Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BROSSEPPI
Achilles
Level 45
God Stats
7W - 3L
1,666 SR
Queue Stats
37W - 44L
1,423 Elo+
Solo
Olorun
Olorun
TRSAVAG33
Olorun
Level 49
God Stats
8W - 5L
1,596 SR
Queue Stats
80W - 95L
1,438 Elo+
Solo
Thoth
Thoth
jdjdoen
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 1
Hou Yi
Hou Yi
whyalwayswiththe
Hou Yi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,649 Elo+
Party 1
Team Averages
Level 58
1,552 SR
1,536 Elo+

VS

Team Averages
Level 56
1,541 SR
1,520 Elo+
Medusa
Medusa
Dookie_Consumer
Medusa
Level 4
God Stats
4W - 1L
1,823 SR
Queue Stats
7W - 7L
1,784 Elo+
Party 2
Nemesis
Nemesis
Ezeki3lBualicex
Nemesis
Level 121
God Stats
4W - 2L
1,775 SR
Queue Stats
143W - 144L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Super-keef1
Cthulhu
Level 47
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 5L
1,361 Elo+
Party 3
Zhong Kui
Zhong Kui
hoppy_ecru0
Zhong Kui
Level 46
God Stats
1W - 1L
1,225 SR
Queue Stats
34W - 42L
1,449 Elo+
Solo
Chaac
Chaac
thefrangeman
Chaac
Level 63
God Stats
11W - 12L
1,629 SR
Queue Stats
46W - 43L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 6 / 3
9,906
413
8,531
23,602
10,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
BROSSEPPI
Achilles
19
2 / 3 / 1
11,156
465
13,621
25,274
35,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
TRSAVAG33
Olorun
17
0 / 5 / 1
11,043
460
9,677
16,776
7,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
jdjdoen
Thoth
15
1 / 3 / 2
9,559
398
7,543
10,050
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 2
9,127
380
10,182
17,078
6,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
12,267
511
13,833
14,446
6,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 12
12,690
529
16,159
20,754
11,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Super-keef1
Cthulhu
16
2 / 3 / 10
11,484
479
4,231
19,769
27,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
hoppy_ecru0
Zhong Kui
19
6 / 2 / 13
13,015
542
17,427
19,705
14,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 1 / 7
12,140
506
13,534
24,745
25,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
7
Kills
25
25
Deaths
7
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
3
0.58
L
Achilles
BROSSEPPI
Achilles
2
3
1
0.83
W
10
1
6
13
W
6
0
12
12
W
Cthulhu
Super-keef1
Cthulhu
2
3
10
2.33
L
Olorun
TRSAVAG33
Olorun
0
5
1
0.1
W
Zhong Kui
hoppy_ecru0
Zhong Kui
6
2
13
6.25
L
Thoth
jdjdoen
Thoth
1
3
2
0.67
W
1
1
7
4.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,554
Damage
65,184
92,780
Taken
99,419
64,222
Mitigated
86,442
18,408
Healing
30,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,531
2,362
0
7,495
23,602
10,010
0
4,103
19,499
0
88,585
L
Achilles
BROSSEPPI
Achilles
13,621
4,743
0
4,224
25,274
35,626
0
3,162
22,112
0
78,419
W
13,833
6,061
0
3,740
14,446
6,669
3,973
4,548
9,849
0
100,074
W
16,159
7,887
0
5,693
20,754
11,575
3,150
3,979
16,775
0
104,962
W
Cthulhu
Super-keef1
Cthulhu
4,231
71
643
1,185
19,769
27,626
304
4,240
15,446
38,295
0
L
Olorun
TRSAVAG33
Olorun
9,677
5,442
0
4,281
16,776
7,943
588
9,120
7,656
93,552
0
W
Zhong Kui
hoppy_ecru0
Zhong Kui
17,427
1,151
0
9,224
19,705
14,744
1,028
5,562
14,047
102,403
0
L
Thoth
jdjdoen
Thoth
7,543
173
0
500
10,050
3,699
0
2,126
7,924
56,769
0
W
13,534
2,911
0
9,536
24,745
25,828
390
1,286
21,967
0
85,450
L
10,182
3,999
0
1,908
17,078
6,944
0
3,147
13,931
308
49,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
61,596
598
Minions Killed
605
0
Camps Cleared
0
2,123,456
Distance Traveled
2,317,659
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,906
413
113
5
0
468,962
4
L
Achilles
11,156
465
151
6
0
427,627
2
W
Medusa
12,267
511
112
5
0
454,668
6
W
Nemesis
12,690
529
118
5
0
543,155
9
W
Cthulhu
11,484
479
76
3
0
477,447
2
L
Olorun
11,043
460
166
7
0
390,631
0
W
Zhong Kui
13,015
542
164
7
0
413,334
2
L
Thoth
9,559
398
87
4
0
433,094
0
W
Chaac
12,140
506
135
6
0
429,055
3
L
Hou Yi
9,127
380
81
3
0
403,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role