Player Matchup

Danzaburou
Danzaburou
Pjål
Danzaburou
Level 46
God Stats
21W - 18L
1,570 SR
Queue Stats
122W - 82L
1,522 Elo+
Party 2
Mulan
Mulan
jorgenhoem
Mulan
Level 80
God Stats
34W - 20L
1,625 SR
Queue Stats
185W - 133L
1,566 Elo+
Party 2
Kumbhakarna
Kumbhakarna
utedo2
Kumbhakarna
Level 122
God Stats
1W - 0L
1,687 SR
Queue Stats
104W - 61L
1,584 Elo+
Party 2
Agni
Agni
xItsLitx
Agni
Level 99
God Stats
1W - 4L
1,562 SR
Queue Stats
77W - 45L
1,619 Elo+
Party 2
Fenrir
Fenrir
xXMrAsse007Xx
Fenrir
Level 69
God Stats
9W - 8L
1,578 SR
Queue Stats
80W - 37L
1,613 Elo+
Party 2
Team Averages
Level 83
1,605 SR
1,581 Elo+

VS

Team Averages
Level 73
1,497 SR
1,378 Elo+
Chaac
Chaac
Dylan2469
Chaac
Level 28
God Stats
0W - 2L
1,661 SR
Queue Stats
68W - 82L
1,297 Elo+
Party 1
Sylvanus
Sylvanus
GTXJudge
Sylvanus
Level 68
God Stats
0W - 6L
1,222 SR
Queue Stats
24W - 31L
1,380 Elo+
Party 1
Anhur
Anhur
MAKARONA8
Anhur
Level 38
God Stats
0W - 2L
1,273 SR
Queue Stats
123W - 150L
1,391 Elo+
Party 3
Sol
Sol
badema72
Sol
Level 128
God Stats
4W - 1L
1,838 SR
Queue Stats
301W - 358L
1,436 Elo+
Party 3
Thanatos
Thanatos
vikipiki
Thanatos
Level 105
God Stats
19W - 20L
1,492 SR
Queue Stats
349W - 420L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pjål
Danzaburou
18
18 / 1 / 5
12,285
683
27,711
16,730
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
15
0 / 2 / 9
9,626
535
11,271
14,722
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
utedo2
Kumbhakarna
14
2 / 1 / 17
8,946
497
7,170
15,877
14,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
7 / 4 / 4
10,382
577
15,008
11,241
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 5 / 9
9,466
526
7,580
15,223
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dylan2469
Chaac
15
2 / 4 / 2
9,394
522
8,828
18,345
14,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
GTXJudge
Sylvanus
14
3 / 8 / 1
8,719
484
10,451
18,628
12,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
MAKARONA8
Anhur
14
1 / 9 / 4
8,300
461
6,831
19,388
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 4
8,851
492
9,334
16,085
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
vikipiki
Thanatos
12
4 / 6 / 1
8,032
446
4,768
19,242
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
31
Kills
12
13
Deaths
31
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dylan2469
Chaac
2
4
2
0.75
L
Sylvanus
GTXJudge
Sylvanus
3
8
1
0.44
L
Anhur
MAKARONA8
Anhur
1
9
4
0.33
W
Danzaburou
Pjål
Danzaburou
18
1
5
20.5
L
2
4
4
1
W
Mulan
0
2
9
2.25
W
Kumbhakarna
utedo2
Kumbhakarna
2
1
17
10.5
L
Thanatos
vikipiki
Thanatos
4
6
1
0.75
W
Agni
7
4
4
2.25
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,740
Damage
40,212
73,793
Taken
91,688
45,933
Mitigated
46,885
26,918
Healing
33,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dylan2469
Chaac
8,828
2,368
0
4,035
18,345
14,255
0
4,054
13,837
0
68,790
L
Sylvanus
GTXJudge
Sylvanus
10,451
1,826
1,781
5,746
18,628
12,517
0
3,214
15,334
45,204
0
L
Anhur
MAKARONA8
Anhur
6,831
2,591
0
2,281
19,388
6,542
129
4,460
14,928
0
42,575
W
Danzaburou
Pjål
Danzaburou
27,711
18,578
0
9,977
16,730
7,462
3,249
4,796
11,934
0
102,713
L
9,334
1,959
0
7,291
16,085
6,148
562
7,309
8,699
73,178
0
W
Mulan
11,271
2,362
241
5,796
14,722
11,937
855
2,696
12,026
0
75,058
W
Kumbhakarna
utedo2
Kumbhakarna
7,170
1,263
575
4,658
15,877
14,925
415
4,971
10,906
34,655
0
L
Thanatos
vikipiki
Thanatos
4,768
988
0
12,017
19,242
7,423
446
4,057
15,096
0
44,205
W
Agni
15,008
2,386
386
1,371
11,241
4,865
1,322
4,564
6,677
78,711
0
W
7,580
882
0
3,914
15,223
6,744
2,970
2,758
12,465
0
48,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
43,296
488
Minions Killed
414
0
Camps Cleared
0
1,697,132
Distance Traveled
1,575,327
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,394
522
121
7
0
338,604
0
L
Sylvanus
8,719
484
63
4
0
281,740
0
L
Anhur
8,300
461
67
4
0
277,026
6
W
Danzaburou
12,285
683
147
8
0
340,821
1
L
Sol
8,851
492
99
6
0
315,926
5
W
Mulan
9,626
535
123
7
0
310,039
3
W
Kumbhakarna
8,946
497
32
2
0
333,290
2
L
Thanatos
8,032
446
64
4
0
362,031
9
W
Agni
10,382
577
123
7
0
327,375
3
W
Fenrir
9,466
526
63
4
0
385,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role