Player Matchup

King Arthur
King Arthur
CALLMEKARMA0
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,431 Elo+
Party 1
Tiamat
Tiamat
GodHandOfDeath
Tiamat
Level 44
God Stats
0W - 3L
1,238 SR
Queue Stats
27W - 31L
1,407 Elo+
Party 1
Mercury
Mercury
Yrn-_-Chase
Mercury
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 18
1,413 SR
1,446 Elo+

VS

Team Averages
Level 77
1,567 SR
1,506 Elo+
Bacchus
Bacchus
HenrySJC
Bacchus
Level 63
God Stats
1W - 2L
1,299 SR
Queue Stats
4W - 14L
1,155 Elo+
Solo
Janus
Janus
Perceive25067
Janus
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 24L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
Skrunterr
Danzaburou
Level 101
God Stats
6W - 0L
1,901 SR
Queue Stats
16W - 10L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CALLMEKARMA0
King Arthur
12
1 / 5 / 5
8,167
681
6,219
14,549
10,627
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 5 / 2
9,103
759
12,167
11,258
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Yrn-_-Chase
Mercury
9
1 / 6 / 2
7,224
602
3,243
12,902
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HenrySJC
Bacchus
13
4 / 1 / 11
9,301
775
7,384
10,712
13,103
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 11
9,021
752
8,053
8,450
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Skrunterr
Danzaburou
14
10 / 3 / 3
10,844
904
13,530
9,564
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
16
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CALLMEKARMA0
King Arthur
1
5
5
0.7
L
5
5
2
1.2
W
Bacchus
HenrySJC
Bacchus
4
1
11
9.5
W
2
3
11
2.5
W
Danzaburou
Skrunterr
Danzaburou
10
3
3
3.83
L
Mercury
Yrn-_-Chase
Mercury
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
28,967
38,709
Taken
28,726
24,064
Mitigated
22,039
3,835
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CALLMEKARMA0
King Arthur
6,219
591
0
985
14,549
10,627
0
6,496
8,053
201
15,997
L
12,167
1,341
0
2,850
11,258
8,138
124
4,530
6,728
39,358
0
W
Bacchus
HenrySJC
Bacchus
7,384
758
0
2,230
10,712
13,103
282
5,175
5,537
13,945
0
W
8,053
1,764
772
806
8,450
4,529
485
3,938
4,512
35,395
0
W
Danzaburou
Skrunterr
Danzaburou
13,530
6,177
598
1,981
9,564
4,407
1,702
3,583
5,981
0
39,030
L
Mercury
Yrn-_-Chase
Mercury
3,243
1,766
0
0
12,902
5,299
0
4,474
8,428
0
10,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
29,166
82
Minions Killed
120
3
Camps Cleared
5
628,868
Distance Traveled
674,155
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,167
681
16
1
1
196,915
0
L
Tiamat
9,103
759
47
4
1
209,786
4
W
Bacchus
9,301
775
11
1
1
256,781
4
W
Janus
9,021
752
59
5
2
207,430
6
W
Danzaburou
10,844
904
50
4
2
209,944
2
L
Mercury
7,224
602
19
2
1
222,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role