Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Wolves Are Chil
Rama
Level 105
God Stats
2W - 0L
1,062 SR
Queue Stats
133W - 121L
1,441 Elo+
Party 1
Ravana
Ravana
vKx Evolution
Ravana
Level 108
God Stats
3W - 0L
1,480 SR
Queue Stats
84W - 72L
1,458 Elo+
Party 1
Team Averages
Level 102
1,347 SR
1,466 Elo+

VS

Team Averages
Level 31
1,368 SR
1,298 Elo+
Erlang Shen
Erlang Shen
AyeDTJ
Erlang Shen
Level 18
God Stats
11W - 8L
1,426 SR
Queue Stats
67W - 60L
1,303 Elo+
Party 2
Pele
Pele
HudsonValley74
Pele
Level 31
God Stats
8W - 20L
1,161 SR
Queue Stats
30W - 34L
1,193 Elo+
Solo
Vulcan
Vulcan
PlaymakerBaker-
Vulcan
Level 44
God Stats
27W - 18L
1,516 SR
Queue Stats
171W - 176L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 13
10,626
759
6,276
18,351
21,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 6
10,615
758
10,178
11,451
5,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 0 / 3
11,131
795
10,944
6,403
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AyeDTJ
Erlang Shen
13
0 / 4 / 1
8,504
607
3,646
17,341
15,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
7,375
527
2,670
5,467
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 1
9,591
685
15,155
10,139
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
4
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Erlang Shen
AyeDTJ
Erlang Shen
0
4
1
0.13
L
0
4
0
0
L
3
6
1
0.58
W
5
3
6
2.67
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
21,471
36,205
Taken
32,947
30,462
Mitigated
21,416
9,083
Healing
1,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,276
634
0
4,067
18,351
21,441
305
6,491
11,742
21,859
0
L
Erlang Shen
AyeDTJ
Erlang Shen
3,646
2,052
180
872
17,341
15,146
0
3,555
13,786
0
15,307
L
2,670
233
0
458
5,467
2,402
0
646
4,821
0
8,931
L
15,155
6,444
0
18
10,139
3,868
0
2,393
7,746
47,730
0
W
10,178
8,657
0
1,816
11,451
5,070
1,756
6,204
5,113
0
49,875
W
10,944
3,033
0
3,200
6,403
3,951
697
2,748
3,595
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
25,470
168
Minions Killed
117
4
Camps Cleared
4
764,724
Distance Traveled
636,735
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,626
759
2
0
0
264,867
3
L
Erlang Shen
8,504
607
26
2
0
286,078
0
L
Pele
7,375
527
12
1
1
110,498
0
L
Vulcan
9,591
685
79
6
3
240,159
0
W
Rama
10,615
758
104
7
2
206,565
0
W
Ravana
11,131
795
62
4
2
293,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role