Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MrQueue
Fenrir
Level 146
God Stats
1W - 0L
1,604 SR
Queue Stats
59W - 23L
1,669 Elo+
Party 1
Thoth
Thoth
Sergiorcz
Thoth
Level 69
God Stats
2W - 0L
1,712 SR
Queue Stats
15W - 6L
1,766 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,645 Elo+

VS

Team Averages
Level 101
1,508 SR
1,374 Elo+
Cthulhu
Cthulhu
Ch4v
Cthulhu
Level 98
God Stats
3W - 4L
1,605 SR
Queue Stats
94W - 98L
1,357 Elo+
Party 2
Ah Puch
Ah Puch
MWallace
Ah Puch
Level 128
God Stats
6W - 6L
1,678 SR
Queue Stats
9W - 10L
1,427 Elo+
Solo
Charybdis
Charybdis
bean144
Charybdis
Level 77
God Stats
6W - 11L
1,241 SR
Queue Stats
39W - 47L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 1 / 7
6,675
668
4,655
6,431
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MrQueue
Fenrir
12
5 / 0 / 4
7,536
754
8,341
10,100
8,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Sergiorcz
Thoth
12
5 / 1 / 4
7,467
747
8,011
6,326
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ch4v
Cthulhu
10
1 / 4 / 1
6,416
642
5,698
11,025
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
MWallace
Ah Puch
10
0 / 3 / 1
6,383
638
8,374
6,033
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
bean144
Charybdis
10
1 / 3 / 1
6,816
682
4,522
8,223
2,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
7
3.5
L
Cthulhu
Ch4v
Cthulhu
1
4
1
0.38
L
Ah Puch
MWallace
Ah Puch
0
3
1
0.17
W
Fenrir
MrQueue
Fenrir
5
0
4
7
W
Thoth
Sergiorcz
Thoth
5
1
4
7
L
Charybdis
bean144
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
18,594
22,857
Taken
25,281
14,375
Mitigated
13,202
4,311
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,655
949
0
2,150
6,431
2,752
996
3,700
2,558
0
27,559
L
Cthulhu
Ch4v
Cthulhu
5,698
557
419
1,002
11,025
8,319
0
3,602
7,423
10,849
0
L
Ah Puch
MWallace
Ah Puch
8,374
271
0
861
6,033
2,090
0
2,567
3,466
31,795
0
W
Fenrir
MrQueue
Fenrir
8,341
3,033
0
1,481
10,100
8,881
0
5,480
4,277
0
16,192
W
Thoth
Sergiorcz
Thoth
8,011
505
0
680
6,326
2,742
149
4,695
1,518
22,957
0
L
Charybdis
bean144
Charybdis
4,522
2,118
0
221
8,223
2,793
0
2,157
6,066
0
17,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,678
Gold Earned
19,615
122
Minions Killed
98
7
Camps Cleared
3
535,763
Distance Traveled
511,696
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,675
668
44
4
4
160,701
5
L
Cthulhu
6,416
642
16
2
0
175,384
2
L
Ah Puch
6,383
638
57
6
3
175,247
4
W
Fenrir
7,536
754
23
2
3
194,278
3
W
Thoth
7,467
747
55
6
0
180,784
2
L
Charybdis
6,816
682
25
3
0
161,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role