Player Matchup

Janus
Janus
Escanor0317
Janus
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 66L
1,382 Elo+
Solo
Heimdallr
Heimdallr
MisterEFG
Heimdallr
Level 98
God Stats
24W - 15L
1,542 SR
Queue Stats
225W - 220L
1,592 Elo+
Solo
Ymir
Ymir
PrestoBismo
Ymir
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 2
Arachne
Arachne
chillseth420
Arachne
Level 68
God Stats
6W - 7L
1,484 SR
Queue Stats
25W - 38L
1,398 Elo+
Solo
Tiamat
Tiamat
verybigboy
Tiamat
Level 66
God Stats
10W - 10L
1,484 SR
Queue Stats
33W - 21L
1,513 Elo+
Party 2
Team Averages
Level 59
1,540 SR
1,436 Elo+

VS

Team Averages
Level 35
1,437 SR
1,372 Elo+
Raijin
Raijin
HeK Elite
Raijin
Level 10
God Stats
0W - 3L
1,178 SR
Queue Stats
132W - 173L
1,019 Elo+
Party 1
Izanami
Izanami
HeKLegacy
Izanami
Level 16
God Stats
19W - 20L
1,279 SR
Queue Stats
197W - 265L
1,456 Elo+
Party 1
Chaac
Chaac
J3k4
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
RedBearCat
Thanatos
Level 22
God Stats
42W - 36L
1,770 SR
Queue Stats
251W - 281L
1,470 Elo+
Solo
Cthulhu
Cthulhu
iKiLLeuRz
Cthulhu
Level 104
God Stats
12W - 21L
1,461 SR
Queue Stats
306W - 348L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,983
713
9,528
10,053
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
MisterEFG
Heimdallr
19
3 / 1 / 3
11,449
818
12,847
11,923
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 9
9,238
660
4,119
14,600
18,308
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
chillseth420
Arachne
17
8 / 3 / 5
11,204
800
14,559
15,814
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
verybigboy
Tiamat
17
3 / 1 / 8
10,247
732
7,871
8,175
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HeK Elite
Raijin
15
1 / 1 / 4
8,840
631
6,541
9,658
3,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
HeKLegacy
Izanami
17
3 / 0 / 6
10,148
725
17,707
10,560
4,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
J3k4
Chaac
15
0 / 5 / 7
8,768
626
6,058
16,024
9,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RedBearCat
Thanatos
16
5 / 6 / 3
9,520
680
7,929
13,306
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
iKiLLeuRz
Cthulhu
17
2 / 3 / 7
9,865
705
10,940
13,901
15,967
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
15
Kills
11
11
Deaths
15
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Raijin
HeK Elite
Raijin
1
1
4
3
L
Izanami
HeKLegacy
Izanami
3
0
6
6
L
Chaac
J3k4
Chaac
0
5
7
0.7
W
Heimdallr
MisterEFG
Heimdallr
3
1
3
4.5
W
0
3
9
1.5
L
Thanatos
RedBearCat
Thanatos
5
6
3
1.08
W
Arachne
chillseth420
Arachne
8
3
5
3.5
L
Cthulhu
iKiLLeuRz
Cthulhu
2
3
7
1.83
W
Tiamat
verybigboy
Tiamat
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
49,175
60,565
Taken
63,449
42,332
Mitigated
40,386
13,722
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,528
435
0
744
10,053
3,737
411
3,264
6,582
40,206
0
L
Raijin
HeK Elite
Raijin
6,541
783
0
86
9,658
3,944
0
5,181
4,112
18,120
0
L
Izanami
HeKLegacy
Izanami
17,707
12,513
0
4,369
10,560
4,669
0
3,423
6,922
0
56,224
L
Chaac
J3k4
Chaac
6,058
1,928
0
2,247
16,024
9,022
323
4,840
10,839
0
23,437
W
Heimdallr
MisterEFG
Heimdallr
12,847
4,926
220
1,892
11,923
5,849
4,361
2,635
9,198
0
62,564
W
4,119
662
167
2,620
14,600
18,308
88
3,298
10,896
6,481
0
L
Thanatos
RedBearCat
Thanatos
7,929
2,576
0
4,992
13,306
6,784
0
3,020
10,150
0
13,432
W
Arachne
chillseth420
Arachne
14,559
9,057
0
5,716
15,814
8,584
426
4,725
10,949
0
25,670
L
Cthulhu
iKiLLeuRz
Cthulhu
10,940
872
1,552
828
13,901
15,967
444
3,636
9,775
37,699
0
W
Tiamat
verybigboy
Tiamat
7,871
401
0
2,363
8,175
5,854
0
2,639
5,459
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,121
Gold Earned
47,141
258
Minions Killed
229
0
Camps Cleared
0
1,421,682
Distance Traveled
1,388,074
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,983
713
75
5
0
256,358
2
L
Raijin
8,840
631
34
2
0
233,185
0
L
Izanami
10,148
725
103
7
0
291,037
0
L
Chaac
8,768
626
21
2
0
297,850
2
W
Heimdallr
11,449
818
99
7
0
308,249
2
W
Ymir
9,238
660
6
0
0
236,676
0
L
Thanatos
9,520
680
13
1
0
285,563
0
W
Arachne
11,204
800
22
2
0
326,649
2
L
Cthulhu
9,865
705
58
4
0
280,439
4
W
Tiamat
10,247
732
56
4
0
293,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role