Player Matchup

Persephone
Persephone
Leibe-
Persephone
Level 83
God Stats
2W - 1L
1,482 SR
Queue Stats
83W - 75L
1,437 Elo+
Party 2
Chaac
Chaac
MamaYema11
Chaac
Level 23
God Stats
13W - 11L
1,457 SR
Queue Stats
17W - 26L
1,333 Elo+
Party 2
Nemesis
Nemesis
Maricasoo
Nemesis
Level 64
God Stats
1W - 1L
1,538 SR
Queue Stats
117W - 108L
1,436 Elo+
Party 2
Team Averages
Level 57
1,492 SR
1,402 Elo+

VS

Team Averages
Level 72
1,377 SR
1,325 Elo+
Ra
Ra
BuddytheELF55
Ra
Level 85
God Stats
4W - 6L
1,651 SR
Queue Stats
110W - 123L
1,331 Elo+
Party 1
Cerberus
Cerberus
Dracula3687
Cerberus
Level 104
God Stats
0W - 3L
1,178 SR
Queue Stats
14W - 22L
1,311 Elo+
Solo
Xbalanque
Xbalanque
cburro
Xbalanque
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
77W - 82L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Leibe-
Persephone
18
8 / 1 / 9
13,277
781
23,888
11,610
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
4 / 1 / 13
11,338
667
8,152
15,245
18,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Maricasoo
Nemesis
17
6 / 2 / 10
11,676
687
9,808
15,322
10,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
11,365
669
12,145
13,719
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Dracula3687
Cerberus
14
1 / 7 / 2
10,937
643
5,360
19,537
6,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
cburro
Xbalanque
14
0 / 6 / 0
9,564
563
11,140
19,230
7,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
4
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Cerberus
Dracula3687
Cerberus
1
7
2
0.29
W
Persephone
Leibe-
Persephone
8
1
9
12.5
W
Chaac
4
1
13
10.5
W
Nemesis
Maricasoo
Nemesis
6
2
10
5.5
L
Xbalanque
cburro
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
28,645
42,177
Taken
52,486
33,207
Mitigated
20,005
8,028
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,145
911
1,220
2,874
13,719
5,806
68
8,635
4,888
56,446
0
L
Cerberus
Dracula3687
Cerberus
5,360
190
0
3,987
19,537
6,793
30
9,332
9,934
31,461
0
W
Persephone
Leibe-
Persephone
23,888
1,068
0
1,939
11,610
4,702
1,202
4,623
6,986
72,986
0
W
Chaac
8,152
1,918
0
4,901
15,245
18,465
1,028
7,194
7,861
0
19,137
W
Nemesis
Maricasoo
Nemesis
9,808
4,601
0
1,188
15,322
10,040
362
5,887
9,435
0
28,273
L
Xbalanque
cburro
Xbalanque
11,140
2,881
0
2,539
19,230
7,406
1,107
6,874
12,091
0
37,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
31,866
166
Minions Killed
192
4
Camps Cleared
10
913,747
Distance Traveled
840,269
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,365
669
86
5
1
298,328
3
L
Cerberus
10,937
643
58
3
8
262,324
0
W
Persephone
13,277
781
113
7
1
309,230
1
W
Chaac
11,338
667
16
1
1
292,246
0
W
Nemesis
11,676
687
37
2
2
312,271
1
L
Xbalanque
9,564
563
48
3
1
279,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role