Player Matchup

Bellona
Bellona
SWITCHES25
Bellona
Level 22
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 1
Tiamat
Tiamat
Vampug-SoP
Tiamat
Level 28
God Stats
0W - 1L
1,636 SR
Queue Stats
6W - 4L
1,642 Elo+
Party 1
Chaac
Chaac
radioactivejman
Chaac
Level 108
God Stats
3W - 3L
1,591 SR
Queue Stats
55W - 50L
1,631 Elo+
Party 1
Team Averages
Level 53
1,655 SR
1,664 Elo+

VS

Team Averages
Level 54
1,737 SR
1,633 Elo+
Baron Samedi
Baron Samedi
LilPasty
Baron Samedi
Level 74
God Stats
126W - 19L
1,864 SR
Queue Stats
459W - 137L
1,800 Elo+
Party 2
Hercules
Hercules
OuchWords
Hercules
Level 28
God Stats
20W - 8L
1,845 SR
Queue Stats
167W - 40L
1,865 Elo+
Party 2
Nike
Nike
The BIack Arrow
Nike
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SWITCHES25
Bellona
18
2 / 10 / 6
14,260
620
11,440
29,404
20,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Tiamat
Vampug-SoP
Tiamat
17
3 / 8 / 3
13,752
598
14,019
23,218
17,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 5
15,706
683
35,624
32,358
38,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilPasty
Baron Samedi
20
10 / 1 / 10
16,829
732
40,016
18,852
13,754
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
OuchWords
Hercules
20
10 / 3 / 10
16,435
715
22,603
35,491
29,222
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 7 / 15
14,206
618
13,166
26,076
19,190
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
21
21
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LilPasty
Baron Samedi
10
1
10
15
W
Hercules
OuchWords
Hercules
10
3
10
5
L
Bellona
SWITCHES25
Bellona
2
10
6
0.5
W
1
7
15
1.21
L
Tiamat
Vampug-SoP
Tiamat
3
8
3
0.56
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,083
Damage
75,785
84,980
Taken
80,419
76,361
Mitigated
62,166
21,165
Healing
38,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LilPasty
Baron Samedi
40,016
2,756
6,047
12,223
18,852
13,754
530
3,855
14,997
106,245
0
W
Hercules
OuchWords
Hercules
22,603
11,481
0
18,453
35,491
29,222
747
6,367
29,124
0
70,635
L
Bellona
SWITCHES25
Bellona
11,440
3,977
0
3,548
29,404
20,313
74
15,451
13,953
34
37,362
W
13,166
3,806
0
1,913
26,076
19,190
743
4,609
21,467
0
42,236
L
Tiamat
Vampug-SoP
Tiamat
14,019
1,166
356
3,586
23,218
17,071
0
10,113
13,105
49,982
0
L
35,624
4,975
708
12,967
32,358
38,977
166
15,221
17,137
0
84,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,718
Gold Earned
47,470
192
Minions Killed
237
9
Camps Cleared
9
1,116,801
Distance Traveled
1,197,982
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,829
732
114
5
4
411,700
4
W
Hercules
16,435
715
68
3
5
373,554
5
L
Bellona
14,260
620
42
2
2
346,876
4
W
Nike
14,206
618
55
2
0
412,728
0
L
Tiamat
13,752
598
60
3
3
327,335
0
L
Chaac
15,706
683
90
4
4
442,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role