Player Matchup

Hel
Hel
Absol1
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,583 Elo+
Party 1
Kali
Kali
Borniax
Kali
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 129L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
Xondius
Kukulkan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,564 Elo+
Party 2
Fafnir
Fafnir
Zuzuworld
Fafnir
Level 118
God Stats
1W - 2L
1,207 SR
Queue Stats
569W - 568L
1,480 Elo+
Solo
Mercury
Mercury
olMrOwenlo
Mercury
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 2
Team Averages
Level 102
1,441 SR
1,532 Elo+

VS

Team Averages
Level 89
1,557 SR
1,587 Elo+
Nox
Nox
 
Nox
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Aetharon
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,607 Elo+
Party 3
Camazotz
Camazotz
Cordis_Black
Camazotz
Level 98
God Stats
1W - 2L
1,507 SR
Queue Stats
215W - 166L
1,556 Elo+
Solo
Hel
Hel
DeadlyCommandos
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 47L
1,633 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FetüsDeletus
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,775 SR
Queue Stats
34W - 21L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Absol1
Hel
20
4 / 3 / 33
14,597
664
20,789
30,315
36,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
Borniax
Kali
20
18 / 8 / 14
17,841
811
40,165
38,000
26,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Xondius
Kukulkan
20
8 / 5 / 19
15,688
713
47,671
23,027
15,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Zuzuworld
Fafnir
20
8 / 4 / 24
16,327
742
15,209
33,940
62,882
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
olMrOwenlo
Mercury
20
3 / 9 / 16
13,752
625
12,729
25,650
15,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 5 / 16
15,452
702
23,871
22,453
11,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Aetharon
Osiris
18
1 / 12 / 11
12,041
547
16,410
30,545
28,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Cordis_Black
Camazotz
20
6 / 9 / 15
13,958
634
23,327
38,561
43,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
7 / 8 / 16
14,343
652
25,123
27,828
17,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
FetüsDeletus
Morgan Le Fay
20
7 / 7 / 20
15,519
705
38,822
32,787
16,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
107
41
Kills
29
29
Deaths
41
106
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
8
5
16
3.2
W
Hel
Absol1
Hel
4
3
33
6.83
L
Osiris
Aetharon
Osiris
1
12
11
0.54
W
Kali
Borniax
Kali
18
8
14
3.13
L
Camazotz
Cordis_Black
Camazotz
6
9
15
1.5
L
7
8
16
1.88
L
Morgan Le Fay
FetüsDeletus
Morgan Le Fay
7
7
20
2.43
W
Kukulkan
Xondius
Kukulkan
8
5
19
3.5
W
Fafnir
Zuzuworld
Fafnir
8
4
24
5
W
Mercury
olMrOwenlo
Mercury
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,563
Damage
127,553
150,932
Taken
152,174
157,814
Mitigated
116,403
76,777
Healing
56,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
23,871
1,071
2,140
2,667
22,453
11,676
2,420
8,959
13,494
56,666
0
W
Hel
Absol1
Hel
20,789
788
20,662
17,369
30,315
36,707
1,465
17,371
12,944
35,386
0
L
Osiris
Aetharon
Osiris
16,410
5,461
913
869
30,545
28,080
0
16,941
13,604
770
27,559
W
Kali
Borniax
Kali
40,165
25,115
1,504
15,246
38,000
26,882
3,854
23,425
14,575
0
62,964
L
Camazotz
Cordis_Black
Camazotz
23,327
5,182
1,278
10,469
38,561
43,237
1,330
20,765
17,796
0
34,949
L
25,123
724
19,125
11,361
27,828
17,055
1,607
15,361
12,467
35,940
0
L
Morgan Le Fay
FetüsDeletus
Morgan Le Fay
38,822
3,949
1,953
5,986
32,787
16,355
2,407
21,643
11,144
73,448
0
W
Kukulkan
Xondius
Kukulkan
47,671
4,899
3,573
3,828
23,027
15,476
1,450
14,451
8,576
95,079
0
W
Fafnir
Zuzuworld
Fafnir
15,209
3,243
2,086
6,007
33,940
62,882
1,232
17,510
16,430
29,066
0
W
Mercury
olMrOwenlo
Mercury
12,729
6,351
2,817
3,685
25,650
15,867
2,473
15,767
9,883
0
33,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,205
Gold Earned
71,313
207
Minions Killed
205
0
Camps Cleared
0
1,989,624
Distance Traveled
1,692,971
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,452
702
89
4
0
334,415
4
W
Hel
14,597
664
27
1
0
437,974
0
L
Osiris
12,041
547
16
1
0
349,869
0
W
Kali
17,841
811
40
2
0
382,289
0
L
Camazotz
13,958
634
23
1
0
317,457
1
L
Hel
14,343
652
22
1
0
375,675
0
L
Morgan Le Fay
15,519
705
55
3
0
315,555
2
W
Kukulkan
15,688
713
90
4
0
378,655
0
W
Fafnir
16,327
742
16
1
0
368,880
2
W
Mercury
13,752
625
34
2
0
421,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role