Player Matchup

Achilles
Achilles
Almghty-Moe
Achilles
Level 139
God Stats
9W - 11L
1,098 SR
Queue Stats
288W - 293L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DenDi313
Ah Muzen Cab
Level 89
God Stats
9W - 7L
1,586 SR
Queue Stats
464W - 489L
1,423 Elo+
Solo
Sobek
Sobek
M2S T GOTTI
Sobek
Level 129
God Stats
1W - 0L
1,278 SR
Queue Stats
108W - 150L
1,355 Elo+
Party 1
Mercury
Mercury
Sammieb44
Mercury
Level 160
God Stats
13W - 12L
1,327 SR
Queue Stats
388W - 496L
1,326 Elo+
Party 1
Chang'e
Chang'e
josearnold
Chang'e
Level 69
God Stats
21W - 9L
1,448 SR
Queue Stats
47W - 35L
1,272 Elo+
Solo
Team Averages
Level 117
1,347 SR
1,360 Elo+

VS

Team Averages
Level 112
1,622 SR
1,419 Elo+
Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DopeSavage25
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 156L
1,302 Elo+
Solo
Apollo
Apollo
OneUglyBarnacle
Apollo
Level 139
God Stats
3W - 7L
1,455 SR
Queue Stats
146W - 175L
1,458 Elo+
Solo
Yemoja
Yemoja
inciensos
Yemoja
Level 61
God Stats
2W - 1L
1,785 SR
Queue Stats
36W - 49L
1,391 Elo+
Solo
Ra
Ra
wizzywizard
Ra
Level 156
God Stats
4W - 2L
1,872 SR
Queue Stats
172W - 180L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Almghty-Moe
Achilles
10
2 / 1 / 0
5,837
584
3,954
4,569
3,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
DenDi313
Ah Muzen Cab
10
2 / 1 / 1
5,766
577
4,921
4,406
1,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
5,172
517
1,772
8,407
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Sammieb44
Mercury
9
2 / 1 / 1
5,667
567
2,526
7,466
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
josearnold
Chang'e
11
2 / 1 / 2
6,512
651
5,766
4,725
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 2 / 2
5,371
537
4,357
6,781
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
DopeSavage25
Hercules
8
0 / 1 / 1
4,669
467
1,317
6,269
3,670
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 2 / 1
4,892
489
3,142
8,006
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
inciensos
Yemoja
3
0 / 0 / 2
4,182
418
876
2,380
632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 3 / 0
5,161
516
3,154
6,081
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
2
1.5
W
Achilles
Almghty-Moe
Achilles
2
1
0
2
W
Ah Muzen Cab
DenDi313
Ah Muzen Cab
2
1
1
2.5
L
Hercules
DopeSavage25
Hercules
0
1
1
0.5
W
0
2
2
0.5
L
2
2
1
1.25
W
Mercury
Sammieb44
Mercury
2
1
1
2.5
L
Yemoja
inciensos
Yemoja
0
0
2
1
W
Chang'e
josearnold
Chang'e
2
1
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
12,846
29,573
Taken
29,517
14,008
Mitigated
11,804
10,058
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,357
1,001
0
2,213
6,781
2,537
0
1,752
5,029
0
28,435
W
Achilles
Almghty-Moe
Achilles
3,954
1,054
0
322
4,569
3,302
0
0
4,569
0
22,736
W
Ah Muzen Cab
DenDi313
Ah Muzen Cab
4,921
1,760
376
1,282
4,406
1,471
1,064
246
4,160
0
38,591
L
Hercules
DopeSavage25
Hercules
1,317
690
0
1,530
6,269
3,670
216
604
5,665
0
15,915
W
1,772
278
0
2,479
8,407
5,106
324
760
7,647
10,599
0
L
3,142
1,778
0
2,255
8,006
2,412
0
1,435
6,571
0
23,378
W
Mercury
Sammieb44
Mercury
2,526
1,141
0
2,914
7,466
2,527
0
1,409
6,057
0
28,377
L
Yemoja
inciensos
Yemoja
876
328
759
590
2,380
632
0
488
1,892
4,887
0
W
Chang'e
josearnold
Chang'e
5,766
407
175
2,510
4,725
1,602
654
1,615
3,110
44,071
0
L
3,154
753
247
1,174
6,081
2,553
0
3,259
2,822
36,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
24,275
271
Minions Killed
202
0
Camps Cleared
0
973,503
Distance Traveled
822,379
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,371
537
58
6
0
223,844
0
W
Achilles
5,837
584
43
4
0
189,495
1
W
Ah Muzen Cab
5,766
577
65
7
0
171,123
1
L
Hercules
4,669
467
32
3
0
187,184
0
W
Sobek
5,172
517
20
2
0
196,544
2
L
Apollo
4,892
489
43
4
0
177,451
1
W
Mercury
5,667
567
67
7
0
221,092
0
L
Yemoja
4,182
418
11
1
0
53,716
0
W
Chang'e
6,512
651
76
8
0
195,249
2
L
Ra
5,161
516
58
6
0
180,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role