Player Matchup

Kumbhakarna
Kumbhakarna
A1D1R1I1A1N
Kumbhakarna
Level 101
God Stats
1W - 4L
1,382 SR
Queue Stats
115W - 118L
1,469 Elo+
Solo
Chiron
Chiron
BadSpaghetti
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,414 Elo+
Party 1
Sol
Sol
ClearMold99635
Sol
Level 87
God Stats
36W - 37L
1,530 SR
Queue Stats
78W - 78L
1,432 Elo+
Solo
King Arthur
King Arthur
Crzybersrker
King Arthur
Level 148
God Stats
5W - 5L
1,501 SR
Queue Stats
467W - 476L
1,456 Elo+
Solo
Kali
Kali
Mr Rippin Lips
Kali
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 206L
1,465 Elo+
Party 1
Team Averages
Level 113
1,483 SR
1,447 Elo+

VS

Team Averages
Level 83
1,596 SR
1,439 Elo+
Ra
Ra
Flash-MackNahess
Ra
Level 53
God Stats
5W - 1L
1,842 SR
Queue Stats
141W - 150L
1,399 Elo+
Party 2
Mulan
Mulan
JoakoBeyer22
Mulan
Level 116
God Stats
8W - 7L
1,435 SR
Queue Stats
232W - 237L
1,466 Elo+
Party 3
Ymir
Ymir
Wachodiegui
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,437 Elo+
Party 3
Kali
Kali
myTHiKGames
Kali
Level 65
God Stats
50W - 32L
1,598 SR
Queue Stats
206W - 222L
1,418 Elo+
Party 2
Olorun
Olorun
xTaz_Yoyo_
Olorun
Level 79
God Stats
74W - 54L
1,606 SR
Queue Stats
304W - 273L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A1D1R1I1A1N
Kumbhakarna
16
0 / 5 / 7
11,686
377
12,027
32,845
33,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
17
3 / 8 / 2
12,296
397
9,182
23,362
10,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
0 / 8 / 4
13,705
442
23,190
30,226
14,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Crzybersrker
King Arthur
20
0 / 4 / 2
14,720
475
20,889
32,482
33,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 6 / 1
16,473
531
20,168
30,764
19,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 6
14,862
479
7,177
19,012
9,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 12
16,318
526
31,837
35,348
49,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 0 / 15
14,775
477
12,268
29,841
48,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 11
18,255
589
24,585
34,249
19,221
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
xTaz_Yoyo_
Olorun
20
7 / 4 / 9
15,952
515
30,766
27,594
14,433
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
31
31
Deaths
12
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A1D1R1I1A1N
Kumbhakarna
0
5
7
0.7
L
Chiron
3
8
2
0.5
L
0
8
4
0.25
L
King Arthur
Crzybersrker
King Arthur
0
4
2
0.25
W
3
6
6
1
W
9
1
12
15
L
8
6
1
1.42
W
4
0
15
11.5
W
8
1
11
13.5
W
Olorun
xTaz_Yoyo_
Olorun
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,456
Damage
106,633
149,679
Taken
146,044
111,093
Mitigated
141,187
39,878
Healing
62,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A1D1R1I1A1N
Kumbhakarna
12,027
1,049
1,201
2,955
32,845
33,255
0
15,301
17,544
47,214
0
L
Chiron
9,182
3,820
888
5,566
23,362
10,460
672
8,812
14,483
0
58,788
L
23,190
7,685
0
12,006
30,226
14,364
4,297
8,789
21,437
137,637
0
L
King Arthur
Crzybersrker
King Arthur
20,889
1,887
0
7,353
32,482
33,821
1,152
9,032
23,450
0
141,461
W
7,177
635
1,690
2,876
19,012
9,096
1,320
7,597
11,415
101,455
0
W
31,837
3,354
0
19,233
35,348
49,785
568
5,608
29,740
0
152,581
L
20,168
10,768
0
9,909
30,764
19,193
0
8,259
22,505
0
176,223
W
12,268
1,964
0
4,284
29,841
48,652
291
7,661
22,180
56,067
0
W
24,585
14,372
0
13,753
34,249
19,221
2,604
7,419
26,830
0
232,880
W
Olorun
xTaz_Yoyo_
Olorun
30,766
18,223
2,682
18,255
27,594
14,433
7,142
9,022
18,572
149,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,880
Gold Earned
80,162
765
Minions Killed
889
0
Camps Cleared
0
2,733,428
Distance Traveled
2,974,899
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,686
377
45
1
0
594,629
6
L
Chiron
12,296
397
86
3
0
416,264
7
L
Sol
13,705
442
195
6
0
543,164
12
L
King Arthur
14,720
475
224
7
0
563,409
2
W
Ra
14,862
479
161
5
0
509,134
1
W
Mulan
16,318
526
201
6
0
568,080
5
L
Kali
16,473
531
215
7
0
615,962
3
W
Ymir
14,775
477
65
2
0
607,786
1
W
Kali
18,255
589
267
9
0
736,594
5
W
Olorun
15,952
515
195
6
0
553,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role