Player Matchup

Cerberus
Cerberus
Baioleto
Cerberus
Level 146
God Stats
5W - 1L
1,778 SR
Queue Stats
49W - 18L
1,782 Elo+
Party 1
Odin
Odin
Nach0GV_
Odin
Level 157
God Stats
9W - 0L
2,012 SR
Queue Stats
111W - 59L
1,770 Elo+
Party 1
Persephone
Persephone
Sr_Lix69
Persephone
Level 148
God Stats
5W - 3L
1,491 SR
Queue Stats
103W - 53L
1,783 Elo+
Party 1
Team Averages
Level 150
1,761 SR
1,778 Elo+

VS

Team Averages
Level 132
1,624 SR
1,561 Elo+
Ymir
Ymir
Avenged456
Ymir
Level 108
God Stats
6W - 5L
1,472 SR
Queue Stats
115W - 87L
1,621 Elo+
Party 2
Lancelot
Lancelot
MikeSisonFitness
Lancelot
Level 128
God Stats
8W - 6L
1,672 SR
Queue Stats
90W - 70L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
WIIINNISMmokEUr
Baron Samedi
Level 160
God Stats
3W - 2L
1,727 SR
Queue Stats
44W - 54L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baioleto
Cerberus
17
8 / 2 / 14
13,084
818
12,994
21,255
26,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
17
3 / 4 / 18
11,452
716
16,211
20,564
19,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Sr_Lix69
Persephone
18
13 / 3 / 10
13,920
870
24,319
15,098
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 8
10,225
639
10,552
24,096
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 9 / 4
11,214
701
13,501
20,315
9,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WIIINNISMmokEUr
Baron Samedi
15
6 / 7 / 2
11,001
688
12,767
17,203
8,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
24
Kills
9
9
Deaths
24
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
W
Cerberus
Baioleto
Cerberus
8
2
14
7.5
L
3
9
4
0.56
W
Odin
3
4
18
3
W
Persephone
Sr_Lix69
Persephone
13
3
10
6
L
Baron Samedi
WIIINNISMmokEUr
Baron Samedi
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,524
Damage
36,820
56,917
Taken
61,614
52,809
Mitigated
42,688
11,847
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,552
2,554
0
2,215
24,096
25,365
0
15,893
8,203
22,545
0
W
Cerberus
Baioleto
Cerberus
12,994
1,249
0
4,465
21,255
26,527
30
7,355
13,900
40,268
0
L
13,501
2,740
0
1,254
20,315
9,212
0
11,516
8,799
0
39,034
W
Odin
16,211
3,143
0
4,338
20,564
19,598
263
9,830
10,734
0
33,943
W
Persephone
Sr_Lix69
Persephone
24,319
1,149
192
2,852
15,098
6,684
1,202
6,369
8,726
64,381
0
L
Baron Samedi
WIIINNISMmokEUr
Baron Samedi
12,767
1,782
1,912
3,288
17,203
8,111
0
10,345
6,858
38,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
32,440
215
Minions Killed
145
8
Camps Cleared
7
846,008
Distance Traveled
734,814
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,225
639
25
2
3
231,153
2
W
Cerberus
13,084
818
72
5
3
282,450
0
L
Lancelot
11,214
701
69
4
3
275,035
2
W
Odin
11,452
716
54
3
2
267,699
1
W
Persephone
13,920
870
89
6
3
295,859
3
L
Baron Samedi
11,001
688
51
3
1
228,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role