Player Matchup

Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
ElMonteCarl1to
Neith
Gold V
Level 69
God Stats
3W - 1L
1,864 SR
Queue Stats
10W - 7L
1,679 MMR
Solo
Hun Batz
Hun Batz
Platinum II
VissGames
Hun Batz
Platinum II
Level 109
God Stats
2W - 2L
1,838 SR
Queue Stats
36W - 35L
1,873 MMR
Solo
Janus
Janus
Platinum II
XxDragonOnixxX
Janus
Platinum II
Level 160
God Stats
19W - 22L
1,554 SR
Queue Stats
398W - 397L
1,912 MMR
Solo
King Arthur
King Arthur
Diamond V
sifernero
King Arthur
Diamond V
Level 139
God Stats
18W - 22L
1,492 SR
Queue Stats
262W - 266L
1,868 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,650 SR
1,766 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,555 SR
1,795 MMR
Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze V
TankEvans12
Artemis
Bronze V
Level 82
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Nemesis
Nemesis
Masters
Zimdaddy
Nemesis
Masters
Level 158
God Stats
46W - 39L
1,693 SR
Queue Stats
252W - 242L
2,706 MMR
Solo
Vulcan
Vulcan
Platinum V
hersheyscr7
Vulcan
Platinum V
Level 125
God Stats
4W - 9L
1,473 SR
Queue Stats
277W - 273L
1,815 MMR
Solo
Ares
Ares
Bronze V
xXSparkleFartXx
Ares
Bronze V
Level 95
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 11
10,843
493
8,330
22,387
32,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 8
11,339
515
19,240
12,899
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
VissGames
Hun Batz
18
4 / 2 / 6
11,298
514
12,042
21,280
10,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 1 / 6
12,384
563
13,313
12,689
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sifernero
King Arthur
17
5 / 2 / 10
11,892
541
18,882
18,102
19,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
RavanaCliodhnaBakasuraKali

VS

Bans
AtlasUllrBastetZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 9 / 3
9,654
439
9,672
27,906
25,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TankEvans12
Artemis
15
2 / 4 / 1
9,461
430
8,019
16,710
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Zimdaddy
Nemesis
19
2 / 3 / 3
11,500
523
11,156
18,980
9,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
16
2 / 1 / 3
10,380
472
22,444
9,540
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 4
8,528
388
7,693
24,167
28,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
7
7
Deaths
23
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
11
7.5
L
Cu Chulainn
 
Cu Chulainn
1
9
3
0.28
W
6
1
8
10
L
Artemis
TankEvans12
Artemis
2
4
1
0.63
W
Hun Batz
VissGames
Hun Batz
4
2
6
3.5
W
6
1
6
9
L
Nemesis
Zimdaddy
Nemesis
2
3
3
1.17
L
Vulcan
2
1
3
3.5
W
King Arthur
sifernero
King Arthur
5
2
10
5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,807
Damage
58,984
87,357
Taken
97,303
75,031
Mitigated
77,507
23,644
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,330
2,189
0
4,820
22,387
32,114
0
11,046
11,341
31,245
0
L
Cu Chulainn
 
Cu Chulainn
9,672
2,216
0
2,465
27,906
25,928
1,056
4,238
23,548
0
66,358
W
19,240
10,010
0
3,615
12,899
6,282
1,404
5,148
7,751
0
93,466
L
Artemis
TankEvans12
Artemis
8,019
4,087
0
4,712
16,710
8,765
114
3,217
13,433
0
64,059
W
Hun Batz
VissGames
Hun Batz
12,042
5,114
0
9,036
21,280
10,606
0
2,889
17,509
0
110,526
W
13,313
791
376
2,196
12,689
6,288
0
6,252
6,437
110,339
0
L
Nemesis
Zimdaddy
Nemesis
11,156
6,579
0
4,893
18,980
9,557
0
2,959
15,945
0
130,117
L
Vulcan
22,444
6,389
0
1,588
9,540
4,858
0
4,832
4,570
115,168
0
W
King Arthur
sifernero
King Arthur
18,882
1,142
0
3,601
18,102
19,741
0
5,586
12,516
0
83,921
L
7,693
537
0
3,328
24,167
28,399
0
5,795
18,164
22,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,756
Gold Earned
49,523
646
Minions Killed
635
0
Camps Cleared
0
2,254,198
Distance Traveled
2,147,720
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,843
493
31
1
0
427,338
7
L
Cu Chulainn
9,654
439
116
5
0
360,437
4
W
Neith
11,339
515
132
6
0
391,340
8
L
Artemis
9,461
430
102
5
0
387,593
2
W
Hun Batz
11,298
514
147
7
0
487,362
6
W
Janus
12,384
563
200
9
0
500,732
4
L
Nemesis
11,500
523
209
10
0
506,160
4
L
Vulcan
10,380
472
178
8
0
493,619
12
W
King Arthur
11,892
541
136
6
0
447,426
7
L
Ares
8,528
388
30
1
0
399,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role