Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ezali
Ymir
Level 129
God Stats
7W - 3L
1,780 SR
Queue Stats
265W - 252L
1,560 Elo+
Solo
Hachiman
Hachiman
Hartheus
Hachiman
Level 157
God Stats
2W - 1L
1,719 SR
Queue Stats
113W - 134L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Merdoru
Morgan Le Fay
Level 156
God Stats
6W - 5L
1,237 SR
Queue Stats
517W - 546L
1,557 Elo+
Solo
Da Ji
Da Ji
edinpaluu
Da Ji
Level 121
God Stats
3W - 4L
2,026 SR
Queue Stats
259W - 279L
1,557 Elo+
Solo
Team Averages
Level 136
1,652 SR
1,549 Elo+

VS

Team Averages
Level 158
1,515 SR
1,567 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Joohoney
Janus
Level 157
God Stats
2W - 2L
1,732 SR
Queue Stats
173W - 165L
1,618 Elo+
Solo
King Arthur
King Arthur
MDaan
King Arthur
Level 160
God Stats
3W - 2L
1,403 SR
Queue Stats
284W - 270L
1,587 Elo+
Solo
Poseidon
Poseidon
Nikumi
Poseidon
Level 153
God Stats
1W - 1L
1,720 SR
Queue Stats
25W - 22L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
SirMarley93
Xing Tian
Level 158
God Stats
2W - 6L
1,220 SR
Queue Stats
372W - 380L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 7
9,550
868
14,636
10,062
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Ezali
Ymir
14
3 / 2 / 10
8,869
806
5,443
13,549
16,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Hartheus
Hachiman
15
2 / 1 / 12
8,356
760
9,898
7,614
3,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Merdoru
Morgan Le Fay
13
3 / 1 / 8
8,120
738
8,980
6,673
3,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
edinpaluu
Da Ji
13
2 / 2 / 11
7,847
713
7,416
9,568
5,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 2
7,494
681
10,065
13,375
16,892
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Joohoney
Janus
13
0 / 3 / 2
7,248
659
9,934
7,744
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MDaan
King Arthur
14
2 / 5 / 2
7,799
709
8,313
11,858
11,783
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Nikumi
Poseidon
12
0 / 4 / 2
7,083
644
6,860
7,824
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
SirMarley93
Xing Tian
13
0 / 2 / 2
7,381
671
5,063
11,959
12,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
17
Kills
4
7
Deaths
17
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
7
10.5
L
Chaac
 
Chaac
2
3
2
1
W
Ymir
Ezali
Ymir
3
2
10
4
W
Hachiman
Hartheus
Hachiman
2
1
12
8
L
Janus
Joohoney
Janus
0
3
2
0.33
L
King Arthur
MDaan
King Arthur
2
5
2
0.6
W
Morgan Le Fay
Merdoru
Morgan Le Fay
3
1
8
7
L
Poseidon
Nikumi
Poseidon
0
4
2
0.25
L
Xing Tian
SirMarley93
Xing Tian
0
2
2
0.5
W
Da Ji
edinpaluu
Da Ji
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,373
Damage
40,235
47,466
Taken
52,760
35,475
Mitigated
48,554
25,645
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,636
6,277
2,795
5,963
10,062
6,098
184
4,527
5,535
0
32,195
L
Chaac
 
Chaac
10,065
565
1,201
3,686
13,375
16,892
0
4,805
8,570
0
21,163
W
Ymir
Ezali
Ymir
5,443
737
3,121
5,225
13,549
16,380
435
6,509
7,040
7,124
0
W
Hachiman
Hartheus
Hachiman
9,898
4,563
0
2,053
7,614
3,871
948
3,558
4,056
0
24,444
L
Janus
Joohoney
Janus
9,934
473
1,325
1,208
7,744
3,259
0
1,742
6,002
23,377
0
L
King Arthur
MDaan
King Arthur
8,313
629
744
531
11,858
11,783
0
2,567
9,291
0
16,183
W
Morgan Le Fay
Merdoru
Morgan Le Fay
8,980
395
2,463
1,785
6,673
3,778
0
3,028
3,645
18,394
0
L
Poseidon
Nikumi
Poseidon
6,860
642
0
866
7,824
3,827
0
2,392
5,432
19,019
0
L
Xing Tian
SirMarley93
Xing Tian
5,063
137
0
1,488
11,959
12,793
0
2,917
9,042
8,919
0
W
Da Ji
edinpaluu
Da Ji
7,416
1,120
0
2,240
9,568
5,348
0
4,235
5,333
0
12,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
37,005
114
Minions Killed
132
0
Camps Cleared
0
1,083,004
Distance Traveled
992,044
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,550
868
40
4
0
213,321
4
L
Chaac
7,494
681
24
2
0
225,114
0
W
Ymir
8,869
806
1
0
0
207,574
0
W
Hachiman
8,356
760
41
4
0
220,162
3
L
Janus
7,248
659
52
5
0
181,136
0
L
King Arthur
7,799
709
17
2
0
182,277
0
W
Morgan Le Fay
8,120
738
22
2
0
219,660
0
L
Poseidon
7,083
644
24
2
0
174,004
4
L
Xing Tian
7,381
671
15
1
0
229,513
0
W
Da Ji
7,847
713
10
1
0
222,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role