Player Matchup

Ravana
Ravana
DarkXxStar7
Ravana
Level 79
God Stats
1W - 7L
1,341 SR
Queue Stats
102W - 116L
1,408 Elo+
Party 1
Athena
Athena
LookWhoJoined
Athena
Level 26
God Stats
4W - 10L
1,328 SR
Queue Stats
78W - 122L
1,312 Elo+
Party 1
Set
Set
MuffinMan6764
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 79L
1,389 Elo+
Solo
Izanami
Izanami
NMTBC_Void
Izanami
Level 106
God Stats
4W - 5L
1,493 SR
Queue Stats
160W - 213L
1,385 Elo+
Party 1
Agni
Agni
X_Burnt-Pubes_X
Agni
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,388 Elo+
Party 1
Team Averages
Level 55
1,432 SR
1,376 Elo+

VS

Team Averages
Level 67
1,522 SR
1,402 Elo+
Atlas
Atlas
GrandmasterS1
Atlas
Level 105
God Stats
28W - 33L
1,536 SR
Queue Stats
241W - 243L
1,423 Elo+
Party 2
Scylla
Scylla
Jayanugget
Scylla
Level 48
God Stats
20W - 15L
1,523 SR
Queue Stats
172W - 166L
1,377 Elo+
Party 3
Lancelot
Lancelot
RobloxWeeb
Lancelot
Level 64
God Stats
21W - 17L
1,557 SR
Queue Stats
183W - 170L
1,410 Elo+
Party 3
Sylvanus
Sylvanus
Slimps
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 161L
1,421 Elo+
Party 2
Charybdis
Charybdis
YoungskuII23
Charybdis
Level 88
God Stats
22W - 21L
1,495 SR
Queue Stats
207W - 233L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
5 / 1 / 1
9,720
486
9,765
13,611
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 3
8,112
406
4,117
19,062
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 2
9,800
490
5,060
17,953
11,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
NMTBC_Void
Izanami
15
0 / 6 / 2
9,291
465
6,654
12,934
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 6 / 0
9,375
469
19,971
18,284
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,692
535
13,440
14,627
12,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Jayanugget
Scylla
15
4 / 1 / 6
9,543
477
9,189
10,397
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
RobloxWeeb
Lancelot
16
9 / 2 / 4
11,136
557
16,578
17,636
8,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Slimps
Sylvanus
13
1 / 2 / 14
8,728
436
9,683
20,488
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
YoungskuII23
Charybdis
15
4 / 1 / 9
9,813
491
10,662
11,808
4,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
21
21
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
1
1
5.5
W
3
3
3
1.5
W
Scylla
Jayanugget
Scylla
4
1
6
7
L
1
5
3
0.5
L
0
3
2
0.33
L
Izanami
NMTBC_Void
Izanami
0
6
2
0.17
W
Lancelot
RobloxWeeb
Lancelot
9
2
4
5.5
W
Sylvanus
Slimps
Sylvanus
1
2
14
4
L
3
6
0
0.5
W
Charybdis
YoungskuII23
Charybdis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
59,552
81,844
Taken
74,956
46,157
Mitigated
44,558
22,710
Healing
29,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,765
3,329
0
4,897
13,611
8,159
0
3,900
9,546
0
79,006
W
13,440
5,550
120
5,146
14,627
12,839
544
3,030
11,597
74,418
8,158
W
Scylla
Jayanugget
Scylla
9,189
613
26
3,322
10,397
4,087
2,231
5,336
5,061
53,552
0
L
4,117
860
154
1,872
19,062
13,504
139
5,585
13,361
18,742
0
L
5,060
1,485
0
8,330
17,953
11,704
0
8,358
9,595
0
81,991
L
Izanami
NMTBC_Void
Izanami
6,654
4,021
0
3,096
12,934
5,357
3,282
4,095
8,761
0
87,811
W
Lancelot
RobloxWeeb
Lancelot
16,578
2,718
0
8,508
17,636
8,525
660
5,362
12,274
0
75,508
W
Sylvanus
Slimps
Sylvanus
9,683
3,988
1,057
7,324
20,488
14,857
636
8,281
12,207
33,600
13,086
L
19,971
1,665
139
4,222
18,284
7,433
0
6,972
10,874
79,568
0
W
Charybdis
YoungskuII23
Charybdis
10,662
6,378
206
3,674
11,808
4,250
4,167
2,079
9,729
0
66,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
49,912
529
Minions Killed
483
0
Camps Cleared
0
1,953,178
Distance Traveled
1,931,423
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,720
486
109
5
0
477,993
10
W
Atlas
10,692
535
137
7
0
329,628
2
W
Scylla
9,543
477
78
4
0
379,921
1
L
Athena
8,112
406
23
1
0
424,363
1
L
Set
9,800
490
144
7
0
378,632
0
L
Izanami
9,291
465
147
7
0
306,848
2
W
Lancelot
11,136
557
104
5
0
468,851
2
W
Sylvanus
8,728
436
55
3
0
357,696
0
L
Agni
9,375
469
106
5
0
365,342
2
W
Charybdis
9,813
491
109
5
0
395,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role