Player Matchup

Eset
Eset
 
Eset
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Kqrnage
Charybdis
Level 70
God Stats
4W - 3L
1,520 SR
Queue Stats
169W - 206L
1,491 Elo+
Party 1
Mulan
Mulan
Marck87 Amon
Mulan
Level 146
God Stats
35W - 53L
1,507 SR
Queue Stats
477W - 528L
1,422 Elo+
Party 1
Sol
Sol
QcSpartiate117
Sol
Level 127
God Stats
6W - 9L
1,519 SR
Queue Stats
67W - 86L
1,442 Elo+
Party 1
Serqet
Serqet
bobby_shmurdawg
Serqet
Level 100
God Stats
3W - 3L
1,268 SR
Queue Stats
124W - 96L
1,496 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,470 Elo+

VS

Team Averages
Level 102
1,516 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Brossed
Heimdallr
Level 119
God Stats
10W - 6L
1,610 SR
Queue Stats
127W - 114L
1,495 Elo+
Solo
Lancelot
Lancelot
Holorunt
Lancelot
Level 141
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 41L
1,506 Elo+
Solo
Freya
Freya
I23-cry
Freya
Level 88
God Stats
126W - 103L
1,616 SR
Queue Stats
570W - 567L
1,457 Elo+
Solo
Mulan
Mulan
WellDiegoH
Mulan
Level 72
God Stats
21W - 17L
1,354 SR
Queue Stats
643W - 677L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
3 / 4 / 1
5,511
551
2,181
6,913
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Kqrnage
Charybdis
9
2 / 3 / 3
5,530
553
5,076
8,458
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
4,950
495
3,051
10,493
5,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
5,191
519
1,994
4,763
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,081
508
1,510
7,969
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 1
6,181
618
3,154
3,527
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Brossed
Heimdallr
9
2 / 2 / 2
5,631
563
4,987
5,390
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Holorunt
Lancelot
9
3 / 1 / 4
5,850
585
4,159
8,331
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
I23-cry
Freya
11
3 / 1 / 0
6,296
630
6,779
4,117
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
9
4 / 3 / 6
5,916
592
7,192
7,811
2,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
1
0.88
W
Tiamat
 
Tiamat
1
0
1
1.5
W
Heimdallr
Brossed
Heimdallr
2
2
2
1.5
W
Lancelot
Holorunt
Lancelot
3
1
4
5
W
Freya
I23-cry
Freya
3
1
0
3
L
Charybdis
Kqrnage
Charybdis
2
3
3
1.17
L
1
3
0
0.33
L
0
1
0
0
W
Mulan
4
3
6
2.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,812
Damage
26,271
38,596
Taken
29,176
14,799
Mitigated
12,047
13,697
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,181
554
157
1,675
6,913
2,465
0
806
6,107
12,444
0
W
Tiamat
 
Tiamat
3,154
253
0
2,098
3,527
2,009
543
2,230
1,141
40,611
0
W
Heimdallr
Brossed
Heimdallr
4,987
2,467
0
1,026
5,390
1,679
1,039
442
4,792
0
36,098
W
Lancelot
Holorunt
Lancelot
4,159
930
0
3,091
8,331
3,644
0
276
8,055
0
30,121
W
Freya
I23-cry
Freya
6,779
2,417
0
2,694
4,117
1,774
0
0
4,117
33,547
4,682
L
Charybdis
Kqrnage
Charybdis
5,076
2,940
0
3,745
8,458
2,344
0
0
8,458
0
35,054
L
3,051
591
0
3,347
10,493
5,114
0
5,644
4,849
0
26,879
L
1,994
410
0
1,659
4,763
1,908
0
1,715
3,048
34,254
4,466
W
Mulan
7,192
1,738
116
1,545
7,811
2,941
0
1,097
6,540
0
20,766
L
1,510
162
0
3,114
7,969
2,968
0
633
7,336
0
26,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
29,874
264
Minions Killed
312
0
Camps Cleared
0
848,615
Distance Traveled
932,930
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,511
551
19
2
0
150,453
3
W
Tiamat
6,181
618
88
9
0
175,615
0
W
Heimdallr
5,631
563
64
6
0
185,739
0
W
Lancelot
5,850
585
52
5
0
222,948
3
W
Freya
6,296
630
72
7
0
168,180
3
L
Charybdis
5,530
553
58
6
0
146,550
0
L
Mulan
4,950
495
45
5
0
171,634
3
L
Sol
5,191
519
78
8
0
166,501
5
W
Mulan
5,916
592
36
4
0
180,448
3
L
Serqet
5,081
508
64
6
0
213,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role