Player Matchup

Freya
Freya
Finna-get-cronk
Freya
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
18W - 22L
1,453 Elo+
Party 2
Yemoja
Yemoja
FreyTheCloud
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
XiaoSupremcy
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 2
Serqet
Serqet
lazzyboii
Serqet
Level 109
God Stats
2W - 1L
1,829 SR
Queue Stats
5W - 4L
1,627 Elo+
Party 2
Ra
Ra
personalmasoon2
Ra
Level 129
God Stats
1W - 1L
1,452 SR
Queue Stats
74W - 83L
1,463 Elo+
Solo
Team Averages
Level 76
1,596 SR
1,517 Elo+

VS

Team Averages
Level 67
1,659 SR
1,477 Elo+
Raijin
Raijin
AMentalMidget
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 103L
1,520 Elo+
Party 1
Bastet
Bastet
AttestedRoom732
Bastet
Level 28
God Stats
2W - 2L
1,428 SR
Queue Stats
57W - 73L
1,427 Elo+
Solo
Jormungandr
Jormungandr
NellzDaKing
Jormungandr
Level 66
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Anhur
Anhur
POP_LOCKEandDROP
Anhur
Level 28
God Stats
1W - 2L
1,738 SR
Queue Stats
77W - 68L
1,597 Elo+
Party 1
Achilles
Achilles
verictalosson
Achilles
Level 120
God Stats
3W - 6L
1,927 SR
Queue Stats
177W - 157L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
12,317
770
17,267
15,414
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
18
1 / 1 / 11
12,163
760
4,672
13,780
12,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
XiaoSupremcy
Xbalanque
19
6 / 3 / 7
12,461
779
17,829
18,098
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
lazzyboii
Serqet
19
5 / 4 / 14
12,080
755
21,942
21,753
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 11
12,578
786
11,242
13,274
6,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
10,919
682
11,633
14,812
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 4 / 6
10,762
673
12,099
16,298
7,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NellzDaKing
Jormungandr
17
0 / 4 / 3
10,301
644
5,780
19,455
22,006
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 6 / 3
9,781
611
4,177
14,379
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
verictalosson
Achilles
19
7 / 3 / 2
11,614
726
21,375
24,927
36,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
23
Kills
11
11
Deaths
23
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
1
4
6
1
W
5
2
6
4
W
Yemoja
1
1
11
6.5
L
Jormungandr
NellzDaKing
Jormungandr
0
4
3
0.38
L
0
6
3
0.25
W
Xbalanque
XiaoSupremcy
Xbalanque
6
3
7
3.17
W
Serqet
lazzyboii
Serqet
5
4
14
3
W
6
1
11
11.5
L
Achilles
verictalosson
Achilles
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,952
Damage
55,064
82,319
Taken
89,871
46,778
Mitigated
79,079
30,311
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,633
572
0
1,549
14,812
6,714
0
3,655
9,869
34,943
0
L
12,099
2,519
0
2,492
16,298
7,531
0
3,551
11,891
0
42,494
W
17,267
5,921
0
6,117
15,414
7,397
1,644
1,861
13,553
64,988
0
W
Yemoja
4,672
667
5,325
5,055
13,780
12,156
395
2,524
11,256
19,987
0
L
Jormungandr
NellzDaKing
Jormungandr
5,780
1,414
245
747
19,455
22,006
376
7,672
11,449
38,098
0
L
4,177
1,897
0
1,966
14,379
6,154
691
7,444
6,571
0
23,706
W
Xbalanque
XiaoSupremcy
Xbalanque
17,829
6,491
0
1,916
18,098
10,239
4,590
4,424
13,674
0
53,421
W
Serqet
lazzyboii
Serqet
21,942
8,121
0
4,626
21,753
10,261
92
4,549
17,204
0
38,408
W
11,242
796
2,947
4,325
13,274
6,725
380
4,055
9,219
53,510
0
L
Achilles
verictalosson
Achilles
21,375
3,222
0
1,603
24,927
36,674
287
9,256
14,357
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,599
Gold Earned
53,377
332
Minions Killed
257
0
Camps Cleared
0
1,707,808
Distance Traveled
1,482,973
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,919
682
56
4
0
256,835
1
L
Bastet
10,762
673
71
4
0
338,404
1
W
Freya
12,317
770
89
6
0
337,052
2
W
Yemoja
12,163
760
37
2
0
372,028
0
L
Jormungandr
10,301
644
53
3
0
245,799
0
L
Anhur
9,781
611
52
3
0
283,508
0
W
Xbalanque
12,461
779
77
5
0
306,523
1
W
Serqet
12,080
755
43
3
0
380,190
4
W
Ra
12,578
786
86
5
0
312,015
0
L
Achilles
11,614
726
25
2
0
358,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role