Player Matchup

Nu Wa
Nu Wa
MisChiefXJin6
Nu Wa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 186L
1,301 Elo+
Solo
Sol
Sol
Paingoatedd
Sol
Level 82
God Stats
2W - 3L
1,887 SR
Queue Stats
152W - 118L
1,575 Elo+
Party 2
Chernobog
Chernobog
iTheRoOkie
Chernobog
Level 26
God Stats
3W - 4L
1,813 SR
Queue Stats
196W - 170L
1,560 Elo+
Party 2
Izanami
Izanami
phenomrules1990
Izanami
Level 146
God Stats
8W - 14L
1,528 SR
Queue Stats
264W - 284L
1,402 Elo+
Solo
Khepri
Khepri
whowasthat4444
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,662 Elo+
Solo
Team Averages
Level 58
1,645 SR
1,500 Elo+

VS

Team Averages
Level 111
1,584 SR
1,542 Elo+
Fafnir
Fafnir
CrimsonBlaze894
Fafnir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 196L
1,547 Elo+
Party 1
Charybdis
Charybdis
Fadji3xX
Charybdis
Level 137
God Stats
2W - 0L
1,760 SR
Queue Stats
181W - 184L
1,484 Elo+
Solo
Sol
Sol
InsanePanda71
Sol
Level 152
God Stats
7W - 3L
1,502 SR
Queue Stats
439W - 346L
1,579 Elo+
Party 1
Zeus
Zeus
RMRxLibraKnight
Zeus
Level 157
God Stats
11W - 5L
1,576 SR
Queue Stats
391W - 301L
1,611 Elo+
Party 1
Achilles
Achilles
TheMrPark_
Achilles
Level 85
God Stats
9W - 10L
1,583 SR
Queue Stats
291W - 243L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 9
8,282
637
8,772
12,546
9,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
11 / 6 / 2
11,108
854
18,585
16,613
8,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
iTheRoOkie
Chernobog
16
2 / 4 / 10
9,074
698
13,330
16,215
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 5 / 7
8,842
680
6,377
15,099
8,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 10
9,121
702
4,539
19,306
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
10,256
789
3,332
12,373
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Fadji3xX
Charybdis
17
3 / 4 / 14
9,912
762
11,194
11,407
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 14
10,861
835
26,386
15,340
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 15
10,449
804
25,381
9,367
4,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
TheMrPark_
Achilles
18
8 / 2 / 13
10,610
816
9,326
20,339
19,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
15
Kills
26
26
Deaths
15
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
Charybdis
Fadji3xX
Charybdis
3
4
14
2.5
W
8
5
14
3
L
0
6
9
0.75
L
11
6
2
2
W
6
3
15
4.5
W
Achilles
TheMrPark_
Achilles
8
2
13
7.25
L
Chernobog
iTheRoOkie
Chernobog
2
4
10
1.75
L
2
5
7
1.1
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,603
Damage
75,619
79,779
Taken
68,826
57,187
Mitigated
48,395
17,553
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,332
1,280
2,165
2,182
12,373
11,784
453
7,840
4,533
14,223
0
W
Charybdis
Fadji3xX
Charybdis
11,194
5,112
3,597
2,701
11,407
5,165
2,166
5,327
6,080
0
29,118
W
26,386
10,020
725
4,819
15,340
7,275
3,394
7,587
7,753
45,233
0
L
8,772
2,268
1,133
848
12,546
9,904
707
9,066
3,480
19,312
0
L
18,585
6,928
1,245
3,274
16,613
8,381
0
11,450
5,163
25,510
0
W
25,381
3,103
2,422
1,167
9,367
4,579
1,582
3,268
6,099
47,898
0
W
Achilles
TheMrPark_
Achilles
9,326
776
1,677
4,491
20,339
19,592
360
7,874
12,465
0
23,724
L
Chernobog
iTheRoOkie
Chernobog
13,330
8,130
1,319
4,387
16,215
8,561
0
10,708
5,507
0
22,224
L
6,377
3,458
1,345
2,844
15,099
8,699
1,011
10,331
4,768
0
24,176
L
4,539
427
0
1,158
19,306
21,642
104
13,544
5,762
9,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
52,088
107
Minions Killed
164
0
Camps Cleared
0
968,445
Distance Traveled
1,189,198
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,256
789
11
1
0
256,873
0
W
Charybdis
9,912
762
38
3
0
216,114
2
W
Sol
10,861
835
45
3
0
220,194
0
L
Nu Wa
8,282
637
25
2
0
176,971
1
L
Sol
11,108
854
19
1
0
177,428
0
W
Zeus
10,449
804
47
4
0
228,487
0
W
Achilles
10,610
816
23
2
0
267,530
0
L
Chernobog
9,074
698
17
1
0
192,171
0
L
Izanami
8,842
680
41
3
0
191,983
1
L
Khepri
9,121
702
5
0
0
229,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role