Player Matchup

Fenrir
Fenrir
AdammBrownn
Fenrir
Level 148
God Stats
0W - 1L
1,211 SR
Queue Stats
31W - 39L
1,433 Elo+
Party 2
Chaac
Chaac
AeneousMouse144
Chaac
Level 30
God Stats
5W - 12L
1,479 SR
Queue Stats
15W - 25L
1,367 Elo+
Party 2
Merlin
Merlin
Red-Death-Savage
Merlin
Level 61
God Stats
5W - 4L
1,560 SR
Queue Stats
22W - 24L
1,344 Elo+
Party 2
Sol
Sol
Shannon9894
Sol
Level 137
God Stats
3W - 5L
1,396 SR
Queue Stats
35W - 47L
1,384 Elo+
Party 2
Neith
Neith
xIzzy666x
Neith
Level 98
God Stats
22W - 31L
1,444 SR
Queue Stats
167W - 199L
1,443 Elo+
Solo
Team Averages
Level 95
1,418 SR
1,394 Elo+

VS

Team Averages
Level 107
1,569 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Daredevilase
Tsukuyomi
Level 156
God Stats
3W - 1L
1,698 SR
Queue Stats
94W - 97L
1,598 Elo+
Party 3
Bellona
Bellona
HunterHazyDabs
Bellona
Level 27
God Stats
1W - 0L
1,624 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 1
Yemoja
Yemoja
K02man
Yemoja
Level 127
God Stats
2W - 1L
1,559 SR
Queue Stats
24W - 22L
1,499 Elo+
Party 1
Charybdis
Charybdis
SOFx STRYK3R
Charybdis
Level 141
God Stats
1W - 1L
1,454 SR
Queue Stats
50W - 45L
1,542 Elo+
Party 3
Chang'e
Chang'e
Themselves
Chang'e
Level 86
God Stats
32W - 25L
1,511 SR
Queue Stats
102W - 96L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 6 / 4
11,116
618
11,978
17,668
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 4 / 3
11,513
640
10,604
21,627
22,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
2 / 2 / 3
12,656
703
15,435
12,678
6,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 5 / 5
11,999
667
15,028
17,101
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xIzzy666x
Neith
18
2 / 7 / 3
11,639
647
16,667
19,499
8,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daredevilase
Tsukuyomi
20
12 / 2 / 8
14,289
794
27,026
24,790
13,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 9
14,221
790
13,235
19,039
19,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
K02man
Yemoja
18
0 / 2 / 15
12,802
711
2,757
24,258
18,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
SOFx STRYK3R
Charybdis
20
5 / 1 / 5
13,940
774
14,425
15,548
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Themselves
Chang'e
19
3 / 2 / 12
12,838
713
18,398
19,769
9,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
7
Kills
24
24
Deaths
8
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
4
0.33
L
2
4
3
0.88
W
Tsukuyomi
Daredevilase
Tsukuyomi
12
2
8
8
W
4
1
9
8.5
W
Yemoja
K02man
Yemoja
0
2
15
3.75
L
2
2
3
1.75
W
Charybdis
SOFx STRYK3R
Charybdis
5
1
5
7.5
L
1
5
5
0.7
W
Chang'e
Themselves
Chang'e
3
2
12
4.5
L
Neith
xIzzy666x
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,712
Damage
75,841
88,573
Taken
103,404
58,186
Mitigated
68,776
18,752
Healing
51,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,978
2,158
0
1,499
17,668
12,896
1,147
6,663
10,877
0
34,163
L
10,604
731
950
4,405
21,627
22,917
0
5,275
14,717
0
24,349
W
Tsukuyomi
Daredevilase
Tsukuyomi
27,026
4,728
0
7,643
24,790
13,263
446
7,800
16,408
0
64,943
W
13,235
3,789
0
2,994
19,039
19,633
2,677
4,352
14,073
11,300
60,617
W
Yemoja
K02man
Yemoja
2,757
564
15,172
10,276
24,258
18,609
625
8,346
15,052
14,927
0
L
15,435
710
0
3,052
12,678
6,931
1,119
2,124
10,454
58,085
0
W
Charybdis
SOFx STRYK3R
Charybdis
14,425
6,410
0
4,158
15,548
7,811
7,820
2,641
12,580
0
71,111
L
15,028
2,609
0
4,004
17,101
6,621
442
3,068
13,953
48,404
0
W
Chang'e
Themselves
Chang'e
18,398
1,525
5,150
6,593
19,769
9,460
1,198
6,010
12,950
49,427
0
L
Neith
xIzzy666x
Neith
16,667
6,831
315
4,527
19,499
8,821
0
4,903
14,536
0
49,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,923
Gold Earned
68,090
301
Minions Killed
375
0
Camps Cleared
0
1,699,945
Distance Traveled
1,787,665
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,116
618
46
3
0
361,746
0
L
Chaac
11,513
640
22
1
0
370,661
0
W
Tsukuyomi
14,289
794
60
3
0
406,694
2
W
Bellona
14,221
790
124
7
0
369,118
4
W
Yemoja
12,802
711
18
1
0
344,743
1
L
Merlin
12,656
703
103
6
0
332,010
3
W
Charybdis
13,940
774
109
6
0
293,571
0
L
Sol
11,999
667
71
4
0
336,871
4
W
Chang'e
12,838
713
64
4
0
373,539
4
L
Neith
11,639
647
59
3
0
298,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role