Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DIB_Totoby12
Fenrir
Level 127
God Stats
2W - 3L
1,303 SR
Queue Stats
344W - 301L
1,587 Elo+
Solo
Hachiman
Hachiman
Lördinho
Hachiman
Level 154
God Stats
2W - 0L
1,488 SR
Queue Stats
184W - 187L
1,590 Elo+
Solo
Ganesha
Ganesha
Pablogames60
Ganesha
Level 107
God Stats
5W - 3L
1,524 SR
Queue Stats
50W - 40L
1,569 Elo+
Party 1
Tiamat
Tiamat
iPredictionz
Tiamat
Level 160
God Stats
3W - 3L
1,758 SR
Queue Stats
383W - 189L
1,714 Elo+
Solo
Team Averages
Level 139
1,515 SR
1,592 Elo+

VS

Team Averages
Level 151
1,459 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Redaytius
Lancelot
Level 156
God Stats
8W - 10L
1,491 SR
Queue Stats
107W - 115L
1,487 Elo+
Solo
Mercury
Mercury
Suprä1997
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Solo
Hachiman
Hachiman
wapisimo
Hachiman
Level 157
God Stats
2W - 4L
1,304 SR
Queue Stats
166W - 144L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
3 / 0 / 3
5,689
517
5,051
7,467
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
10
2 / 1 / 1
6,300
573
5,726
7,842
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Lördinho
Hachiman
11
3 / 1 / 3
6,968
633
8,611
9,505
2,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Pablogames60
Ganesha
9
0 / 1 / 7
6,024
548
4,370
5,496
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
13
3 / 0 / 1
7,340
667
3,973
1,893
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
6,129
557
1,638
5,328
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
 
Kumbhakarna
8
1 / 3 / 1
5,241
476
1,817
9,954
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Redaytius
Lancelot
8
0 / 2 / 0
5,052
459
3,187
8,533
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Suprä1997
Mercury
9
1 / 2 / 0
5,486
499
3,185
7,152
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
wapisimo
Hachiman
10
0 / 3 / 1
5,554
505
5,734
9,046
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
L
Tiamat
 
Tiamat
1
1
0
1
L
Kumbhakarna
 
Kumbhakarna
1
3
1
0.5
W
Fenrir
2
1
1
2.5
W
Hachiman
Lördinho
Hachiman
3
1
3
4.5
W
Ganesha
Pablogames60
Ganesha
0
1
7
3.5
L
Lancelot
Redaytius
Lancelot
0
2
0
0
L
Mercury
Suprä1997
Mercury
1
2
0
0.5
W
Tiamat
3
0
1
3.5
L
Hachiman
wapisimo
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,731
Damage
15,561
32,203
Taken
40,013
15,211
Mitigated
15,455
13,123
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,051
1,547
0
941
7,467
4,272
0
705
6,762
0
29,962
L
Tiamat
 
Tiamat
1,638
156
0
1,782
5,328
2,249
0
2,229
3,099
47,959
0
L
Kumbhakarna
 
Kumbhakarna
1,817
435
0
2,884
9,954
5,525
0
2,932
6,859
10,770
0
W
Fenrir
5,726
1,559
0
3,427
7,842
3,982
0
911
6,931
0
36,452
W
Hachiman
Lördinho
Hachiman
8,611
5,151
0
5,754
9,505
2,979
0
1,062
8,443
0
52,773
W
Ganesha
Pablogames60
Ganesha
4,370
884
0
1,893
5,496
3,051
0
710
4,786
17,530
0
L
Lancelot
Redaytius
Lancelot
3,187
731
0
2,909
8,533
3,113
0
731
7,770
0
28,040
L
Mercury
Suprä1997
Mercury
3,185
1,204
0
2,080
7,152
2,170
0
1,277
5,619
0
30,691
W
Tiamat
3,973
619
0
1,108
1,893
927
0
67
1,826
55,958
0
L
Hachiman
wapisimo
Hachiman
5,734
3,016
0
3,035
9,046
2,398
0
1,174
7,872
0
49,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
27,462
360
Minions Killed
333
0
Camps Cleared
0
1,127,271
Distance Traveled
1,145,441
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,689
517
48
4
0
247,905
5
L
Tiamat
6,129
557
109
10
0
208,965
3
L
Kumbhakarna
5,241
476
17
2
0
225,388
4
W
Fenrir
6,300
573
71
6
0
227,576
3
W
Hachiman
6,968
633
106
10
0
206,383
2
W
Ganesha
6,024
548
3
0
0
216,546
4
L
Lancelot
5,052
459
70
6
0
275,724
3
L
Mercury
5,486
499
53
5
0
233,309
5
W
Tiamat
7,340
667
132
12
0
228,861
5
L
Hachiman
5,554
505
84
8
0
202,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role