Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DissAples
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,512 Elo+
Party 1
Susano
Susano
azvit
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 72L
1,385 Elo+
Party 1
Hou Yi
Hou Yi
gusdead
Hou Yi
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
574W - 622L
1,472 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,474 Elo+

VS

Team Averages
Level 131
1,513 SR
1,478 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NapalonyAzorek
Cernunnos
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 133L
1,453 Elo+
Solo
Discordia
Discordia
heroes1984
Discordia
Level 148
God Stats
10W - 7L
1,565 SR
Queue Stats
596W - 604L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
8 / 7 / 8
11,222
802
18,123
19,508
11,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
14
1 / 9 / 12
8,734
624
8,340
17,655
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
DissAples
He Bo
18
6 / 10 / 10
11,140
796
14,061
17,344
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
azvit
Susano
17
2 / 10 / 8
9,387
671
13,399
19,876
9,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
gusdead
Hou Yi
17
3 / 6 / 9
10,396
743
8,859
15,963
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
11 / 3 / 18
11,722
837
17,100
16,495
9,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
 
Hercules
19
7 / 4 / 23
11,350
811
12,330
25,833
34,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
16
6 / 8 / 16
10,631
759
12,525
16,592
8,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
NapalonyAzorek
Cernunnos
20
11 / 5 / 20
12,047
861
16,354
17,641
9,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
heroes1984
Discordia
20
7 / 0 / 28
12,687
906
22,402
6,646
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
147
20
Kills
42
42
Deaths
20
47
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
7
8
1.71
L
Chronos
 
Chronos
1
9
12
0.78
W
Olorun
 
Olorun
11
3
18
6.67
W
Hercules
 
Hercules
7
4
23
4.63
W
Thanatos
 
Thanatos
6
8
16
1.75
L
He Bo
DissAples
He Bo
6
10
10
1.1
W
Cernunnos
NapalonyAzorek
Cernunnos
11
5
20
4.2
L
Susano
azvit
Susano
2
10
8
0.6
L
Hou Yi
gusdead
Hou Yi
3
6
9
1.25
W
Discordia
heroes1984
Discordia
7
0
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,782
Damage
80,711
90,346
Taken
83,207
42,903
Mitigated
64,301
19,489
Healing
41,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
18,123
1,545
3,868
6,017
19,508
11,048
0
9,647
9,861
31,938
0
L
Chronos
 
Chronos
8,340
3,710
222
1,500
17,655
7,076
0
6,693
10,962
18,602
0
W
Olorun
 
Olorun
17,100
9,567
4,667
8,756
16,495
9,239
4,204
8,071
8,306
33,228
0
W
Hercules
 
Hercules
12,330
2,748
1,425
9,259
25,833
34,206
1,036
10,183
15,496
0
19,646
W
Thanatos
 
Thanatos
12,525
1,923
1,640
7,991
16,592
8,336
811
10,123
6,417
0
21,039
L
He Bo
DissAples
He Bo
14,061
680
1,203
2,737
17,344
7,085
0
7,441
9,903
22,675
0
W
Cernunnos
NapalonyAzorek
Cernunnos
16,354
5,595
2,267
1,459
17,641
9,282
2,185
8,216
9,282
0
40,225
L
Susano
azvit
Susano
13,399
726
0
934
19,876
9,837
0
8,008
11,868
0
23,500
L
Hou Yi
gusdead
Hou Yi
8,859
3,681
338
2,670
15,963
7,857
0
7,713
8,250
0
21,028
W
Discordia
heroes1984
Discordia
22,402
1,570
1,168
2,575
6,646
3,238
989
3,442
3,182
43,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
58,437
121
Minions Killed
147
0
Camps Cleared
0
1,095,772
Distance Traveled
1,317,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,222
802
28
2
0
212,047
4
L
Chronos
8,734
624
18
1
0
209,825
0
W
Olorun
11,722
837
42
3
0
250,683
0
W
Hercules
11,350
811
11
1
0
257,715
0
W
Thanatos
10,631
759
6
0
0
262,082
0
L
He Bo
11,140
796
16
1
0
217,773
0
W
Cernunnos
12,047
861
39
3
0
247,679
0
L
Susano
9,387
671
27
2
0
219,106
0
L
Hou Yi
10,396
743
32
2
0
237,021
1
W
Discordia
12,687
906
49
4
0
299,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role