Player Matchup

Cthulhu
Cthulhu
Jandy122
Cthulhu
Level 56
God Stats
73W - 85L
1,459 SR
Queue Stats
212W - 215L
1,412 Elo+
Solo
Odin
Odin
MeRc3LeS_KiLleR_
Odin
Level 126
God Stats
55W - 36L
1,592 SR
Queue Stats
1,136W - 1,099L
1,468 Elo+
Solo
Loki
Loki
RegularMarkers
Loki
Level 106
God Stats
22W - 11L
1,790 SR
Queue Stats
374W - 328L
1,547 Elo+
Party 1
Sol
Sol
ghillieandknive
Sol
Level 109
God Stats
5W - 3L
1,482 SR
Queue Stats
264W - 267L
1,496 Elo+
Party 1
Ravana
Ravana
xDarkslime
Ravana
Level 108
God Stats
1W - 1L
1,539 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,485 Elo+

VS

Team Averages
Level 128
1,625 SR
1,497 Elo+
Ares
Ares
Eli With Ya
Ares
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 281L
1,472 Elo+
Party 3
Bakasura
Bakasura
IItamirII
Bakasura
Level 136
God Stats
30W - 24L
1,868 SR
Queue Stats
378W - 390L
1,525 Elo+
Party 2
Achilles
Achilles
Lord x Tupac
Achilles
Level 143
God Stats
28W - 20L
1,566 SR
Queue Stats
273W - 262L
1,460 Elo+
Party 3
Chiron
Chiron
One Mellow Wolf
Chiron
Level 142
God Stats
9W - 7L
1,536 SR
Queue Stats
266W - 270L
1,477 Elo+
Solo
Discordia
Discordia
StarX Immortal
Discordia
Level 103
God Stats
0W - 1L
1,654 SR
Queue Stats
13W - 14L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jandy122
Cthulhu
12
3 / 0 / 3
7,454
532
8,718
14,245
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 1
7,837
560
8,572
8,327
7,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 1
8,240
589
5,177
10,475
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 3
8,053
575
4,498
6,049
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
xDarkslime
Ravana
12
3 / 1 / 4
7,025
502
6,867
9,735
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,378
456
4,887
11,685
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
IItamirII
Bakasura
12
1 / 3 / 0
6,903
493
3,878
11,758
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Lord x Tupac
Achilles
12
0 / 1 / 0
6,234
445
5,598
15,526
19,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,678
406
9,010
8,628
3,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
StarX Immortal
Discordia
11
0 / 1 / 0
6,492
464
4,195
5,078
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bakasura
IItamirII
Bakasura
1
3
0
0.33
W
Cthulhu
Jandy122
Cthulhu
3
0
3
4.5
L
Achilles
Lord x Tupac
Achilles
0
1
0
0
W
0
0
1
0.5
L
0
2
0
0
W
2
0
1
2.5
L
Discordia
StarX Immortal
Discordia
0
1
0
0
W
1
0
3
2.5
W
Ravana
xDarkslime
Ravana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
27,568
48,831
Taken
52,675
27,968
Mitigated
37,681
18,657
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,887
403
0
3,474
11,685
7,687
0
5,576
6,109
21,602
0
L
Bakasura
IItamirII
Bakasura
3,878
2,240
0
2,178
11,758
5,002
0
1,785
9,973
0
49,526
W
Cthulhu
Jandy122
Cthulhu
8,718
814
255
7,904
14,245
10,189
0
3,007
10,783
36,377
0
L
Achilles
Lord x Tupac
Achilles
5,598
2,452
0
2,381
15,526
19,517
0
0
15,526
0
42,568
W
8,572
2,665
0
1,797
8,327
7,845
0
0
8,327
0
55,489
L
9,010
3,778
701
2,784
8,628
3,601
0
3,690
4,859
0
49,758
W
5,177
1,800
0
250
10,475
3,875
0
1,549
8,816
0
69,818
L
Discordia
StarX Immortal
Discordia
4,195
371
0
1,250
5,078
1,874
0
2,165
2,913
47,764
0
W
4,498
1,103
0
2,580
6,049
2,271
3,953
2,571
3,408
69,475
0
W
Ravana
xDarkslime
Ravana
6,867
2,215
0
5,871
9,735
3,788
190
1,955
7,442
0
43,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
31,685
461
Minions Killed
351
0
Camps Cleared
0
1,401,614
Distance Traveled
1,267,048
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,378
456
25
2
0
248,060
3
L
Bakasura
6,903
493
112
8
0
287,758
3
W
Cthulhu
7,454
532
45
3
0
290,014
4
L
Achilles
6,234
445
55
4
0
229,415
2
W
Odin
7,837
560
98
7
0
271,733
4
L
Chiron
5,678
406
74
5
0
244,736
4
W
Loki
8,240
589
123
9
0
305,506
3
L
Discordia
6,492
464
85
6
0
257,079
2
W
Sol
8,053
575
120
9
0
267,581
1
W
Ravana
7,025
502
75
5
0
266,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role