Player Matchup

Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MertinDew007
Scylla
Level 100
God Stats
3W - 3L
1,417 SR
Queue Stats
33W - 47L
1,392 Elo+
Party 1
Xbalanque
Xbalanque
NPM_KLALHC
Xbalanque
Level 68
God Stats
3W - 3L
1,374 SR
Queue Stats
28W - 39L
1,369 Elo+
Party 1
Team Averages
Level 91
1,430 SR
1,420 Elo+

VS

Team Averages
Level 115
1,570 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chrisguitar9
Medusa
Level 127
God Stats
10W - 6L
1,620 SR
Queue Stats
26W - 16L
1,548 Elo+
Solo
Chaac
Chaac
PrincelySundew
Chaac
Level 117
God Stats
26W - 17L
1,591 SR
Queue Stats
77W - 106L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
5 / 6 / 3
9,671
645
12,087
23,448
24,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
13
1 / 3 / 5
9,194
613
9,320
10,125
3,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
NPM_KLALHC
Xbalanque
12
2 / 7 / 5
9,055
604
16,866
20,175
8,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 5 / 8
10,186
679
13,530
14,032
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
11 / 1 / 4
12,285
819
18,133
12,326
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 9
10,810
721
13,950
19,395
19,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
16
16
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
6
3
1.08
W
Olorun
 
Olorun
2
5
8
1.2
W
Medusa
11
1
4
13
L
Scylla
1
3
5
1.17
L
Xbalanque
NPM_KLALHC
Xbalanque
2
7
5
0.64
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
45,613
53,748
Taken
45,753
36,967
Mitigated
32,199
4,631
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,087
2,853
170
2,974
23,448
24,904
0
6,456
16,479
0
29,523
W
Olorun
 
Olorun
13,530
8,320
477
2,660
14,032
5,403
576
2,815
11,217
36,112
0
W
Medusa
18,133
8,515
0
5,692
12,326
6,979
986
1,918
10,408
0
77,262
L
Scylla
9,320
802
0
0
10,125
3,723
0
2,695
7,202
28,328
0
L
Xbalanque
NPM_KLALHC
Xbalanque
16,866
8,212
0
1,487
20,175
8,340
0
6,020
13,675
0
37,044
W
13,950
1,625
0
9,034
19,395
19,817
838
5,304
14,091
3,014
31,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
33,281
133
Minions Killed
204
4
Camps Cleared
11
672,758
Distance Traveled
810,782
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,671
645
41
3
2
255,594
1
W
Olorun
10,186
679
49
3
1
231,799
0
W
Medusa
12,285
819
109
7
8
314,984
1
L
Scylla
9,194
613
56
4
1
206,862
1
L
Xbalanque
9,055
604
36
2
1
210,302
1
W
Chaac
10,810
721
46
3
2
263,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role