Player Matchup

Arachne
Arachne
MonkeyNinjaT
Arachne
Level 159
God Stats
3W - 2L
1,537 SR
Queue Stats
84W - 71L
1,438 Elo+
Solo
Xbalanque
Xbalanque
iBite sometimes
Xbalanque
Level 143
God Stats
1W - 2L
1,140 SR
Queue Stats
165W - 172L
1,449 Elo+
Party 1
Ares
Ares
jaackMeehoff
Ares
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 120L
1,492 Elo+
Solo
Loki
Loki
vRedeyekai
Loki
Level 138
God Stats
1W - 3L
1,627 SR
Queue Stats
163W - 176L
1,464 Elo+
Party 1
Sol
Sol
xsoulnightx
Sol
Level 140
God Stats
3W - 5L
1,446 SR
Queue Stats
234W - 220L
1,460 Elo+
Solo
Team Averages
Level 123
1,450 SR
1,461 Elo+

VS

Team Averages
Level 122
1,441 SR
1,498 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JARLLL
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,555 Elo+
Solo
Hercules
Hercules
KiinggRedd
Hercules
Level 135
God Stats
1W - 2L
1,218 SR
Queue Stats
55W - 56L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Smasher6190
Ah Puch
Level 126
God Stats
2W - 2L
1,485 SR
Queue Stats
116W - 112L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MonkeyNinjaT
Arachne
19
11 / 6 / 6
11,482
883
11,569
16,707
8,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
iBite sometimes
Xbalanque
17
3 / 8 / 8
10,021
771
9,913
15,779
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 6 / 8
10,759
828
9,970
14,513
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 7 / 9
8,443
649
6,713
14,088
6,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 12
9,717
747
21,904
17,435
8,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 5 / 14
10,856
835
9,753
10,676
5,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
 
Hou Yi
15
3 / 4 / 14
9,820
755
12,365
11,131
5,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
JARLLL
Anubis
18
9 / 4 / 9
11,605
893
14,597
11,684
6,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
KiinggRedd
Hercules
16
3 / 5 / 15
10,319
794
7,430
20,261
20,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Smasher6190
Ah Puch
20
10 / 3 / 13
12,514
963
19,107
27,029
22,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
20
Kills
32
33
Deaths
21
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
5
14
2.8
W
Hou Yi
 
Hou Yi
3
4
14
2.5
W
Anubis
JARLLL
Anubis
9
4
9
3.38
W
Hercules
KiinggRedd
Hercules
3
5
15
2.1
L
Arachne
MonkeyNinjaT
Arachne
11
6
6
2.33
W
Ah Puch
Smasher6190
Ah Puch
10
3
13
5.5
L
Xbalanque
iBite sometimes
Xbalanque
3
8
8
0.88
L
4
6
8
1.33
L
0
7
9
0.64
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
63,252
78,522
Taken
80,781
47,295
Mitigated
60,398
19,366
Healing
32,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,753
4,002
361
1,421
10,676
5,009
4,870
4,645
6,031
0
29,080
W
Hou Yi
 
Hou Yi
12,365
3,938
0
1,523
11,131
5,315
2,188
4,821
6,310
0
29,723
W
Anubis
JARLLL
Anubis
14,597
1,283
689
4,201
11,684
6,638
1,532
5,102
6,582
29,519
0
W
Hercules
KiinggRedd
Hercules
7,430
1,471
1,534
5,423
20,261
20,520
105
7,083
13,178
0
14,637
L
Arachne
MonkeyNinjaT
Arachne
11,569
9,338
435
4,899
16,707
8,796
168
6,916
9,791
0
19,159
W
Ah Puch
Smasher6190
Ah Puch
19,107
1,181
2,339
14,652
27,029
22,916
468
10,223
16,806
50,523
0
L
Xbalanque
iBite sometimes
Xbalanque
9,913
3,692
465
2,321
15,779
6,848
2,199
7,061
8,718
0
27,694
L
9,970
301
0
551
14,513
17,492
0
5,079
9,434
12,996
0
L
6,713
324
609
2,733
14,088
6,047
34
5,505
8,583
0
15,223
L
21,904
5,727
462
6,891
17,435
8,112
2,293
9,143
8,292
38,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
55,114
114
Minions Killed
192
0
Camps Cleared
0
1,045,575
Distance Traveled
1,091,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,856
835
43
3
0
196,480
0
W
Hou Yi
9,820
755
36
3
0
225,063
2
W
Anubis
11,605
893
42
3
0
209,493
0
W
Hercules
10,319
794
19
1
0
212,944
0
L
Arachne
11,482
883
26
2
0
245,164
0
W
Ah Puch
12,514
963
52
4
0
247,306
2
L
Xbalanque
10,021
771
39
3
0
200,241
0
L
Ares
10,759
828
1
0
0
186,452
1
L
Loki
8,443
649
10
1
0
202,546
0
L
Sol
9,717
747
38
3
0
211,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role