Player Matchup

Horus
Horus
AwK_Rarumzin-_-
Horus
Level 44
God Stats
0W - 2L
1,320 SR
Queue Stats
17W - 60L
1,131 Elo+
Party 2
Da Ji
Da Ji
Lightzep
Da Ji
Level 39
God Stats
5W - 12L
1,374 SR
Queue Stats
49W - 93L
1,211 Elo+
Solo
Cthulhu
Cthulhu
davirb_
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 60L
1,131 Elo+
Party 2
King Arthur
King Arthur
vibecheck11
King Arthur
Level 64
God Stats
7W - 12L
1,223 SR
Queue Stats
77W - 81L
1,333 Elo+
Solo
Charybdis
Charybdis
vic_ped
Charybdis
Level 29
God Stats
6W - 11L
1,334 SR
Queue Stats
8W - 38L
1,089 Elo+
Party 2
Team Averages
Level 44
1,350 SR
1,179 Elo+

VS

Team Averages
Level 76
1,464 SR
1,333 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HussainBolt00
Hades
Level 69
God Stats
26W - 22L
1,686 SR
Queue Stats
299W - 261L
1,514 Elo+
Solo
Danzaburou
Danzaburou
JDURBO19D
Danzaburou
Level 126
God Stats
21W - 22L
1,500 SR
Queue Stats
311W - 340L
1,261 Elo+
Solo
Discordia
Discordia
NotInTheScript
Discordia
Level 62
God Stats
1W - 0L
1,145 SR
Queue Stats
10W - 23L
1,137 Elo+
Solo
Bacchus
Bacchus
TheTrillMills
Bacchus
Level 60
God Stats
19W - 16L
1,491 SR
Queue Stats
190W - 207L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,882
368
5,558
9,462
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Lightzep
Da Ji
12
2 / 4 / 1
7,589
474
4,546
12,364
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
davirb_
Cthulhu
8
0 / 4 / 2
5,660
354
5,061
11,223
5,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
vibecheck11
King Arthur
9
1 / 1 / 0
6,088
381
3,044
11,383
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
vic_ped
Charybdis
13
1 / 1 / 0
7,579
474
5,371
9,773
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 1 / 4
8,672
542
13,900
10,515
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,840
428
1,462
11,771
5,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JDURBO19D
Danzaburou
16
5 / 1 / 0
9,866
617
4,045
8,263
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
NotInTheScript
Discordia
12
0 / 1 / 2
7,415
463
6,442
5,590
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
11
4 / 2 / 5
8,258
516
7,045
13,475
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
4
7
L
1
4
1
0.38
W
0
0
1
0.5
W
Danzaburou
JDURBO19D
Danzaburou
5
1
0
5
L
Da Ji
Lightzep
Da Ji
2
4
1
0.63
W
Discordia
NotInTheScript
Discordia
0
1
2
1
W
Bacchus
4
2
5
3.25
L
Cthulhu
davirb_
Cthulhu
0
4
2
0.25
L
King Arthur
vibecheck11
King Arthur
1
1
0
1
L
Charybdis
vic_ped
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
32,894
54,205
Taken
49,614
28,064
Mitigated
30,457
14,156
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,900
8,140
373
4,156
10,515
4,301
2,342
2,222
8,163
0
57,906
L
5,558
3,073
964
1,488
9,462
4,068
0
2,731
6,731
0
15,918
W
1,462
444
0
5,622
11,771
5,378
0
519
11,199
37,428
0
W
Danzaburou
JDURBO19D
Danzaburou
4,045
1,863
103
3,614
8,263
4,283
3,465
167
8,045
0
77,862
L
Da Ji
Lightzep
Da Ji
4,546
934
0
1,257
12,364
6,764
0
1,822
10,542
0
50,112
W
Discordia
NotInTheScript
Discordia
6,442
918
0
230
5,590
1,720
2,419
0
5,496
48,286
0
W
Bacchus
7,045
1,634
557
3,348
13,475
14,775
495
2,153
11,232
28,503
0
L
Cthulhu
davirb_
Cthulhu
5,061
1,011
399
3,067
11,223
5,140
0
2,245
8,978
28,115
0
L
King Arthur
vibecheck11
King Arthur
3,044
345
209
913
11,383
8,300
0
2,172
9,211
0
23,936
L
Charybdis
vic_ped
Charybdis
5,371
4,271
0
5,859
9,773
3,792
1,719
5,979
3,794
0
50,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
41,051
290
Minions Killed
365
0
Camps Cleared
0
1,236,061
Distance Traveled
1,300,604
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,672
542
89
6
0
269,107
2
L
Horus
5,882
368
26
2
0
224,570
2
W
Hades
6,840
428
54
3
0
255,691
0
W
Danzaburou
9,866
617
130
8
0
253,913
4
L
Da Ji
7,589
474
95
6
0
274,746
0
W
Discordia
7,415
463
73
5
0
256,046
5
W
Bacchus
8,258
516
19
1
0
265,847
1
L
Cthulhu
5,660
354
37
2
0
223,313
2
L
King Arthur
6,088
381
36
2
0
289,666
4
L
Charybdis
7,579
474
96
6
0
223,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role