Player Matchup

Nu Wa
Nu Wa
ZeroMechanicSs
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,362 Elo+
Party 4
Osiris
Osiris
alejandromr1970
Osiris
Level 95
God Stats
1W - 3L
1,302 SR
Queue Stats
160W - 134L
1,512 Elo+
Party 2
Tyr
Tyr
silentbeast123
Tyr
Level 61
God Stats
4W - 4L
1,642 SR
Queue Stats
45W - 52L
1,480 Elo+
Party 4
Ra
Ra
yMxriio
Ra
Level 45
God Stats
3W - 3L
1,675 SR
Queue Stats
41W - 38L
1,522 Elo+
Party 2
Artemis
Artemis
zPio
Artemis
Level 73
God Stats
12W - 11L
1,711 SR
Queue Stats
100W - 90L
1,492 Elo+
Party 2
Team Averages
Level 58
1,566 SR
1,474 Elo+

VS

Team Averages
Level 49
1,544 SR
1,427 Elo+
Merlin
Merlin
Chiispy
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,402 Elo+
Party 3
Bacchus
Bacchus
MajiN_babyyy
Bacchus
Level 48
God Stats
33W - 21L
1,511 SR
Queue Stats
116W - 96L
1,486 Elo+
Party 1
Izanami
Izanami
MoukZER
Izanami
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
128W - 105L
1,492 Elo+
Party 1
Mercury
Mercury
asiervp31
Mercury
Level 61
God Stats
6W - 6L
1,517 SR
Queue Stats
134W - 135L
1,373 Elo+
Party 3
Poseidon
Poseidon
rocert
Poseidon
Level 84
God Stats
6W - 3L
1,662 SR
Queue Stats
91W - 90L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,957
458
6,111
5,395
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,651
512
4,254
10,074
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 0
6,497
500
5,506
9,067
6,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
6,079
468
1,788
6,140
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
zPio
Artemis
9
0 / 3 / 0
5,431
418
3,499
7,241
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chiispy
Merlin
12
0 / 0 / 0
7,385
568
2,235
5,596
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MajiN_babyyy
Bacchus
12
1 / 0 / 4
7,680
591
4,348
6,005
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MoukZER
Izanami
13
4 / 0 / 1
7,806
600
5,151
8,929
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
asiervp31
Mercury
12
3 / 1 / 0
6,895
530
3,748
9,481
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
rocert
Poseidon
13
2 / 0 / 2
7,467
574
6,242
5,901
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chiispy
Merlin
0
0
0
0
W
Bacchus
MajiN_babyyy
Bacchus
1
0
4
3
W
Izanami
MoukZER
Izanami
4
0
1
4.5
L
0
2
0
0
L
0
1
0
0
W
Mercury
asiervp31
Mercury
3
1
0
3
W
Poseidon
rocert
Poseidon
2
0
2
3
L
0
0
0
0
L
0
4
0
0
L
Artemis
zPio
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
21,724
37,917
Taken
35,912
19,679
Mitigated
19,298
15,522
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chiispy
Merlin
2,235
242
0
2,075
5,596
2,144
52
226
5,370
55,588
0
W
Bacchus
MajiN_babyyy
Bacchus
4,348
345
0
1,726
6,005
7,031
0
2,702
3,303
13,202
0
W
Izanami
MoukZER
Izanami
5,151
3,539
0
3,639
8,929
4,211
1,398
2,730
6,199
0
95,658
L
6,111
1,257
15
1,856
5,395
1,827
0
1,721
3,674
35,398
0
L
4,254
1,022
0
5,550
10,074
6,399
0
1,989
8,085
0
49,471
W
Mercury
asiervp31
Mercury
3,748
1,800
0
3,498
9,481
3,845
0
1,035
8,446
0
36,831
W
Poseidon
rocert
Poseidon
6,242
1,217
0
1,761
5,901
2,067
0
1,206
4,695
61,898
0
L
5,506
693
0
4,924
9,067
6,513
117
2,970
6,097
0
47,481
L
1,788
200
207
986
6,140
2,664
0
3,518
2,622
43,703
0
L
Artemis
zPio
Artemis
3,499
430
0
1,984
7,241
2,276
0
2,627
4,614
0
32,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
37,233
389
Minions Killed
478
0
Camps Cleared
0
1,299,567
Distance Traveled
1,401,840
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,385
568
119
9
0
253,732
2
W
Bacchus
7,680
591
23
2
0
284,865
3
W
Izanami
7,806
600
167
13
0
258,264
5
L
Nu Wa
5,957
458
44
3
0
246,692
4
L
Osiris
6,651
512
113
9
0
281,288
0
W
Mercury
6,895
530
74
6
0
307,586
1
W
Poseidon
7,467
574
95
7
0
297,393
4
L
Tyr
6,497
500
91
7
0
288,650
5
L
Ra
6,079
468
75
6
0
243,145
1
L
Artemis
5,431
418
66
5
0
239,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role