Player Matchup

Eset
Eset
 
Eset
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BonkaB
King Arthur
Level 107
God Stats
0W - 2L
1,502 SR
Queue Stats
34W - 28L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
Krungl
Jing Wei
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,431 Elo+
Party 2
Nemesis
Nemesis
SPASTKIND
Nemesis
Level 129
God Stats
0W - 4L
1,169 SR
Queue Stats
202W - 220L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
gyozaaa
Baron Samedi
Level 109
God Stats
9W - 8L
1,564 SR
Queue Stats
235W - 217L
1,538 Elo+
Solo
Team Averages
Level 103
1,447 SR
1,496 Elo+

VS

Team Averages
Level 122
1,462 SR
1,510 Elo+
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ZiziNplay
Lancelot
Level 125
God Stats
2W - 3L
1,177 SR
Queue Stats
198W - 196L
1,541 Elo+
Party 1
Fafnir
Fafnir
ekzzpt
Fafnir
Level 127
God Stats
2W - 4L
1,477 SR
Queue Stats
82W - 84L
1,501 Elo+
Solo
Chronos
Chronos
mitko1701
Chronos
Level 104
God Stats
7W - 4L
1,656 SR
Queue Stats
114W - 115L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 2 / 2
6,932
495
5,586
8,450
2,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BonkaB
King Arthur
12
1 / 3 / 1
6,908
493
9,758
16,172
12,883
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Krungl
Jing Wei
12
1 / 4 / 5
6,943
496
7,676
10,439
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SPASTKIND
Nemesis
13
5 / 2 / 2
7,715
551
4,508
10,597
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
gyozaaa
Baron Samedi
10
2 / 1 / 1
6,061
433
3,741
8,421
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 1
8,274
591
11,075
16,056
13,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
 
Hou Yi
12
3 / 3 / 1
7,373
527
6,624
10,113
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ZiziNplay
Lancelot
11
3 / 2 / 2
6,949
496
6,927
10,370
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
ekzzpt
Fafnir
11
1 / 2 / 4
7,490
535
4,587
10,569
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
mitko1701
Chronos
13
3 / 1 / 2
7,818
558
8,063
7,571
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
12
12
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
2
1
W
Bellona
 
Bellona
2
2
1
1.25
W
Hou Yi
 
Hou Yi
3
3
1
1.17
L
King Arthur
BonkaB
King Arthur
1
3
1
0.5
L
Jing Wei
Krungl
Jing Wei
1
4
5
0.88
L
Nemesis
SPASTKIND
Nemesis
5
2
2
3
W
Lancelot
ZiziNplay
Lancelot
3
2
2
2
W
Fafnir
ekzzpt
Fafnir
1
2
4
1.5
L
Baron Samedi
gyozaaa
Baron Samedi
2
1
1
2.5
W
Chronos
mitko1701
Chronos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
37,276
54,079
Taken
54,679
27,798
Mitigated
36,866
15,679
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,586
417
58
2,300
8,450
2,775
0
2,425
5,907
57,205
0
W
Bellona
 
Bellona
11,075
4,505
0
8,525
16,056
13,742
0
0
16,056
0
66,662
W
Hou Yi
 
Hou Yi
6,624
2,718
0
1,802
10,113
3,959
0
1,400
8,713
0
67,945
L
King Arthur
BonkaB
King Arthur
9,758
1,021
0
4,715
16,172
12,883
0
0
16,172
0
49,558
L
Jing Wei
Krungl
Jing Wei
7,676
5,939
0
3,387
10,439
2,951
163
3,141
7,286
0
36,692
L
Nemesis
SPASTKIND
Nemesis
4,508
1,365
0
1,353
10,597
3,971
0
2,172
8,339
0
51,202
W
Lancelot
ZiziNplay
Lancelot
6,927
1,217
0
2,964
10,370
4,781
0
3,229
7,141
0
45,577
W
Fafnir
ekzzpt
Fafnir
4,587
1,386
0
3,002
10,569
11,158
14
2,030
8,539
15,469
0
L
Baron Samedi
gyozaaa
Baron Samedi
3,741
582
1,046
2,820
8,421
5,218
29
4,582
3,725
22,017
0
W
Chronos
mitko1701
Chronos
8,063
2,027
0
592
7,571
3,226
232
2,668
4,903
54,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
37,904
360
Minions Killed
429
0
Camps Cleared
0
1,408,748
Distance Traveled
1,430,223
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,932
495
104
7
0
272,761
8
W
Bellona
8,274
591
116
8
0
292,044
3
W
Hou Yi
7,373
527
122
9
0
237,380
4
L
King Arthur
6,908
493
67
5
0
279,347
3
L
Jing Wei
6,943
496
58
4
0
259,888
1
L
Nemesis
7,715
551
92
7
0
332,317
2
W
Lancelot
6,949
496
66
5
0
334,334
1
W
Fafnir
7,490
535
9
1
0
287,694
7
L
Baron Samedi
6,061
433
39
3
0
264,435
7
W
Chronos
7,818
558
116
8
0
278,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role