Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MertinDew007
Izanami
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 58L
1,378 Elo+
Party 1
Atlas
Atlas
NPM_KLALHC
Atlas
Level 68
God Stats
4W - 0L
1,664 SR
Queue Stats
5W - 4L
1,507 Elo+
Party 1
Fenrir
Fenrir
romiquefreeman57
Fenrir
Level 96
God Stats
3W - 1L
1,783 SR
Queue Stats
46W - 51L
1,434 Elo+
Party 1
Team Averages
Level 90
1,589 SR
1,464 Elo+

VS

Team Averages
Level 96
1,434 SR
1,430 Elo+
Scylla
Scylla
Dioa98
Scylla
Level 88
God Stats
5W - 9L
1,297 SR
Queue Stats
112W - 126L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Senjuu7
Ah Muzen Cab
Level 107
God Stats
7W - 7L
1,453 SR
Queue Stats
579W - 644L
1,446 Elo+
Party 2
Lancelot
Lancelot
SircPradaL
Lancelot
Level 129
God Stats
5W - 12L
1,337 SR
Queue Stats
485W - 491L
1,435 Elo+
Solo
Horus
Horus
lvl3_Psyduck
Horus
Level 88
God Stats
19W - 16L
1,584 SR
Queue Stats
484W - 552L
1,424 Elo+
Party 2
Mercury
Mercury
xxoIsabella
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 296L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 4 / 4
8,381
524
14,679
15,630
15,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
 
Aphrodite
13
2 / 1 / 3
7,692
481
6,097
11,031
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
MertinDew007
Izanami
13
3 / 1 / 3
8,055
503
9,133
10,196
3,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
12
1 / 1 / 4
7,892
493
5,527
14,930
10,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 5 / 2
7,874
492
5,709
14,009
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dioa98
Scylla
13
4 / 2 / 2
7,940
496
7,834
8,055
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Senjuu7
Ah Muzen Cab
13
2 / 4 / 2
7,926
495
10,265
12,774
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
SircPradaL
Lancelot
15
4 / 4 / 1
9,399
587
7,793
16,171
11,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 6
6,986
437
7,300
16,279
11,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
xxoIsabella
Mercury
13
0 / 3 / 2
7,680
480
2,611
16,619
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
15
Kills
11
12
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
4
4
1.75
W
Aphrodite
 
Aphrodite
2
1
3
3.5
L
Scylla
Dioa98
Scylla
4
2
2
2.5
W
Izanami
MertinDew007
Izanami
3
1
3
4.5
W
Atlas
1
1
4
3
L
Ah Muzen Cab
Senjuu7
Ah Muzen Cab
2
4
2
0.75
L
Lancelot
SircPradaL
Lancelot
4
4
1
1.13
L
1
3
6
1.33
W
4
5
2
1
L
Mercury
xxoIsabella
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
35,803
65,796
Taken
69,898
39,596
Mitigated
38,289
23,910
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,679
2,677
0
1,828
15,630
15,653
222
757
14,873
0
54,275
W
Aphrodite
 
Aphrodite
6,097
793
3,838
6,799
11,031
4,609
164
3,502
6,869
55,799
0
L
Scylla
Dioa98
Scylla
7,834
1,300
0
682
8,055
3,102
0
2,323
5,732
48,031
0
W
Izanami
MertinDew007
Izanami
9,133
6,508
0
3,962
10,196
3,073
601
512
9,108
0
69,542
W
Atlas
5,527
2,393
2,090
2,849
14,930
10,359
165
1,878
13,052
28,234
0
L
Ah Muzen Cab
Senjuu7
Ah Muzen Cab
10,265
3,651
268
2,292
12,774
5,332
503
3,173
9,601
0
67,368
L
Lancelot
SircPradaL
Lancelot
7,793
1,633
0
7,938
16,171
11,308
0
1,283
14,888
0
73,649
L
7,300
2,949
1,340
3,092
16,279
11,764
81
2,861
13,122
0
22,993
W
5,709
1,004
0
2,544
14,009
5,902
0
1,185
12,824
0
39,715
L
Mercury
xxoIsabella
Mercury
2,611
1,484
0
3,656
16,619
6,783
0
1,984
14,635
0
65,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
39,931
417
Minions Killed
440
0
Camps Cleared
0
1,544,371
Distance Traveled
1,622,483
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,381
524
82
5
0
319,470
0
W
Aphrodite
7,692
481
103
6
0
292,987
3
L
Scylla
7,940
496
78
5
0
297,479
3
W
Izanami
8,055
503
116
7
0
272,336
2
W
Atlas
7,892
493
56
4
0
305,634
2
L
Ah Muzen Cab
7,926
495
95
6
0
296,330
0
L
Lancelot
9,399
587
113
7
0
335,566
6
L
Horus
6,986
437
48
3
0
320,276
7
W
Fenrir
7,874
492
60
4
0
353,944
1
L
Mercury
7,680
480
106
7
0
372,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role