Player Matchup

Lancelot
Lancelot
DrbacoNATEr
Lancelot
Level 125
God Stats
45W - 37L
1,645 SR
Queue Stats
425W - 455L
1,650 Elo+
Party 2
Aphrodite
Aphrodite
GraciousMothra
Aphrodite
Level 155
God Stats
16W - 13L
1,637 SR
Queue Stats
601W - 575L
1,558 Elo+
Party 4
Loki
Loki
MalusVirus
Loki
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 408L
1,562 Elo+
Party 4
Khepri
Khepri
ToxicScrub
Khepri
Level 106
God Stats
4W - 3L
1,589 SR
Queue Stats
60W - 59L
1,627 Elo+
Party 2
Jing Wei
Jing Wei
calettic6
Jing Wei
Level 155
God Stats
41W - 31L
1,665 SR
Queue Stats
123W - 111L
1,647 Elo+
Solo
Team Averages
Level 136
1,607 SR
1,609 Elo+

VS

Team Averages
Level 113
1,526 SR
1,572 Elo+
Thanatos
Thanatos
CrimsonKnight789
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
Kuroiz
Xing Tian
Level 132
God Stats
5W - 7L
1,643 SR
Queue Stats
236W - 195L
1,637 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx_x_LEONE_x_xX
Morgan Le Fay
Level 119
God Stats
124W - 116L
1,498 SR
Queue Stats
546W - 522L
1,485 Elo+
Party 3
Horus
Horus
YaBoyBuck
Horus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 38L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
prettymfnhurt
Jing Wei
Level 92
God Stats
15W - 14L
1,488 SR
Queue Stats
453W - 427L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrbacoNATEr
Lancelot
18
3 / 3 / 10
11,550
679
21,639
23,843
21,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GraciousMothra
Aphrodite
20
4 / 1 / 8
12,144
714
16,136
13,063
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 5
12,616
742
17,724
18,331
10,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ToxicScrub
Khepri
17
0 / 2 / 11
10,796
635
10,235
20,382
25,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
calettic6
Jing Wei
20
1 / 0 / 3
12,914
760
15,012
15,402
8,247
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
10,842
638
12,476
19,478
12,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Kuroiz
Xing Tian
18
3 / 2 / 4
11,550
679
19,444
22,025
27,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Xx_x_LEONE_x_xX
Morgan Le Fay
18
1 / 2 / 4
11,131
655
13,186
14,795
8,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
YaBoyBuck
Horus
18
2 / 2 / 5
11,011
648
12,991
23,428
31,228
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
prettymfnhurt
Jing Wei
17
0 / 4 / 5
10,794
635
12,915
17,541
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
16
Kills
8
8
Deaths
16
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Lancelot
DrbacoNATEr
Lancelot
3
3
10
2.67
W
Aphrodite
GraciousMothra
Aphrodite
4
1
8
8
L
Xing Tian
Kuroiz
Xing Tian
3
2
4
2.5
W
8
2
5
5.25
W
Khepri
ToxicScrub
Khepri
0
2
11
2.75
L
Morgan Le Fay
Xx_x_LEONE_x_xX
Morgan Le Fay
1
2
4
1.5
L
Horus
YaBoyBuck
Horus
2
2
5
2.25
W
Jing Wei
calettic6
Jing Wei
1
0
3
2.5
L
Jing Wei
prettymfnhurt
Jing Wei
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,746
Damage
71,012
91,021
Taken
97,267
78,110
Mitigated
89,864
31,160
Healing
37,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,476
3,087
0
10,613
19,478
12,286
0
3,251
16,227
0
38,649
W
Lancelot
DrbacoNATEr
Lancelot
21,639
2,022
0
6,679
23,843
21,166
0
6,940
16,749
0
41,113
W
Aphrodite
GraciousMothra
Aphrodite
16,136
796
11,265
8,819
13,063
12,611
102
5,651
6,952
54,831
0
L
Xing Tian
Kuroiz
Xing Tian
19,444
2,377
0
1,823
22,025
27,676
0
7,368
14,577
38,296
0
W
17,724
4,217
0
1,042
18,331
10,234
0
5,879
12,201
0
49,844
W
Khepri
ToxicScrub
Khepri
10,235
634
0
1,995
20,382
25,852
0
7,305
12,786
16,206
0
L
Morgan Le Fay
Xx_x_LEONE_x_xX
Morgan Le Fay
13,186
1,130
0
2,559
14,795
8,695
0
3,611
11,098
60,125
0
L
Horus
YaBoyBuck
Horus
12,991
6,118
8,327
9,925
23,428
31,228
0
6,955
16,393
0
27,805
W
Jing Wei
calettic6
Jing Wei
15,012
13,124
0
1,360
15,402
8,247
7,119
5,451
9,703
0
87,242
L
Jing Wei
prettymfnhurt
Jing Wei
12,915
10,379
0
4,374
17,541
9,979
0
5,186
12,269
0
44,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,020
Gold Earned
55,328
353
Minions Killed
287
0
Camps Cleared
0
1,953,806
Distance Traveled
1,720,429
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,842
638
49
3
0
352,815
2
W
Lancelot
11,550
679
38
2
0
425,709
4
W
Aphrodite
12,144
714
97
6
0
367,503
0
L
Xing Tian
11,550
679
56
3
0
360,744
4
W
Loki
12,616
742
63
4
0
440,118
2
W
Khepri
10,796
635
14
1
0
357,518
3
L
Morgan Le Fay
11,131
655
86
5
0
317,240
2
L
Horus
11,011
648
32
2
0
366,866
1
W
Jing Wei
12,914
760
141
8
0
362,958
4
L
Jing Wei
10,794
635
64
4
0
322,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role