Player Matchup

Izanami
Izanami
EKY Backwoods
Izanami
Level 33
God Stats
60W - 75L
1,504 SR
Queue Stats
63W - 86L
1,404 Elo+
Party 2
Lancelot
Lancelot
ItsYaBoiHova
Lancelot
Level 89
God Stats
1W - 0L
1,742 SR
Queue Stats
74W - 94L
1,449 Elo+
Party 2
Terra
Terra
Sinnerxz
Terra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Loki
Loki
SkullRunna23330
Loki
Level 27
God Stats
5W - 1L
1,831 SR
Queue Stats
9W - 7L
1,603 Elo+
Solo
Discordia
Discordia
jhasuelespina852
Discordia
Level 86
God Stats
2W - 2L
1,514 SR
Queue Stats
73W - 96L
1,378 Elo+
Solo
Team Averages
Level 47
1,618 SR
1,467 Elo+

VS

Team Averages
Level 132
1,524 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigBlackDefense
Bacchus
Level 159
God Stats
3W - 6L
1,632 SR
Queue Stats
336W - 297L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Christian CCP
Sun Wukong
Level 149
God Stats
14W - 14L
1,485 SR
Queue Stats
315W - 363L
1,353 Elo+
Solo
Hel
Hel
fromis9JIWON
Hel
Level 47
God Stats
46W - 52L
1,503 SR
Queue Stats
648W - 606L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 6 / 5
9,185
707
12,780
16,124
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ItsYaBoiHova
Lancelot
17
4 / 2 / 1
9,525
733
12,382
13,963
11,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Sinnerxz
Terra
17
4 / 1 / 8
10,474
806
12,304
18,838
14,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 2
11,462
882
8,292
12,847
5,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
15
1 / 4 / 7
8,815
678
11,749
10,868
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 1 / 4
9,166
705
7,082
8,739
4,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
 
Bakasura
14
1 / 5 / 2
8,473
652
6,897
13,181
8,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 1 / 6
9,808
754
11,707
16,156
22,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Christian CCP
Sun Wukong
15
2 / 8 / 7
8,934
687
11,288
21,934
18,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 4
9,404
723
16,366
15,283
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
19
Kills
14
14
Deaths
19
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
4
4
L
Bakasura
 
Bakasura
1
5
2
0.4
L
4
1
6
7
L
Sun Wukong
Christian CCP
Sun Wukong
2
8
7
0.69
W
Izanami
1
6
5
0.58
W
Lancelot
ItsYaBoiHova
Lancelot
4
2
1
2.25
W
Terra
Sinnerxz
Terra
4
1
8
8
W
9
1
2
10
L
5
4
4
1.75
W
Discordia
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,507
Damage
53,340
72,640
Taken
75,293
44,050
Mitigated
61,542
18,704
Healing
22,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,082
2,381
564
578
8,739
4,324
563
1,991
6,557
0
33,644
L
Bakasura
 
Bakasura
6,897
4,479
0
1,484
13,181
8,232
0
4,604
8,577
125
24,309
L
11,707
1,301
0
1,051
16,156
22,565
0
4,851
10,988
21,572
0
L
Sun Wukong
Christian CCP
Sun Wukong
11,288
2,425
258
4,458
21,934
18,046
0
6,856
14,880
0
23,069
W
Izanami
12,780
7,340
0
1,611
16,124
7,227
2,337
5,580
10,248
0
36,686
W
Lancelot
ItsYaBoiHova
Lancelot
12,382
1,592
0
1,086
13,963
11,575
410
6,318
7,107
0
35,448
W
Terra
Sinnerxz
Terra
12,304
1,760
2,987
9,642
18,838
14,915
47
6,914
11,132
27,734
0
W
8,292
2,112
0
1,641
12,847
5,508
0
2,855
9,758
0
50,842
L
16,366
1,390
6,795
7,251
15,283
8,375
0
5,389
9,645
33,379
0
W
Discordia
11,749
2,596
518
1,219
10,868
4,825
581
5,386
5,290
29,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
45,785
252
Minions Killed
212
0
Camps Cleared
0
1,316,668
Distance Traveled
1,213,648
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,166
705
59
5
0
227,598
2
L
Bakasura
8,473
652
54
4
0
213,036
0
L
Bacchus
9,808
754
23
2
0
279,959
5
L
Sun Wukong
8,934
687
23
2
0
245,683
5
W
Izanami
9,185
707
63
5
0
224,637
0
W
Lancelot
9,525
733
51
4
0
296,728
2
W
Terra
10,474
806
44
3
0
270,749
1
W
Loki
11,462
882
66
5
0
289,746
3
L
Hel
9,404
723
53
4
0
247,372
0
W
Discordia
8,815
678
28
2
0
234,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role