Player Matchup

Horus
Horus
Platinum III
FLiBiTiJiBiT
Horus
Platinum III
Level 160
God Stats
9W - 4L
1,943 SR
Queue Stats
245W - 298L
1,809 MMR
Solo
Hou Yi
Hou Yi
Platinum II
KEN R MASTERS
Hou Yi
Platinum II
Level 143
God Stats
0W - 2L
1,545 SR
Queue Stats
117W - 137L
1,806 MMR
Solo
Yu Huang
Yu Huang
Gold I
SNAKE--EYES23
Yu Huang
Gold I
Level 124
God Stats
1W - 2L
1,726 SR
Queue Stats
39W - 35L
1,858 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,738 SR
1,824 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,674 SR
1,924 MMR
Kuzenbo
Kuzenbo
Platinum V
DRONE141
Kuzenbo
Platinum V
Level 148
God Stats
21W - 14L
1,680 SR
Queue Stats
54W - 51L
1,802 MMR
Party 1
Neith
Neith
Diamond IV
cjkiller221
Neith
Diamond IV
Level 128
God Stats
11W - 5L
1,682 SR
Queue Stats
64W - 57L
2,206 MMR
Party 1
Scylla
Scylla
Gold III
mainthrotle0922
Scylla
Gold III
Level 157
God Stats
7W - 15L
1,660 SR
Queue Stats
170W - 211L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,381
580
4,812
11,898
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 2 / 1
6,748
613
7,957
10,385
4,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
SNAKE--EYES23
Yu Huang
11
1 / 4 / 0
6,974
634
7,962
7,442
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeShivaAh Muzen CabBastetAtlas

VS

Bans
AthenaPoseidonMedusaZeusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DRONE141
Kuzenbo
13
4 / 0 / 4
8,864
806
7,645
12,089
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 5
7,925
720
9,474
8,632
3,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 4
7,306
664
6,430
5,764
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DRONE141
Kuzenbo
4
0
4
6
L
0
2
1
0.25
L
0
2
1
0.25
L
Yu Huang
SNAKE--EYES23
Yu Huang
1
4
0
0.25
W
3
0
5
5.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
23,549
29,725
Taken
26,485
17,239
Mitigated
19,675
3,933
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DRONE141
Kuzenbo
7,645
2,722
0
4,745
12,089
14,562
74
3,308
8,668
21,329
0
L
4,812
1,835
677
2,127
11,898
9,914
0
4,874
6,766
0
10,401
L
7,957
3,373
0
1,129
10,385
4,157
0
4,060
6,169
0
31,734
L
Yu Huang
SNAKE--EYES23
Yu Huang
7,962
727
0
0
7,442
3,168
0
4,704
2,546
27,686
0
W
9,474
3,473
0
3,334
8,632
3,320
352
3,355
5,069
0
31,256
W
6,430
539
0
1,990
5,764
1,793
144
1,575
4,136
25,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,103
Gold Earned
24,095
120
Minions Killed
131
4
Camps Cleared
5
581,101
Distance Traveled
657,108
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,864
806
20
2
0
229,516
0
L
Horus
6,381
580
7
1
0
198,509
1
L
Hou Yi
6,748
613
60
5
2
193,164
8
L
Yu Huang
6,974
634
53
5
2
189,428
2
W
Neith
7,925
720
46
4
4
212,952
2
W
Scylla
7,306
664
65
6
1
214,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role