Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Karter97
Lancelot
Level 47
God Stats
0W - 2L
1,299 SR
Queue Stats
57W - 66L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stormzy91
Ah Muzen Cab
Level 42
God Stats
7W - 12L
1,491 SR
Queue Stats
92W - 136L
1,418 Elo+
Party 1
Ymir
Ymir
Txgi93
Ymir
Level 59
God Stats
3W - 4L
1,622 SR
Queue Stats
110W - 128L
1,572 Elo+
Party 1
Anubis
Anubis
elsuffeli
Anubis
Level 44
God Stats
30W - 19L
1,709 SR
Queue Stats
126W - 138L
1,619 Elo+
Solo
Team Averages
Level 60
1,524 SR
1,518 Elo+

VS

Team Averages
Level 64
1,556 SR
1,532 Elo+
Chang'e
Chang'e
ChibiMouette
Chang'e
Level 107
God Stats
20W - 13L
1,667 SR
Queue Stats
224W - 206L
1,535 Elo+
Party 2
Pele
Pele
Hiccüp
Pele
Level 36
God Stats
2W - 4L
1,527 SR
Queue Stats
56W - 38L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
HombreSuicida
Kukulkan
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 18L
1,430 Elo+
Solo
Cthulhu
Cthulhu
MORTOX12
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 27L
1,563 Elo+
Party 2
Freya
Freya
SatanLuiMM
Freya
Level 116
God Stats
149W - 118L
1,587 SR
Queue Stats
539W - 531L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 0
4,546
455
1,949
5,341
2,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Karter97
Lancelot
6
0 / 6 / 0
4,214
421
1,713
8,359
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
Stormzy91
Ah Muzen Cab
6
0 / 2 / 0
4,127
413
2,721
4,130
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Txgi93
Ymir
7
1 / 3 / 0
4,416
442
2,399
7,781
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
elsuffeli
Anubis
10
1 / 2 / 0
5,982
598
2,822
5,425
2,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChibiMouette
Chang'e
9
1 / 1 / 6
5,701
570
2,655
4,425
3,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Hiccüp
Pele
11
10 / 0 / 2
6,903
690
8,021
8,103
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
HombreSuicida
Kukulkan
11
1 / 0 / 2
6,009
601
3,112
3,191
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
MORTOX12
Cthulhu
10
0 / 1 / 1
5,263
526
1,655
4,343
1,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
9
3 / 0 / 4
5,556
556
5,786
4,493
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Chang'e
ChibiMouette
Chang'e
1
1
6
4
W
Pele
Hiccüp
Pele
10
0
2
11
W
Kukulkan
HombreSuicida
Kukulkan
1
0
2
2
L
Lancelot
Karter97
Lancelot
0
6
0
0
W
Cthulhu
MORTOX12
Cthulhu
0
1
1
0.5
W
Freya
3
0
4
5
L
Ah Muzen Cab
Stormzy91
Ah Muzen Cab
0
2
0
0
L
Ymir
Txgi93
Ymir
1
3
0
0.33
L
Anubis
elsuffeli
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,604
Damage
21,229
31,036
Taken
24,555
14,715
Mitigated
10,415
5,469
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,949
559
0
694
5,341
2,851
0
2,149
3,192
23,939
0
W
Chang'e
ChibiMouette
Chang'e
2,655
574
1,301
2,215
4,425
3,053
0
995
2,996
15,099
0
W
Pele
Hiccüp
Pele
8,021
2,749
0
2,743
8,103
2,949
463
1,509
6,594
0
44,769
W
Kukulkan
HombreSuicida
Kukulkan
3,112
333
0
247
3,191
1,406
443
1,475
1,716
43,014
0
L
Lancelot
Karter97
Lancelot
1,713
481
0
237
8,359
2,836
0
2,424
5,851
0
17,705
W
Cthulhu
MORTOX12
Cthulhu
1,655
82
0
1,059
4,343
1,593
423
2,360
1,983
31,751
0
W
Freya
5,786
1,772
0
1,863
4,493
1,414
26
681
3,626
31,154
0
L
Ah Muzen Cab
Stormzy91
Ah Muzen Cab
2,721
674
0
761
4,130
1,245
0
1,962
1,966
0
22,513
L
Ymir
Txgi93
Ymir
2,399
519
0
891
7,781
4,821
0
4,209
3,223
14,004
711
L
Anubis
elsuffeli
Anubis
2,822
261
0
2,886
5,425
2,962
27
1,829
3,596
44,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,285
Gold Earned
29,432
214
Minions Killed
300
0
Camps Cleared
0
836,816
Distance Traveled
979,858
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,546
455
39
4
0
170,029
4
W
Chang'e
5,701
570
31
3
0
199,644
4
W
Pele
6,903
690
73
7
0
206,767
2
W
Kukulkan
6,009
601
79
8
0
181,466
3
L
Lancelot
4,214
421
34
3
0
136,367
0
W
Cthulhu
5,263
526
50
5
0
183,817
2
W
Freya
5,556
556
67
7
0
208,164
3
L
Ah Muzen Cab
4,127
413
32
3
0
179,951
3
L
Ymir
4,416
442
20
2
0
181,440
2
L
Anubis
5,982
598
89
9
0
169,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role