0.5
W
0
1
1
0.5
W
Mercury
rvbencarre04
Mercury
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
24,578
47,106
Taken
50,510
34,917
Mitigated
35,024
16,131
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DarthAzra
Janus
2,715
151
0
1,245
5,023
1,989
0
2,002
3,021
59,082
0
W
Xing Tian
DrischaSmurf
Xing Tian
8,241
243
0
2,310
14,155
12,612
1,002
0
14,155
56,230
0
L
Fenrir
Drogoroth
Fenrir
4,642
1,218
0
8,386
11,904
6,028
0
858
11,004
0
79,065
W
Apollo
HRZ-zZeNkY
Apollo
4,871
2,705
0
1,905
7,232
3,475
1,056
1,530
5,702
0
60,165
W
Terra
Monkey888
Terra
4,131
615
1,848
5,718
12,056
11,575
198
2,857
9,199
44,095
0
L
King Arthur
Oblivionater
King Arthur
13,213
1,914
0
3,615
17,226
14,819
0
7,245
9,242
0
69,090
L
6,204
2,116
0
1,291
5,667
3,381
233
1,713
3,954
0
55,614
L
Athena
Ray MK 01
Athena
4,185
663
234
1,360
7,286
8,700
0
1,809
5,477
20,295
0
W
2,036
303
0
449
3,928
1,528
245
1,324
2,604
77,988
0
W
Mercury
rvbencarre04
Mercury
5,299
2,259
0
500
13,139
5,834
0
1,189
11,950
0
92,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
43,463
481
Minions Killed
590
0
Camps Cleared
0
1,605,586
Distance Traveled
1,624,708
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,602
447
107
6
0
318,074
1
W
Xing Tian
9,323
548
130
8
0
292,232
1
L
Fenrir
8,384
493
126
7
0
356,299
5
W
Apollo
7,507
442
107
6
0
317,751
3
W
Terra
8,250
485
61
4
0
337,381
3
L
King Arthur
8,570
504
118
7
0
323,407
1
L
Neith
6,785
399
109
6
0
271,614
6
L
Athena
7,192
423
21
1
0
336,192
5
W
Hera
8,936
526
147
9
0
306,909
3
W
Mercury
9,447
556
145
9
0
370,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role