Player Matchup

Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RockTre
Chang'e
Level 49
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
ZirconExists
Izanami
Level 34
God Stats
1W - 7L
1,411 SR
Queue Stats
42W - 67L
1,345 Elo+
Solo
Team Averages
Level 63
1,548 SR
1,448 Elo+

VS

Team Averages
Level 148
1,518 SR
1,480 Elo+
Heimdallr
Heimdallr
Kefka_Palazzo_87
Heimdallr
Level 157
God Stats
2W - 0L
1,295 SR
Queue Stats
80W - 71L
1,486 Elo+
Party 1
Achilles
Achilles
Siegfried__91
Achilles
Level 149
God Stats
12W - 3L
1,505 SR
Queue Stats
126W - 108L
1,460 Elo+
Party 1
Chang'e
Chang'e
Warlord0_0
Chang'e
Level 139
God Stats
2W - 1L
1,752 SR
Queue Stats
65W - 46L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 1
6,681
668
5,556
16,288
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
RockTre
Chang'e
8
0 / 7 / 1
6,063
606
5,173
11,645
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ZirconExists
Izanami
11
2 / 6 / 0
7,441
744
6,006
10,485
4,040
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
7 / 1 / 9
8,689
869
11,780
8,481
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Siegfried__91
Achilles
12
6 / 1 / 8
8,234
823
11,784
9,824
5,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Warlord0_0
Chang'e
13
4 / 0 / 13
8,260
826
9,903
9,007
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Heimdallr
7
1
9
11.5
L
Chang'e
RockTre
Chang'e
0
7
1
0.07
W
Achilles
Siegfried__91
Achilles
6
1
8
10
W
Chang'e
Warlord0_0
Chang'e
4
0
13
10.5
L
Izanami
ZirconExists
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
33,467
38,418
Taken
27,312
24,053
Mitigated
13,220
5,831
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,556
448
214
3,054
16,288
15,989
0
4,423
11,865
14,972
0
W
Heimdallr
11,780
4,383
0
702
8,481
4,530
560
3,221
5,260
0
36,992
L
Chang'e
RockTre
Chang'e
5,173
256
666
1,897
11,645
4,024
0
3,023
8,622
10,633
0
W
Achilles
Siegfried__91
Achilles
11,784
3,593
0
3,181
9,824
5,015
376
4,005
5,819
0
20,450
W
Chang'e
Warlord0_0
Chang'e
9,903
1,264
3,937
5,401
9,007
3,675
638
3,952
5,055
24,568
0
L
Izanami
ZirconExists
Izanami
6,006
3,671
0
0
10,485
4,040
0
2,502
7,983
0
26,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
25,183
67
Minions Killed
122
1
Camps Cleared
8
569,260
Distance Traveled
611,568
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,681
668
12
1
0
248,876
3
W
Heimdallr
8,689
869
56
6
3
197,774
0
L
Chang'e
6,063
606
8
1
0
164,051
0
W
Achilles
8,234
823
26
3
0
210,274
4
W
Chang'e
8,260
826
40
4
5
203,520
0
L
Izanami
7,441
744
47
5
1
156,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role