Player Matchup

Sol
Sol
BloodriderNib
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 61L
1,567 Elo+
Party 1
Izanami
Izanami
ImDirtyDan1
Izanami
Level 26
God Stats
7W - 6L
1,192 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 1
Ratatoskr
Ratatoskr
Slingshot55
Ratatoskr
Level 77
God Stats
4W - 2L
1,423 SR
Queue Stats
56W - 68L
1,553 Elo+
Solo
Team Averages
Level 77
1,372 SR
1,508 Elo+

VS

Team Averages
Level 55
1,516 SR
1,553 Elo+
Ganesha
Ganesha
Gabe168
Ganesha
Level 45
God Stats
2W - 2L
1,570 SR
Queue Stats
69W - 53L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
Khan12950
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,673 Elo+
Party 2
Hades
Hades
bushbushy
Hades
Level 106
God Stats
51W - 47L
1,477 SR
Queue Stats
168W - 210L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 2
12,627
842
29,709
20,867
8,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ImDirtyDan1
Izanami
14
1 / 4 / 5
10,045
670
8,423
11,866
4,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Slingshot55
Ratatoskr
13
1 / 3 / 6
9,711
647
7,968
15,210
10,817
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gabe168
Ganesha
15
0 / 5 / 9
10,518
701
9,015
21,872
26,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Khan12950
Jing Wei
14
3 / 6 / 3
9,676
645
14,974
16,722
8,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
bushbushy
Hades
16
6 / 2 / 3
11,903
794
13,191
16,595
10,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
9
9
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
Ganesha
Gabe168
Ganesha
0
5
9
0.9
W
Izanami
ImDirtyDan1
Izanami
1
4
5
0.88
L
Jing Wei
Khan12950
Jing Wei
3
6
3
0.75
W
Ratatoskr
Slingshot55
Ratatoskr
1
3
6
1.33
L
Hades
bushbushy
Hades
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
37,180
47,943
Taken
55,189
23,436
Mitigated
45,179
17,802
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,709
14,929
0
13,962
20,867
8,276
2,516
9,050
11,817
66,673
0
L
Ganesha
Gabe168
Ganesha
9,015
1,075
0
2,137
21,872
26,329
0
10,920
10,557
22,735
0
W
Izanami
ImDirtyDan1
Izanami
8,423
6,560
0
686
11,866
4,343
1,077
6,656
5,210
0
35,160
L
Jing Wei
Khan12950
Jing Wei
14,974
11,388
0
1,672
16,722
8,387
0
9,397
7,086
0
52,188
W
Ratatoskr
Slingshot55
Ratatoskr
7,968
782
0
3,154
15,210
10,817
0
7,050
8,160
0
24,478
L
Hades
bushbushy
Hades
13,191
1,451
667
5,774
16,595
10,463
0
9,773
6,607
42,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
32,097
176
Minions Killed
135
8
Camps Cleared
3
786,882
Distance Traveled
725,881
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,627
842
82
5
3
243,269
0
L
Ganesha
10,518
701
2
0
0
269,603
2
W
Izanami
10,045
670
70
5
3
245,839
1
L
Jing Wei
9,676
645
68
5
3
246,195
4
W
Ratatoskr
9,711
647
24
2
2
297,774
2
L
Hades
11,903
794
65
4
0
210,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role