Player Matchup

Lancelot
Lancelot
BrightLord_53
Lancelot
Level 62
God Stats
4W - 4L
1,250 SR
Queue Stats
25W - 37L
1,353 Elo+
Party 3
Olorun
Olorun
HenchBTW
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,304 Elo+
Party 1
Thanatos
Thanatos
MadaraUzumaki_53
Thanatos
Level 89
God Stats
4W - 3L
1,423 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
O--JOHN-BOY--O
Ah Muzen Cab
Level 84
God Stats
51W - 44L
1,585 SR
Queue Stats
132W - 143L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGlasgowPablo
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,476 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,391 Elo+

VS

Team Averages
Level 71
1,450 SR
1,488 Elo+
Kali
Kali
BystrzakPL
Kali
Level 55
God Stats
3W - 3L
1,343 SR
Queue Stats
373W - 384L
1,495 Elo+
Solo
Kukulkan
Kukulkan
D-Railed-
Kukulkan
Level 66
God Stats
1W - 1L
1,495 SR
Queue Stats
45W - 39L
1,517 Elo+
Party 2
Ravana
Ravana
Devvo III
Ravana
Level 57
God Stats
4W - 4L
1,299 SR
Queue Stats
9W - 11L
1,457 Elo+
Solo
Ymir
Ymir
Scotty19i
Ymir
Level 45
God Stats
6W - 5L
1,669 SR
Queue Stats
11W - 7L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
vybzz31
Danzaburou
Level 133
God Stats
20W - 25L
1,445 SR
Queue Stats
573W - 595L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrightLord_53
Lancelot
20
11 / 7 / 19
16,576
1,184
26,039
25,021
14,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
HenchBTW
Olorun
20
3 / 9 / 22
14,583
1,042
12,850
23,608
11,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 9 / 19
15,719
1,123
19,566
25,324
14,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
O--JOHN-BOY--O
Ah Muzen Cab
20
12 / 4 / 20
17,270
1,234
50,379
25,623
12,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
TheGlasgowPablo
Baron Samedi
20
7 / 3 / 26
16,153
1,154
29,891
15,911
9,304
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 16 / 13
17,523
1,252
35,863
39,515
23,894
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
D-Railed-
Kukulkan
20
6 / 7 / 16
15,373
1,098
24,162
19,734
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
Devvo III
Ravana
20
3 / 5 / 16
14,205
1,015
11,986
25,465
31,606
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
20
3 / 3 / 13
14,338
1,024
9,668
24,305
26,676
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
vybzz31
Danzaburou
20
7 / 12 / 11
15,792
1,128
27,773
36,896
15,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
101
43
Kills
32
32
Deaths
43
106
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BrightLord_53
Lancelot
11
7
19
2.93
L
13
16
13
1.22
L
Kukulkan
D-Railed-
Kukulkan
6
7
16
2
L
Ravana
Devvo III
Ravana
3
5
16
2.2
W
Olorun
HenchBTW
Olorun
3
9
22
1.56
W
10
9
19
2.17
W
Ah Muzen Cab
O--JOHN-BOY--O
Ah Muzen Cab
12
4
20
5.5
L
Ymir
3
3
13
3.17
W
Baron Samedi
TheGlasgowPablo
Baron Samedi
7
3
26
6.67
L
Danzaburou
vybzz31
Danzaburou
7
12
11
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,725
Damage
109,452
115,487
Taken
145,915
62,443
Mitigated
105,444
33,231
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BrightLord_53
Lancelot
26,039
5,712
0
2,103
25,021
14,267
0
7,474
17,022
0
38,934
L
35,863
18,833
0
6,272
39,515
23,894
0
10,764
28,751
0
56,558
L
Kukulkan
D-Railed-
Kukulkan
24,162
1,873
0
193
19,734
8,122
0
6,866
12,868
44,725
0
L
Ravana
Devvo III
Ravana
11,986
3,148
0
2,912
25,465
31,606
0
5,804
19,661
0
31,880
W
Olorun
HenchBTW
Olorun
12,850
6,641
1,893
3,377
23,608
11,250
0
9,101
14,332
29,323
0
W
19,566
7,087
0
7,678
25,324
14,702
0
8,821
16,299
0
25,411
W
Ah Muzen Cab
O--JOHN-BOY--O
Ah Muzen Cab
50,379
25,342
0
8,996
25,623
12,920
0
6,187
19,327
0
101,765
L
Ymir
9,668
189
0
1,059
24,305
26,676
0
9,429
14,876
24,870
0
W
Baron Samedi
TheGlasgowPablo
Baron Samedi
29,891
1,106
3,564
5,620
15,911
9,304
0
2,247
13,664
47,311
0
L
Danzaburou
vybzz31
Danzaburou
27,773
17,400
0
6,615
36,896
15,146
0
9,878
27,018
0
57,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,301
Gold Earned
77,231
229
Minions Killed
279
8
Camps Cleared
9
1,229,812
Distance Traveled
1,262,522
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,576
1,184
21
2
5
286,962
0
L
Kali
17,523
1,252
40
3
4
264,134
0
L
Kukulkan
15,373
1,098
76
5
1
275,032
3
L
Ravana
14,205
1,015
43
3
0
254,439
0
W
Olorun
14,583
1,042
34
2
1
217,698
1
W
Thanatos
15,719
1,123
14
1
0
230,880
0
W
Ah Muzen Cab
17,270
1,234
112
8
1
247,182
4
L
Ymir
14,338
1,024
37
3
0
241,537
0
W
Baron Samedi
16,153
1,154
48
3
1
247,090
2
L
Danzaburou
15,792
1,128
83
6
4
227,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role