Player Matchup

Geb
Geb
B-RadTex
Geb
Level 127
God Stats
22W - 13L
1,716 SR
Queue Stats
209W - 223L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Bluenitic
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,805 Elo+
Solo
Zeus
Zeus
KAOTIC_FIGHTER
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,525 Elo+
Solo
Medusa
Medusa
maikonsilv
Medusa
Level 61
God Stats
3W - 2L
1,457 SR
Queue Stats
101W - 118L
1,531 Elo+
Solo
Skadi
Skadi
smoothsilk66
Skadi
Level 144
God Stats
3W - 3L
1,818 SR
Queue Stats
257W - 245L
1,559 Elo+
Party 1
Team Averages
Level 111
1,598 SR
1,568 Elo+

VS

Team Averages
Level 72
1,496 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
DuckyBoi480
Terra
Level 68
God Stats
32W - 31L
1,535 SR
Queue Stats
116W - 111L
1,552 Elo+
Party 2
Chronos
Chronos
FIattsFIounder
Chronos
Level 118
God Stats
12W - 7L
1,563 SR
Queue Stats
51W - 36L
1,571 Elo+
Party 2
Lancelot
Lancelot
Jcdubs
Lancelot
Level 109
God Stats
3W - 3L
1,383 SR
Queue Stats
208W - 194L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
WhiskeyJingles
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
11,542
607
16,743
25,956
31,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Bluenitic
Guan Yu
18
1 / 9 / 3
11,506
606
14,125
30,715
35,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 8 / 3
12,442
655
24,588
24,871
12,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
maikonsilv
Medusa
20
0 / 8 / 7
12,569
662
23,082
29,062
16,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 2
11,884
625
21,176
25,536
13,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 2 / 17
14,857
782
37,457
29,176
15,513
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 3 / 27
12,911
680
14,550
25,960
24,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 0 / 13
14,572
767
17,497
19,274
9,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Jcdubs
Lancelot
20
13 / 1 / 15
15,663
824
31,454
27,157
21,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
WhiskeyJingles
Sun Wukong
20
6 / 2 / 19
13,518
711
20,448
28,862
30,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
125
8
Kills
34
34
Deaths
8
20
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
17
9.25
L
1
5
5
0.7
L
Guan Yu
Bluenitic
Guan Yu
1
9
3
0.28
W
0
3
27
4.5
W
5
0
13
11.5
W
Lancelot
Jcdubs
Lancelot
13
1
15
20.5
L
4
8
3
0.69
W
Sun Wukong
WhiskeyJingles
Sun Wukong
6
2
19
7.75
L
Medusa
maikonsilv
Medusa
0
8
7
0.44
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,714
Damage
121,406
136,140
Taken
130,429
108,178
Mitigated
101,120
27,285
Healing
57,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
37,457
24,020
0
11,451
29,176
15,513
2,346
12,206
16,970
0
99,911
L
16,743
536
747
2,860
25,956
31,020
0
6,191
19,390
34,611
0
L
Guan Yu
Bluenitic
Guan Yu
14,125
1,337
5,568
6,154
30,715
35,599
235
5,212
25,193
0
36,396
W
14,550
421
13,386
9,641
25,960
24,989
558
10,141
15,819
25,401
0
W
17,497
2,863
820
4,920
19,274
9,439
7,444
4,020
14,054
86,134
0
W
Lancelot
Jcdubs
Lancelot
31,454
7,372
0
9,965
27,157
21,040
1,828
5,407
21,634
0
76,953
L
24,588
3,023
0
3,347
24,871
12,249
90
5,241
19,465
59,659
0
W
Sun Wukong
WhiskeyJingles
Sun Wukong
20,448
2,881
0
7,007
28,862
30,139
335
9,557
19,305
0
34,968
L
Medusa
maikonsilv
Medusa
23,082
6,903
852
2,256
29,062
16,275
0
6,417
22,442
0
86,496
L
21,176
8,474
0
5,501
25,536
13,035
0
8,535
16,737
0
64,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
71,521
368
Minions Killed
375
0
Camps Cleared
0
1,713,125
Distance Traveled
2,131,394
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,857
782
110
6
0
370,486
1
L
Geb
11,542
607
44
2
0
351,950
0
L
Guan Yu
11,506
606
43
2
0
371,340
2
W
Terra
12,911
680
25
1
0
409,091
2
W
Chronos
14,572
767
123
6
0
448,265
0
W
Lancelot
15,663
824
84
4
0
491,212
3
L
Zeus
12,442
655
76
4
0
304,004
1
W
Sun Wukong
13,518
711
33
2
0
412,340
0
L
Medusa
12,569
662
121
6
0
320,242
3
L
Skadi
11,884
625
84
4
0
365,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role