Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Darkway96
Fafnir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,311 Elo+
Party 1
Nox
Nox
Futezatorul
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 45
1,500 SR
1,437 Elo+

VS

Team Averages
Level 25
1,572 SR
1,279 Elo+
Athena
Athena
LDC99
Athena
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,235 Elo+
Party 2
Zeus
Zeus
PlayEloy
Zeus
Level 16
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 2L
1,335 Elo+
Party 2
Da Ji
Da Ji
Punetazos
Da Ji
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 20L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 9 / 2
9,171
655
7,922
15,164
7,375
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Darkway96
Fafnir
13
3 / 3 / 4
9,935
710
5,276
20,569
28,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 4
8,178
584
3,343
12,391
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LDC99
Athena
15
3 / 3 / 14
10,884
777
7,189
11,837
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
15
5 / 3 / 12
10,298
736
14,155
7,960
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Punetazos
Da Ji
17
11 / 1 / 8
11,384
813
21,820
9,985
5,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
19
20
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
2
0.56
L
Fafnir
Darkway96
Fafnir
3
3
4
1.67
L
0
8
4
0.25
W
Athena
LDC99
Athena
3
3
14
3.33
W
Zeus
5
3
12
3.67
W
Da Ji
Punetazos
Da Ji
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
43,164
48,124
Taken
29,782
41,347
Mitigated
24,086
4,235
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,922
2,103
0
1,003
15,164
7,375
0
6,097
9,067
131
23,840
L
Fafnir
Darkway96
Fafnir
5,276
1,619
0
2,992
20,569
28,174
25
11,196
9,373
12,365
0
L
3,343
713
0
240
12,391
5,798
172
4,313
8,078
25,654
0
W
Athena
LDC99
Athena
7,189
2,527
0
1,276
11,837
15,108
786
4,294
7,511
16,658
0
W
Zeus
14,155
3,189
0
250
7,960
3,226
888
1,993
5,936
46,638
0
W
Da Ji
Punetazos
Da Ji
21,820
5,378
0
0
9,985
5,752
529
2,936
6,924
0
50,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
32,566
100
Minions Killed
155
2
Camps Cleared
10
624,769
Distance Traveled
656,149
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,171
655
33
2
2
198,215
2
L
Fafnir
9,935
710
10
1
0
238,916
0
L
Nox
8,178
584
57
4
0
187,638
0
W
Athena
10,884
777
24
2
2
224,997
2
W
Zeus
10,298
736
69
5
1
183,055
0
W
Da Ji
11,384
813
62
4
7
248,097
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role