Player Matchup

Scylla
Scylla
CrazyDavid701
Scylla
Level 114
God Stats
12W - 8L
1,379 SR
Queue Stats
831W - 870L
1,432 Elo+
Solo
Hun Batz
Hun Batz
ItsMeGonzo10
Hun Batz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 84L
1,581 Elo+
Party 1
Hel
Hel
PIZOP
Hel
Level 160
God Stats
2W - 1L
1,242 SR
Queue Stats
465W - 496L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
SpeedRacerGTR500
Erlang Shen
Level 74
God Stats
1W - 2L
1,426 SR
Queue Stats
158W - 115L
1,490 Elo+
Solo
Da Ji
Da Ji
bentels
Da Ji
Level 127
God Stats
10W - 5L
1,648 SR
Queue Stats
219W - 235L
1,495 Elo+
Solo
Team Averages
Level 112
1,439 SR
1,511 Elo+

VS

Team Averages
Level 124
1,411 SR
1,463 Elo+
Nox
Nox
El diablito68
Nox
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 121L
1,431 Elo+
Solo
Arachne
Arachne
Ginormous Snoz
Arachne
Level 156
God Stats
5W - 5L
1,508 SR
Queue Stats
216W - 215L
1,450 Elo+
Solo
Anhur
Anhur
I-Want-Some-Cake
Anhur
Level 124
God Stats
3W - 7L
1,340 SR
Queue Stats
270W - 281L
1,461 Elo+
Solo
Hel
Hel
Ocxxner
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,508 Elo+
Solo
Neith
Neith
PsychxKing
Neith
Level 150
God Stats
4W - 11L
1,208 SR
Queue Stats
896W - 944L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
12,125
866
19,298
9,236
4,560
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
ItsMeGonzo10
Hun Batz
19
3 / 5 / 20
11,448
818
11,626
16,432
8,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
PIZOP
Hel
20
7 / 5 / 18
12,112
865
19,003
20,402
15,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
SpeedRacerGTR500
Erlang Shen
17
2 / 4 / 18
11,012
787
13,989
22,569
19,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
bentels
Da Ji
18
10 / 7 / 14
12,007
858
16,636
17,256
8,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
10,833
774
16,206
17,703
9,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
6 / 6 / 7
10,223
730
13,110
18,783
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 9 / 11
10,284
735
11,440
20,579
8,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
17
4 / 6 / 13
10,246
732
13,954
19,482
9,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
18
4 / 4 / 14
11,057
790
14,333
13,181
5,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
76
31
Kills
22
23
Deaths
31
82
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
3
6
9
1.25
L
6
6
7
1.58
L
5
9
11
1.17
W
Hun Batz
ItsMeGonzo10
Hun Batz
3
5
20
2.6
L
Hel
4
6
13
1.75
W
Hel
PIZOP
Hel
7
5
18
3.2
L
Neith
4
4
14
2.75
W
Erlang Shen
SpeedRacerGTR500
Erlang Shen
2
4
18
2.75
W
Da Ji
bentels
Da Ji
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,552
Damage
69,043
85,895
Taken
89,728
57,464
Mitigated
42,438
36,697
Healing
33,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,298
617
1,111
1,696
9,236
4,560
3,242
3,480
5,756
38,880
0
L
16,206
1,438
1,205
2,922
17,703
9,105
349
8,502
9,201
36,855
0
L
13,110
8,125
1,596
4,228
18,783
9,949
0
8,162
10,621
0
18,182
L
11,440
6,593
241
2,192
20,579
8,816
791
8,612
11,967
0
19,695
W
Hun Batz
ItsMeGonzo10
Hun Batz
11,626
911
0
0
16,432
8,436
1,962
5,274
11,158
0
33,474
L
Hel
13,954
1,550
9,678
8,363
19,482
9,096
212
7,538
11,944
24,261
0
W
Hel
PIZOP
Hel
19,003
1,613
11,787
10,712
20,402
15,650
903
7,387
13,015
44,502
0
L
Neith
14,333
3,987
770
1,890
13,181
5,472
491
5,487
7,694
0
33,738
W
Erlang Shen
SpeedRacerGTR500
Erlang Shen
13,989
7,235
3,112
5,474
22,569
19,976
1,560
8,158
14,411
0
25,148
W
Da Ji
bentels
Da Ji
16,636
1,217
732
2,073
17,256
8,842
1,336
5,861
11,395
0
22,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
52,643
189
Minions Killed
131
0
Camps Cleared
0
1,316,070
Distance Traveled
1,049,597
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,125
866
46
3
0
277,637
1
L
Nox
10,833
774
45
3
0
205,499
0
L
Arachne
10,223
730
9
1
0
197,353
1
L
Anhur
10,284
735
21
2
0
193,425
0
W
Hun Batz
11,448
818
46
3
0
279,285
0
L
Hel
10,246
732
14
1
0
241,974
0
W
Hel
12,112
865
66
5
0
269,717
0
L
Neith
11,057
790
42
3
0
211,346
0
W
Erlang Shen
11,012
787
27
2
0
270,409
0
W
Da Ji
12,007
858
4
0
0
219,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role